MRY
Wormwood Studios
There’s a commentary track about that.
Why do devs put that thing in??? It is really weird,at least for me.There’s a commentary track about that.
This is the last paragraph of the text prompt for that puzzle screen in the kiosk:First: some puzzles make no sense. Part of it is due to the rundown, dystopian sci-fi setting no doubt (I have no background on engineering or electronics) but there were absurd puzzles.
Example? There is a puzzle where you have to, somehow, guess that a number you just got (something like 56346) must be translated into the corresponding letters of the alphabet and then typed on a console. I mean, WHERE did anyone say you are supposed to randomly convert numbers to letters? Bizarre puzzle design.
It just underscores to me the hopeless of trying to be a puzzle designer when you don't have the inborn knack for it. (I even put in two Es for anyone who is doing the letter frequency thing...)But by decree, he deleted true
facts and installed falsehood. For
this reason, he deleted himself.
Now the truth must hide in words,
and words must hide in numbers.
5:19:3:1:16:5
Very good sale's pitch mate. Tho it is not how you support the devs .A man of few words, MRY, but here's how u seduce these people.
-Do you like good games?
-Do you breathe?
-Do you look at photographs on the internet?
-Do you think MRY is hiding behind his computer?
-Do you enjoy memes?
If you answered yes to any of these questions, then, you're in luck, cause Primordia made by MOSTLY me, and some other dudes that barely helped, is on SALEEEEE!!! OMFGGGGGGG!!!!
If you haven't gotten a copy, please do get one, it supports us doing what we do.
If you have gotten a copy, and liked the game, leave a positive review, it supports us doing what we do.
Primordia is a labor of love from a lot of people.
Very good sale's pitch mate. Tho it is not how you support the devs .A man of few words, MRY, but here's how u seduce these people.
-Do you like good games?
-Do you breathe?
-Do you look at photographs on the internet?
-Do you think MRY is hiding behind his computer?
-Do you enjoy memes?
If you answered yes to any of these questions, then, you're in luck, cause Primordia made by MOSTLY me, and some other dudes that barely helped, is on SALEEEEE!!! OMFGGGGGGG!!!!
If you haven't gotten a copy, please do get one, it supports us doing what we do.
If you have gotten a copy, and liked the game, leave a positive review, it supports us doing what we do.
Primordia is a labor of love from a lot of people.
I prefer this way
I will never use steam,matter of principles!Very good sale's pitch mate. Tho it is not how you support the devs .A man of few words, MRY, but here's how u seduce these people.
-Do you like good games?
-Do you breathe?
-Do you look at photographs on the internet?
-Do you think MRY is hiding behind his computer?
-Do you enjoy memes?
If you answered yes to any of these questions, then, you're in luck, cause Primordia made by MOSTLY me, and some other dudes that barely helped, is on SALEEEEE!!! OMFGGGGGGG!!!!
If you haven't gotten a copy, please do get one, it supports us doing what we do.
If you have gotten a copy, and liked the game, leave a positive review, it supports us doing what we do.
Primordia is a labor of love from a lot of people.
I prefer this way
In 2019, we released a major Primordia patch, likely the last we’ll ever do. We ported the game to a new version of AGS, which significantly improved stability on modern machines, integrated French, German, and Spanish translations, fixed dozens of bugs (including a few reasonably significant ones, such as the inadvertent removal of music from an important scene), and included a variety of quality-of-life improvements to the game’s UI.
We also hit 2,000 reviews on Steam, a significant milestone by any measure and a particularly significant one for an indie adventure game. The only other AGS title to reach that number is The Cat Lady, and it’s more reviews than Thimbleweed Park has, despite that game’s far greater prominence. Player reviews not only help keep the game commercially viable (it’s really the only way that new players get brought in at this point), they’re also a great reward for us in and of themselves, since that kind of interaction is one of the best aspects of indie game development. We’re lucky that reviews have held strong over the years—though our halcyon days of 98% positive are behind us, 97% percent isn’t too bad!
In one of the crazier and more delightful pieces of fan art, the Spanish heavy metal band Taste My Sweet Revenge put together two Primordia-based metal songs for their soon-to-be-released album.
Finally, we were approached with an interesting proposal from a television producer to create an animated adaptation of Primordia. These things usually come to nothing, but we’re cautiously optimistic, given the producer’s track record, interest in science fiction (particularly robot-oriented sci-fi), and excellent background in visual effects. We’ll post more when there’s more to share.
That requires an absurd amount of work from us for marginal financial return and a tiny new number of eyeballs. The opposite is true of this—likely nothing comes of it, but if it does, the rewards are high and the effort is low.
This old thing came to mind:
http://johanneskopf.de/publications/pixelart/index.html
Though I would assume that Primordia would be an especially hard case due to the art style and colour palette of mostly browns and such. See the picture of the Doomguy in the paper.