ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,336
Or I can not buy their crappy expansion and give that money to someone that deserves it...You can always start a new game, play up until the stronghold, play the expansion content, then quit.
Or I can not buy their crappy expansion and give that money to someone that deserves it...You can always start a new game, play up until the stronghold, play the expansion content, then quit.
So the option is (probably) crappy level scaling or completely trivial combat? Oh the fun..I think they mentioned that it's a choice? So you can go in without any level scaling at all if you want (probably a choice that pops up when you go to the new areaa).
Yes, level scaling is mandatory for this expansion. In the end, PoE's character and rules systems just aren't very interesting and the game is only somewhat entertaining for as long as it puts pressure on your per rest/encounter powers and even then your party defaults to an all powerful, spammable tactic. No level scaling should be as interesting as PoE without PotD, a final nail on the coffin.
Sometimes you need to cast Protection from Petrification.Yes, level scaling is mandatory for this expansion. In the end, PoE's character and rules systems just aren't very interesting and the game is only somewhat entertaining for as long as it puts pressure on your per rest/encounter powers and even then your party defaults to an all powerful, spammable tactic. No level scaling should be as interesting as PoE without PotD, a final nail on the coffin.
Don't all RPGs (and especially the Infinity Engine games) have spammable tactics?
It's called haste + fireball.
and some will be retroactive for the full game (like the fire elemental things).
We discussed the pros and cons of immunities during development of the base game, but we didn’t have time to implement, test, and balance them. Damage type immunities have been added in PX1, with some of them retroactive to base game creatures in patch 2 (the fire blight being one of them).
I believe patch 2 stands for version 2.0 (which will come at the same time as the expansion).In the second expansion patch.
http://jesawyer.tumblr.com/post/125232883136/hi-josh-im-greatly-enjoying-pillars-of-eternity
Look, I think the truth is that a lot of the "no hard counters" stuff had less to do with some strict ivory tower ideology of game design and more with Sawyer being very conservative about designing the game in a general sense, hesitant to throw in stuff that would throw things out of whack in a major way, or be too complex and hard to design/keep track of
He is after all trying to build a system that will stand the test of time and be expanded in the future. If you go full bore right at the beginning, what's left for the expansions and PoE2?
I guess, the expansion is soon?I LOVE the crazy energy in the office when the team is finishing a game. Or is it the caffeine? #gamedev
I believe patch 2 stands for version 2.0 (which will come at the same time as the expansion).
Lol, talk about timing :DWas Pillars just updated?