Kruyurk
Learned
- Joined
- Nov 16, 2021
- Messages
- 487
Factorio does this with huge maps and countless items on screen.Obsidian should think about more open ended areas for Pillars 3. Is it possible to create semi open world with 2d isometric maps without loading screens?
As I understand it, the maps in PoE are 2D "screenshots" of 3D scenes, and the characters are 3D models "sitting" on the big 2D images.
In Factorio each item on screen (player, buildings, trees, etc) is a separate 2D sprite created from a 3D model. This allows for a better game imho because having each "thing" on screen being a separate sprite allows for interacting with the environment. This would allow PoE 3 gameplay to revolve around moving barrels and creating surfaces, like a proper RPG game.