PoE is not terrible or anything, but it has 2 major problems, imo:
1. Everything is overwritten. The plot itself is good (mostly), the lore is good, the base dialogue is good, but whenever 2 sentences would do, they write 5-6. So you end up with a lot of overwritten filter to read through that adds nothing but annoyance. If they pared every dialogue down to essential parts, it would significantly improve.
2. The combat, in a dumb nod to powergamers/munchkins, is horrible. It has many of the same problems as Kingmaker, they basically look at BG games, which had excellent combat, and think oh it's too easy for powergamers, let's make it a lot more challenging. And almost every way in which they make it challenging destroys fun. Old school RPGs had a nice organization to them, tanks in front, healers and mages behind, everything was smooth and fun.The new gen iso games (with some exceptions) have tons of mobs that ignore the frontline and have ways of getting to the backline. And all mobs in PoE can cc, many don't even need to take a dedicated action to CC, they just fucking CC out of their ass by being near you. So the end result is a fucking messy blob of shit in every fight, with enemies all over your backline, tanks next to useless, and the entire game coming down to CC or be CC'ed. This is not fun at all.
In all honesty, I must agree with the item n. 1 even though I find that (sometimes) a good thing in RPGs myself.
The item n. 2 seems rather incorrect.
a. It's not a *bad* combat AI where an enemy tries to target your backline all the while the PCs have much more similar means to stop such attempts. It's actually what RPGs strive for in general.
b. The beginning of the game tends to be rather inconsistent in PC-to-Enemy stats ratio. I give you that. But that lasts only for like 2 hours or so. So, yeah every other mob has got some de-buffing attack. However, if the PC is on the same or higher level, it's rarely a concern because a mob rarely even properly hits, much less conveys added effects with such grazes--if the PC's gear is at least at an okay level or better. Also, PCs have way more skills in that regard. And if the mob is higher at levels, well, what do you expect? Lvl 3 PC "I kinda know how to swing in three directions and I've learned how to throw a javelin the other day." beating fighters from a renown goblin tribe who have fought in plethora of skirmishes, using guerilla and team tactics, gobbling up potions for dinner for many years?
c. Tanks are not useless. Paying the price of engagement-break works, interrupts, action speed, assessing enemy assasins and glass-cannons and targeting them as soon as possible works, PC's CC work, PC's debuffs work, Mages casting Iron Skins, Priests casting Inspirations, Barbarians shouting -5 debuffs, etc., all that works. You are entitled to not like what PoE combat looks like, but the above seen accussations of the combat mechanics seem ignorant at best.