RoSoDude
Arcane
- Joined
- Oct 1, 2016
- Messages
- 727
Well, good thing I didn't just "remove" it from the game, then. The ammo reduction and halved recycling yield changes were put in optional add-on modules for a reason -- I viewed them (along with the module that removes operator restoration) as a proper hardcore difficulty mode that you can select of your own choosing, while the base mod only contains balance changes that don't make the game harder or easier overall.
That's good, but I was obviously responding to your "I halved this and that" statement, which is the only thing I was replying to.
I guess it's not entirely obvious that a module = modular thing that is optional, but:
Hi, my mod includes a module for halved recycle yield. It allows you to fill out about half the skill trees by the end, as it should be. Also makes loot more exciting and trash collecting more engaging, in my opinion.