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Random JRPG News Thread

Discussion in 'jRPG Weeaboo Discussion' started by Crooked Bee, Apr 15, 2015.

  1. Abu Antar Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
     
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  2. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    This reminds me of those pictures with seemingly random parts strategically cropped out to make people appear naked.
     
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  3. Nostaljaded Savant

    Nostaljaded
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    It will be the 6th entry of the Sakura Wars series; 5th one is localized on PS2 & Wii.
     
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  4. karoliner Magister

    karoliner
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    Location:
    Most skilled black nation
     
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  5. Nostaljaded Savant

    Nostaljaded
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    Zanki Zero (PS4/Vita/Steam) [2018/2019]
    Real-time, grid-based party blobber, ENG to be released on 9 Apr

    [​IMG]

    Beyond Midpoint Impressions (open)

    + Real-time battle, inventory management and map viewing (enemies are not shown on mini map but some have audio cues when close by)
    + Simple puzzles, no incessant pixel finding, area of interest indicated in mini map & conveniently-highlighted on cursor hover
    + Hp, stamina, bladder, weight, stress & clione management; juggling the hexa-elements mechanic instead of the usual tri/quad-elements. Need to suspend realism on why they have to use designated washrooms to relieve
    + Can rest anywhere, with risk of enemy attacks if in open areas
    + Can run, by double tapping
    + 2 attacks & 1 support skill: Equipped weapon attack based on the its attack power, attack type (slash, thrust or bash) and associated cooldown period, 1 Clione (augmented) attack & 1 Clione support skill
    + Weapon attack also has charged attacks (by holding down attack button). Upside is for 'part break' and chaining combos for higher scores, downside is increased stamina depletion rate
    + Some enemies have parts that can be destroyed (part break). Doing so will result in more exp, higher score, specific item drop. Enemy attack pattern may change as well.

    Part Targeting & Breaking
    [​IMG]

    + Max 4-party square formation. Some enemy attacks only hit 1 side of the party, thereby a 50% miss chance with single/dual character (if they are on the same side) formation; each non-active living member is your 7-item high-stack mule
    + Random drop from fixed enemy loot table
    + Same exp gained for living non-active members; level up only grants skill points
    + Same basic skill tree, differentiated by each character's strengths and unique skills
    + Stats and resistance growth are mainly from dying explicitly in various manners and then revived (extended) using the required score amount (Shigabane System). However, skills (mainly new abilities and passives) learned may enhance stats in specific situations
    + Various inflicted conditions for more character/item juggling
    + No economy or trading; everything is based on loot
    + Base building upgrades and base item crafting by scavenging items and from enemies' drop. 1 of the few games where crafting is crucial and works well with appropriate incentives.
    + Base functions can be easily accessed either through 'system menu' or at their designated locations
    + Saving can only be done at save points and map transitions (toggleable single-slot auto-save function); 'emergency base return' can be activated at the expense of current score.
    + Randomness factors like daily luck outcome at shrine, characters' age when starting a new stage
    + 3D anime-resque animated character models. Understandable as 4 different animations are required for the 4 ages on each character's animated pose.

    Child Portrait
    [​IMG]
    Matured Portrait
    [​IMG]
    Character talking to a person on our left
    [​IMG]

    + Attention to details like the various death/Shigabane graphics, character models facing angle and slightly different versions of text/voiced lines for the 4 ages ('album' function will be unlock at later stages for customized age setting scene replays)
    + 5 difficulty modes, switchable anytime at base from Stage 2 onwards
    Difficulty Modes (open)
    [​IMG]
    [​IMG]
    [​IMG]

    ~ All 8 characters will be available on game start; main character will be swapped for each stages
    ~ Less gloom n doom. Rather than dungeon crawling, exploration areas are modern, urban-based settings like office building.


    - Limited enemy variety
    - Cutscenes galore, unskippable can only be fast-forwarded. Annoying if kept failing at Boss fights.
    - No pause for tips during loading screens


    I'm on an autistic 1st run:
    • in minimizing the in-game days (don't think it has any effect/consequences on gameplay except forgoing 'bunking effects' in sharing a room overnight)
    • no deaths by enemy attacks (hence stunted stats & resistances) on 'recommended' difficulty (III)
    • & 100% explored maps
    Attained by restarting each stage with the meta-knowledge gained after each stage completion; starting Stage 6 on Day 28.
    Screenshots (open)
    [​IMG][​IMG]

    TLDR: Die by a thousand ways, grow by a thousand deaths. A modern, easy-to-access real-time blobber entry for first-timers.
    https://www.spike-chunsoft.com/zaz/
     
    Last edited: Apr 4, 2019
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  6. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    https://gematsu.com/2019/04/hideo-baba-leaves-studio-istolia-and-square-enix

     
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  7. aweigh Arcane

    aweigh
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    Tales games are such unrelenting garbage. I actually blame them quite a bit for the marked decline in the quality of JRPGs in the last decade, because retards like them and want other JRPGs to be like them. Pisses me off.
     
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  8. cosmicray Learned

    cosmicray
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    I blame the flagship JRPG series - Final Fantasy. And generally the SE output. Let "Tales Of" and others be midtier. Same goes for Persona - it should have remained niche.
     
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  9. aweigh Arcane

    aweigh
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    it's not really about being midtier, it's that Tales Of games have normalized bad writing and bad anime characters are norms for JRPGs.

    they're lowest common denominator shit.
     
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  10. cosmicray Learned

    cosmicray
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    Prior to PS3 was writing any better for Tales Of?

    Btw, I've played a bit Disgaea 5 demo and noticed wacky writing and characters to the point of absurd. Is game's writing being genuinely funny or is it serious(like Star Ocean 4)? It felt more like a satire on anime, but maybe I'm wrong and it's super serious.
     
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  11. Reinhardt Arcane

    Reinhardt
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    Final Fantasy was there from the start.
     
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  12. Hobo Elf Arcane

    Hobo Elf
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    So tell us all about the "am I kawaii uguu~" bullshit that Final Fantasy, or Square in general, did to blaze the trail for Tales of Shit. SNES + PS1 era Square was incredibly diverse and not full of generic weeb grabage that Tales of is.
     
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  13. Reinhardt Arcane

    Reinhardt
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    Nigga, wat. I can somewhat understand snes, but ps1 era ff are full of
    or just simply retarded characters like Cait Sith, Selphie or Quina.
     
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  14. Hobo Elf Arcane

    Hobo Elf
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    Am I being trolled here? Have you even played any of the games with these characters? A robotic animatronic controlled by a corporate suit is somehow generic weeb? You're going to have to try harder than that because all 3 examples you gave are pretty bad.
     
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  15. Reinhardt Arcane

    Reinhardt
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    It's any less retarded?
     
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  16. Hobo Elf Arcane

    Hobo Elf
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    Stop moving the goal post and answer the question.
     
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  17. Reinhardt Arcane

    Reinhardt
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  18. glass blackbird Learned Patron

    glass blackbird
    Joined:
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    PC RPG Website of the Year, 2015
    Final Fantasy 8 is worse than any Tales game
     
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  19. Suicidal Arcane

    Suicidal
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    Final Fantasy games (at least 7 and up) are prime dumbass weebshit, except instead of "am i kawaii, uguu" type of garbage it's retarded teenagers so edgy that you can hear Linkin Park in your mind every time they open their mouths.

    Both are equally cringy in my book, unless you're twelve or mentally twelve in which case yeah, I'd imagine the former would be cringe while the latter would be "so cool and deep, bro".
     
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  20. aweigh Arcane

    aweigh
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    I would much rather play any FF over any Tales Of games. Easily.
     
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  21. Suicidal Arcane

    Suicidal
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    I'd rather play neither :balance:
     
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  22. Machocruz Arcane

    Machocruz
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    Hyperborea
    The only winning move is not to play
     
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  23. Reinhardt Arcane

    Reinhardt
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    I finished 3 tales of games, 4, if you count Tales of Graces which i played on emulator and it was japanese version so i still have no idea what was it about and only one final fantasy from ps1 era and later. So Tales of games are clearly better.
     
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  24. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
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  25. Nifft Batuff Savant

    Nifft Batuff
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    Zanki Zero is on Steam.
     
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