- Dec 13, 2019
Disclaimer: the game is a procedurally generated turn-based roguelike (with Escape From Tarkov and Stoneshard elements) with RPG elements. It identifies itself as an RPG ("the extraction turn-based RPG"), so I am putting it in this section.
What you have above is the game. It isn't out yet. However, the demo is out, and it's excellent. I highly recommend it.
There was a whole bunch of changes between this and Quasimorphosis: Exordium:
- There are enemy mercenaries running around, so the gunplay is much more prevalent and the game got much more deadly. Cover is VERY important (as well as reloading and keeping your weapon in shape).
- The visuals have been upgraded.
- The demo offers you a bunch of missions and shows quite a few planets you can potentially visit in the full game.
- The RPG elements are very nominal. There are two classes in the demo and they have a fixed set of skill which effects you can unlock with use. It's not Jupiter Hell/DoomRL in this aspect, where you could pick your skills when leveling up. Here it's more akin to progression (which is why you want to keep your character's alive, by the way).
- It's very rapid-fire despite being turn-based. But make sure to use shortcuts to switch between running and operating ("<" and ">" and use spacebar to pass turns) to maximize your actions as you have to manage your hunger while exploring.
- It's worthwhile to extract if you have some decent equipment on you (akin to Escape From Tarkov), because otherwise all you have available to equip between missions are some generic starting items (although I think you can unlock some via pendrives you find on missions). The more time you spend lingering, the deadlier the quasimorphs become. Although you need to find certain unlocks for the game to allow you to extract (either that or complete the main mission). This is a second time-management aspect (besides hunger).
- The pixel art and injury system reminds me strongly of Stoneshard. It's nicely put together and requires of you to have certain medicinal items on you. It can make the game somewhat more annoying for people who tend to be pack-rats and can't decide what to prioritize.
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