racofer
Thread Incliner
Gaben save us all.
There's a big difference between a decent port and a 100% clone, look at Dark Souls. The game is identical with the console version (even better with the fan fixes) and it's still far away from being a decent port.I'd argue that making a shit XBO --> PC port is pretty much impossible. The XBO, after all, is pretty much a PC. It even runs DX11 natively.
Hilariously enough, the shittily ported Dark Souls actually recognizes my cheap-ass controller with no configurating necessarily (and even the vibration works), unlike other games, which require the Xbox360 controller (for which I'm not willing to shell out 30 euro's).
yeah, same here.Strangely enough, my Dark Souls didn'T work with my controller out of the box, I had to use X360ce
http://www.newegg.com/Product/Product.aspx?Item=N82E16826104402Hilariously enough, the shittily ported Dark Souls actually recognizes my cheap-ass controller with no configurating necessarily (and even the vibration works), unlike other games, which require the Xbox360 controller (for which I'm not willing to shell out 30 euro's).
http://www.newegg.com/Product/Product.aspx?Item=N82E16826104402Hilariously enough, the shittily ported Dark Souls actually recognizes my cheap-ass controller with no configurating necessarily (and even the vibration works), unlike other games, which require the Xbox360 controller (for which I'm not willing to shell out 30 euro's).
Cheaper, sturdier, more comfortable, an actual high-quality directional pad, can switch between XInput and DirectInput for both old and new game support. Only problem is lack of rumble. The F510 has rumble but for some reason they discontinued that one and now it's hard to find.
The D-pad is way better. It's larger, clickier and doesn't get confused what direction you're pressing (especially diagonals). Feels so much nicer for 2D games and is much more comfortably placed too.That d-pad looks exactly the same as the 360 controller's shitty d-pad. Also, the face buttons look the same as the 360 controller's shitty face buttons. Lack of rumble doesn't bother me though, I almost always turn it off anyway, since it tends to make my hands ache after a while.
What do their skills have to do with the publisher decision to not give two fucks and do the most basic port, which is exactly the same as your suggested "autoports" from XBO.Read my post again. And lol @Japanese PC dev skills.
I was very dissapointed in the F510. I used (and use it to this day) a Logitech Rumblepad 2, which is the predecessor of the F310-510. They look almost the same, same setup etc. But to my biggest dissapointment, the F510 has a huge deadzone compared to the Rumblepad 2. And it is on the hardvare side, so you can't change it in the logitech or any software. Of course you can get used to the big deadzone, but after the Rumblepad, I don't want to. That pad is perfect. So I keep the brand new F510 in the drawer, and use my decade old Rumblepad 2 ever since.http://www.newegg.com/Product/Product.aspx?Item=N82E16826104402Hilariously enough, the shittily ported Dark Souls actually recognizes my cheap-ass controller with no configurating necessarily (and even the vibration works), unlike other games, which require the Xbox360 controller (for which I'm not willing to shell out 30 euro's).
Cheaper, sturdier, more comfortable, an actual high-quality directional pad, can switch between XInput and DirectInput for both old and new game support. Only problem is lack of rumble. The F510 has rumble but for some reason they discontinued that one and now it's hard to find.
Fair enough, I have no problems with the dead-zone. I haven't used the Rumblepad 2 at all.I was very dissapointed in the F510. I used (and use it to this day) a Logitech Rumblepad 2, which is the predecessor of the F310-510. They look almost the same, same setup etc. But to my biggest dissapointment, the F510 has a huge deadzone compared to the Rumblepad 2. And it is on the hardvare side, so you can't change it in the logitech or any software. Of course you can get used to the big deadzone, but after the Rumblepad, I don't want to. That pad is perfect. So I keep the brand new F510 in the drawer, and use my decade old Rumblepad 2 ever since.
I was very dissapointed in the F510. I used (and use it to this day) a Logitech Rumblepad 2, which is the predecessor of the F310-510. They look almost the same, same setup etc. But to my biggest dissapointment, the F510 has a huge deadzone compared to the Rumblepad 2. And it is on the hardvare side, so you can't change it in the logitech or any software. Of course you can get used to the big deadzone, but after the Rumblepad, I don't want to. That pad is perfect. So I keep the brand new F510 in the drawer, and use my decade old Rumblepad 2 ever since.http://www.newegg.com/Product/Product.aspx?Item=N82E16826104402Hilariously enough, the shittily ported Dark Souls actually recognizes my cheap-ass controller with no configurating necessarily (and even the vibration works), unlike other games, which require the Xbox360 controller (for which I'm not willing to shell out 30 euro's).
Cheaper, sturdier, more comfortable, an actual high-quality directional pad, can switch between XInput and DirectInput for both old and new game support. Only problem is lack of rumble. The F510 has rumble but for some reason they discontinued that one and now it's hard to find.
When you push the stick in a direction, and there is a zone where the character onscreen doesn't react to it, doesn't move. You can't see this in the control panel calibration screen, just ingame. It is not a hardware defect, it is just a different calibration, which is strange for me after the Rumblepad 2 which almost has no deadzone. The F510 has bigger, and I don't like that.I was very dissapointed in the F510. I used (and use it to this day) a Logitech Rumblepad 2, which is the predecessor of the F310-510. They look almost the same, same setup etc. But to my biggest dissapointment, the F510 has a huge deadzone compared to the Rumblepad 2. And it is on the hardvare side, so you can't change it in the logitech or any software. Of course you can get used to the big deadzone, but after the Rumblepad, I don't want to. That pad is perfect. So I keep the brand new F510 in the drawer, and use my decade old Rumblepad 2 ever since.http://www.newegg.com/Product/Product.aspx?Item=N82E16826104402Hilariously enough, the shittily ported Dark Souls actually recognizes my cheap-ass controller with no configurating necessarily (and even the vibration works), unlike other games, which require the Xbox360 controller (for which I'm not willing to shell out 30 euro's).
Cheaper, sturdier, more comfortable, an actual high-quality directional pad, can switch between XInput and DirectInput for both old and new game support. Only problem is lack of rumble. The F510 has rumble but for some reason they discontinued that one and now it's hard to find.
What sort of dead-zone you are talking of? I bought my F510 less than half a year ago and it has suited me perfectly for my needs of gaming on pad.
When you push the stick in a direction, and there is a zone where the character onscreen doesn't react to it, doesn't move. You can't see this in the control panel calibration screen, just ingame. It is not a hardware defect, it is just a different calibration, which is strange for me after the Rumblepad 2 which almost has no deadzone. The F510 has bigger, and I don't like that.
Which is seen, cannot be unseen. But yeah, if you are not looking for it specifically, you mayba don't even notice it. I also only noticed it because I tried it right after using my other pad.When you push the stick in a direction, and there is a zone where the character onscreen doesn't react to it, doesn't move. You can't see this in the control panel calibration screen, just ingame. It is not a hardware defect, it is just a different calibration, which is strange for me after the Rumblepad 2 which almost has no deadzone. The F510 has bigger, and I don't like that.
I tried it out and now see what you mean, even though the difference seems rather insignificant to a point that I'd have not noticed without specifically looking for it. Now it probably haunts me forever after.
Highly unlikelyI haven't decided anything so far but I believe that the combination of Kinect 2 (if it works now as intended) and a VR goggle (like the Oculus Rift for example) would be the Next Gen innovation for gameplay that everyone is expecting. The combination of Motion Tracker and VR goggle allows for example to push "real" buttons in a Cockpit Shooter. I really want this to happen. Therefore I think I will stick to the Xbone!
LikelyNext thing will be pop up window showing before you can play game, and asking you about ordering Mtn. Dew and Dorritos.
Highly likelyAnd you will still have idiots defending it, because "you can just leave the room" (inb4 Kinect checking that you are watching the screen before lanching the ad, though) or "ads don't affect them anyway, so who cares about watching them" and "leave poor publishers alone, they just want to make some money and this will totally help them make bettercorridor shootersgames".
Several games are on the way, but wait until they are released.Should I start thinking about buying my PS4 yet? I've stayed out of its loop purposefully: I wanted to wait for the hype to die down a little bit and I was hoping for any technical bugs @ launch to have been worked out by now.
Is Driveclub on its way? Are there any other PS4 games worth the price of admission yet?
Humanity has risen!
Edit: Nevermind, answered my own question. Looks like Driveclub comes out in March, so I'll be waiting until then.
Xbox One is slightly better but still passable, though it's the same thing at every launch.