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Wadjet Eye Primordia - A Point and Click Adventure - Now Available

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,719
Location
California
Now on Steam Deck if that’s your thing.
 

Villagkouras

Arcane
Joined
Jul 3, 2014
Messages
1,022
Location
Greece
Now on Steam Deck if that’s your thing.
OK!
67a781dd1cb9155ac2dbb18bc4fb3f0c.jpg
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,719
Location
California
The game is worse on touchscreens. Loses the wiring puzzle, energy sensor puzzle in junkpile is worse, and overall the inability to user cursor to look for hotspots is irritating. But it’s still kind of neat.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,925
The game is worse on touchscreens. Loses the wiring puzzle, energy sensor puzzle in junkpile is worse, and overall the inability to user cursor to look for hotspots is irritating. But it’s still kind of neat.
Is it part of certification that you have to support touch-only input? Using one of the joystick's to drive the cursor shouldn't be a problem, right?
 

MRY

Wormwood Studios
Developer
Joined
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Messages
5,719
Location
California
I have no idea. I assume the controls are like those on the Switch, which were similar to iPad—sticks just jump from hotspot or hotspot or something.
 

Villagkouras

Arcane
Joined
Jul 3, 2014
Messages
1,022
Location
Greece
Right trackpad is used for cursor. Pushing left trackpad is use/interact and pushing the right one is "look at". The back buttons of the deck are used for option shortcuts like quick save, load etc. I had no problems playing for like half an hour yesterday and I'm not used to trackpads at all. No use of the touchscreen at all and no hotspot jumping.
 
Last edited:

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
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7,587
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I gave this game a try with zero expectations only because I kept seeing Crispin avatars pop up on the Codex, and I loved everything about it. Puzzles are simple and yet variegated and interesting enough not to get boring, characters are fun without going into cringe territory, and the atmosphere is top-notch. Discovering Metropol's past captured me so much that I'm probably going to add something very similar as a secondary quest in one of my future D&D campaigns.

My only real complaint would be that Leopold doesn't accept the disc/memory device barter at first for no discernible reason. I offered the exchange a couple of times and he always refused, only to accept it later (if there's a reason for this, I missed it).

Anyway, great game. Will try Strangeland as soon as possible.
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,719
Location
California
Thanks!

I can’t even remember what item you’re referring to! I’ll go back and check my design notes and see if there’s an explanation…
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,550
That's an informative post. Has someone deleted posts? I noticed some threads that look like as if something is missing.
 
Joined
Mar 14, 2012
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1,491
Divinity: Original Sin Torment: Tides of Numenera Pathfinder: Kingmaker Pathfinder: Wrath
That's an informative post. Has someone deleted posts? I noticed some threads that look like as if something is missing.
MRY said there won’t just be another Primordia — there will be several more Primordias, and the first Primordia will get an HD remaster.
Primordia 2 and Primordia 3 will be developed back-to-back. We’re talking about that, that makes a lot of sense, given the nature of these productions.
And he’s also focused on the prequel novel.
I didn’t want to do some cheesy novelization, where some hack comes in and makes shit up.
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,719
Location
California
Fans made Crispin and Horatio plushies for my kids.

I think Vic is making all kinds of merchandise, so you should be able to commercialize as you see fit.

The fake quotes made me chuckle.
 

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