Bad Sector
Arcane
- Joined
- Mar 25, 2012
- Messages
- 2,226
Doughy:
Golden:
Huh, interesting. I never saw the bottom one, i just assumed the top was supposed to be gold because, you know, mid90s DOS 3D graphics :-P.
Doughy:
Golden:
Impressive they didn't use suspension belt for these acrobatics, just a trampoline.
the flares I only used I think once in the entire game
I’m trying to get Tomb Raider working with a controller, but both controllers I’ve tried (XBOX One and Switch) aren’t working because the game seems to think the X axis is getting constant input even though it’s static. Can’t even leave the menu screen because it just cycles too fast. Anyone know of a workaround? Or should I just use m+kB (not opposed to this necessarily, I just generally try to play games with the control scheme they were primarily designed for)?
The PC version has music.Why play the PC version though? It is a butchered port (has no music). And it's not like there's any other mods that make up for that. Just emulate PSX version.
Tomb Raider 1 Music 1 - Main Theme HD - YouTube
Does this play in the main menu? That's the easiest way to tell. To my knowledge every official instance of Tomb Raider 1 on PC does not have music, just ambient sounds.
Tomb Raider '96 or Tomb Raider '13? If its '96, you'll have to fiddle around with DOSbox's control menu, ctrl+F1 IIRC.I’m trying to get Tomb Raider working with a controller, but both controllers I’ve tried (XBOX One and Switch) aren’t working because the game seems to think the X axis is getting constant input even though it’s static. Can’t even leave the menu screen because it just cycles too fast. Anyone know of a workaround? Or should I just use m+kB (not opposed to this necessarily, I just generally try to play games with the control scheme they were primarily designed for)?
Didn't we have this conversation last page of this thread? I can confirm that the Gold version of TR has music, but its never worked in DOSbox in my experience.Does this play in the main menu? That's the easiest way to tell. To my knowledge every official instance of Tomb Raider 1 on PC does not have music, just ambient sounds.
Tomb Raider '96 or Tomb Raider '13? If its '96, you'll have to fiddle around with DOSbox's control menu, ctrl+F1 IIRC.I’m trying to get Tomb Raider working with a controller, but both controllers I’ve tried (XBOX One and Switch) aren’t working because the game seems to think the X axis is getting constant input even though it’s static. Can’t even leave the menu screen because it just cycles too fast. Anyone know of a workaround? Or should I just use m+kB (not opposed to this necessarily, I just generally try to play games with the control scheme they were primarily designed for)?
Didn't we have this conversation last page of this thread? I can confirm that the Gold version of TR has music, but its never worked in DOSbox in my experience.Does this play in the main menu? That's the easiest way to tell. To my knowledge every official instance of Tomb Raider 1 on PC does not have music, just ambient sounds.
I’m trying to get Tomb Raider working with a controller, but both controllers I’ve tried (XBOX One and Switch) aren’t working because the game seems to think the X axis is getting constant input even though it’s static. Can’t even leave the menu screen because it just cycles too fast. Anyone know of a workaround? Or should I just use m+kB (not opposed to this necessarily, I just generally try to play games with the control scheme they were primarily designed for)?
At least try the real design instead:
Doughy:
Golden:
Just beat TR2. I have now played 1 and 2. I don't know why people like 2 more. The game picks up when you hit the Tibetan monastery late in the game but before that I thought the environments sucked, which is a big appeal of the games when you move through them so slowly. The oil rig and Maria Doria went on way too long and were quite bland, although there were some okay parts on the ship like the ballroom and changing room areas. The snowy area immediately after kinda sucked. Venice was novel for about one level then it started to wear on me. The old theater was a cool concept but wasn't fun to play through. But the last 3 levels, as soon as you unlock the door to the dagger in China, were great, including the music. The rest of the game's music was just inferior remixes of TR1 chimes and themes. So far I like the final acts of both games where there is clearly a push for more horror-themed exploration and the levels finally start to get challenging after having your hand held for 90% of the game. The lonely, isolating atmosphere is lost in 2 due to constant hitscan humanoid enemies with guns, at least until the final temple levels. Also all the guns were the same, M14 did a tiny bit more DPS than uzis, which did a tiny bit more DPS than auto pistols, which did a tiny bit more DPS than normal pistols. M14 also constantly stops firing and requires you to sit still which makes it kinda garbage for how much it's hyped up. Grenade launcher was good, though. The new climbing mechanic was too slow, and the flares I only used I think once in the entire game.
I don't think that this is related to the texture, but to the fact, that the reflection effect from the playstation version simnply didn't exist in the PC version.It looks like the PC version didn't load the correct gold textures, and during the cutscene Lara is stripped of her normal textures only to reveal a gold tinted textureless model.
Eh TR3 continues the evolution, with engine upgrades, crawling and sprinting, non-linear level/country selection. It just so happens the devs fucked up taking away your inventory in Nevada and not giving it back (even 10 y/o me knew this was retard-tier design for goodness sake), and some of the locations are perhaps uninteresting or outstay their welcome.
AFTER THAT, then yeah the decline is apparent. Though some could acceptably make a case for 4 (more devolution than evolution, but that doesn't mean the design isn't still solid). 5 there is no argument to be made. It's lazy. Angel of Darkness is unfinished. Anniversary is just a dumbed down retread of the original. And Legend when it becomes modern definitive retard standard. Thanks Doug Church you sellout. Can't blame just him though. Crystal Dynamics just suck. Soulless assholes.