Am I the only one who thinks this assumption is bizarre? When was the last time "ordinary PC" was commonly defined as a PC without a graphics card?? 1998? o_O
Integrated graphics???
Am I the only one who thinks this assumption is bizarre? When was the last time "ordinary PC" was commonly defined as a PC without a graphics card?? 1998? o_O
Way back than 1998. This assumptions is stupid. You NEED a graphics card/chip (integrated or stand alone) whatever you want to do on a PC. Ordinary PC just means average, several years old rig.And they say they are running it on an ordinary PC. By ordinary, I assume they mean no graphics card.
Am I the only one who thinks this assumption is bizarre? When was the last time "ordinary PC" was commonly defined as a PC without a graphics card?? 1998? o_O
Am I the only one who thinks this assumption is bizarre? When was the last time "ordinary PC" was commonly defined as a PC without a graphics card?? 1998? o_O
Integrated graphics???
Quick suggestion is: MovieTexture (Animated texture or video file). Animated waterfall is probably done with particle system.I'm curious, could anyone explain how exactly what Obsidian showed in the demo works from a technical point of view?
I imagine they took a pre-rendered background and put a second 3D-"layer" on it which contains all the animated effects, water, the animated waterfall etc. Maybe I should have put it the other way around: They created a basic 3D level in Unity containing just the basic stuff like the watefall and other 3D effects and added the pre-rendered 2D background to it. Is that about right?
I'm curious, could anyone explain how exactly what Obsidian showed in the demo works from a technical point of view?
I imagine they took a pre-rendered background and put a second 3D-"layer" on it which contains all the animated effects, water, the animated waterfall etc. Maybe I should have put it the other way around: They created a basic 3D level in Unity containing just the basic stuff like the watefall and other 3D effects and added the pre-rendered 2D background to it. Is that about right?
Integrated graphics? Probably. Modern integrated graphics should be able to handle a game like this, though. My parents inherited my old X1600XT and can still play games like Limbo, World of Goo, NightSky, and other HumbleBundle games with it, and PE may not even require as much (or much more, at worst) as those.And they say they are running it on an ordinary PC. By ordinary, I assume they mean no graphics card.
Integrated cards are coming back in style.
Making the water rise and fall for the waterfall isn't a special feature for that selected area? Pray tell, how much rising and falling water is planned for Eternity? [...] They've spent a lot of time making one area look good. And sure, it looks great - and dynamic! But I'd sure love to see one of these other exteriors "they've worked on".
The way the waterfall was standing vertically in the level, shown at the end, had me a little confused. If it was sitting flat with the render image, it would have made sense to me.
PE will have 3d elements like characters. While it should run on some slow hardware, it's not going to be easier to run than a pure 2d game.Integrated graphics? Probably. Modern integrated graphics should be able to handle a game like this, though. My parents inherited my old X1600XT and can still play games like Limbo, World of Goo, NightSky, and other HumbleBundle games with it, and PE may not even require as much (or much more, at worst) as those.
My feeling is that, like BG install, there will be different options: crappy graphic, medium graphic, HD graphic even in the downloads setups, so that you actually don't need to DL 30GB files if you are on a crappy laptop.Oh yeah the install is going to the huge if the Infinity Engine games are anything to go by. Like... really, really huge.
Image compression wasn't used in IE games, all the backgrounds were stored as bitmaps. Just changing that to PNGs would decrease their harddrive space by about 2/3.Oh yeah the install is going to the huge if the Infinity Engine games are anything to go by. Like... really, really huge.
The different installs in BG were about how much was left on the CDs.My feeling is that, like BG install, there will be different options: crappy graphic, medium graphic, HD graphic even in the downloads setups, so that you actually don't need to DL 30GB files if you are on a crappy laptop.
Oh boy.
You just stirred the Hornets nest.
Now watch this:
The 3D models and how well they are rendered.
The point is that 3D real time rendering can be done well and yes, it looks very nice too. Not to mentions it contributes heavily to good mechanics since you cab then implement more modifiers such as from terrain, heights etc better.
These are equally easy to do from 2D and 3D. See Sid Meier's Civil War games.modifiers such as from terrain, heights etc better.
Image compression wasn't used in IE games, all the backgrounds were stored as bitmaps. Just changing that to PNGs would decrease their harddrive space by about 2/3.Oh yeah the install is going to the huge if the Infinity Engine games are anything to go by. Like... really, really huge.
PNGs are lossless which is why I chose that format for the comparison.I am a complete compression noob, isn't there a loss of quality when you convert from .bmp to anything?
And I wouldn't mind a huge download anyway, so it's moot.