rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
But it's not a UI change, it's fundamentally reversing the way you interact with the gameworld.What's tiresome is people thinking more dialogue lines is a substitute for actually interacting with the world in an RPG.
Making what is essentially a UI change be the difference between interaction and non-interaction isn't helping your case in terms of honestly presenting your argument lol
It's like saying it's a small UI change if in combat the game told you exactly what move to make each time it was your turn.