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Random JRPG News Thread

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,119
What were they smoking?
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
It's a game officially backed by International Paralympic Committee. I guess he's got a good deal for an upstarting independent studio.
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,119
That makes a lot more sense than some team just coming up with that as an idea

Still looks pretty weird
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,140
Location
Florida
some of these paralympic dudes have bionic limbs n shit that make them better like that blade runner guy.

wonder if murdering your girlfriend will be in as a minigame.
 

glass blackbird

Learned
Patron
Joined
Apr 9, 2015
Messages
664
PC RPG Website of the Year, 2015
I do wonder who approached who first, though. Like yeah it'd be weird for them to pitch an rpg to the paralympics but also it'd be weird for the paralympics people to ask Tabata to make a scifi rpg. Weird

I guess it's unique at least, can't deny that
 

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Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Panzer Dragoon Postmortem talk from GDC 2019:



I guess this talk coincided with the remasters of 1 and 2, supposedly coming this year.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
https://gematsu.com/2019/04/doraemon-story-of-seasons-coming-to-pc

Doraemon Story of Seasons coming to PC

Bandai Namco will release Doraemon Story of Seasons for PC via Steam in addition to Switch, the company announced.

The news comes out of Bandai Namco Entertainment Asia and Korea, which today announced (2) the Traditional Chinese and Korean language localizations. The Switch version will launch in Asia and Korea this summer, followed by the PC version this fall.

The PC version was not announced for Japan. And while game itself has also not been announced for western regions, but an English rating in Taiwan suggests an English version is planned. The PC version announced for Korea only strengthens that suggestion.

Doraemon Story of Seasons will launch for Switch on June 13 in Japan. Read more about the game here.

I wonder if this means actual Story of Seasons games will be coming to PC.
 

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Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Another Nepu spin-off. For some reason PC version is coming earlier than console versions:




Another KEMCO release:



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LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Oh right forgot to post this. I just assumed aweigh already posted this somewhere: https://gematsu.com/2019/04/experie...dungeon-rpg-blue-winged-chevalier-for-ps-vita

Experience announces fantasy dungeon RPG Blue-Winged Chevalier for PS Vita

Stranger of Sword City developer Experience has announced Blue-Winged Chevalier, a new “traditional fantasy / dungeon RPG” for PS Vita. It will launch both physically and digitally on July 25 in Japan for 6,800 yen.

Watch the teaser trailer below.



Blue-Winged Chevalier was actually first teased back in December 2018.

More information will be announced in the May 9-due issue of Weekly Famitsu.

Visit the teaser website here.

Thanks, Famitsu.


Vita? When asked about Swtich release, president of EXP answered that they will consider ports after the release.
 

MuscleSpark

Augur
Patron
Joined
Apr 12, 2011
Messages
369
I bought Stranger of Sword City and Death Mark on PC and I will continue to do so with every (good) Experience Inc. game (blobber) until they die or I do.
Also I could've sworn Vita cartridges weren't going to be produced anymore, as it turns out that's just for US and EU. The odds of this coming out of Japan seem very slim if that's the case (unless there's a Switch/PC port).
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,562
I think the PS Vita is actually the console with more exclusive games. Paradoxically it is also the only one that hasn't been emulated yet. Why do people waste time to develop an emulator for the Switch (that is basically a trash can of games already released on other systems) and not for Vita?
 

Viata

Arcane
Joined
Nov 11, 2014
Messages
9,886
Location
Water Play Catarinense
Because it takes more time and research to do a Vita emulator than a Switch. Besides, usually what those people need is just someone to show up and start it so people jump in to help. No one wants to start it because that is one of the hardest part(lack of information about the inside of the video game kills it, most of the time), after all. That one and then fixing bugs, that is. So if you want a Vita emulator that much, try making one and wait for people to come in and help you.
 

glass blackbird

Learned
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Joined
Apr 9, 2015
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664
PC RPG Website of the Year, 2015
I think the PS Vita is actually the console with more exclusive games. Paradoxically it is also the only one that hasn't been emulated yet. Why do people waste time to develop an emulator for the Switch (that is basically a trash can of games already released on other systems) and not for Vita?

the switch is based on android I think? so it's a known architecture
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,951
Pathfinder: Wrath
The least they could do was also making a PS4 version or something

Releasing the game this late on Vita life-cycle basically 100% close possibility that this will come to west
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,819
I want to play that so badly. The original was so great, having it get fucked up by that spinoff version was a huge disappointment.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,166
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://gematsu.com/2019/05/granblu...ation-magazine-uk-preview-information-tidbits

Granblue Fantasy: Relink and Versus Official PlayStation Magazine UK preview information tidbits
The bulk of what Platinum Games built remains.

Sal Romano1 min ago00
Granblue-Fantasy-Relink-OPM-UK_05-07-19.jpg


The June 2019 issue of Official PlayStation Magazine UK has a 10-page feature on Granblue Fantasy action RPG Granblue Fantasy: Relinkand fighting game Granblue Fantasy: Versus, which shares a few new tidbits of information on each title.

Get the details below.

Granblue Fantasy: Relink

  • While Platinum Games left the project earlier in 2019, the bulk of what it built remains, including the level layout, character animation, and fighting systems.
  • Each character has their own fighting style and is tied to a certain weapon or weapon type.
  • The game progresses in a mostly linear fashion, but there will be additional activities. “You can pick up side-quests from the towns you visit along the way, and come and go between them as you please,” according to director Tetsuya Fukuhara.
  • Towns also act as lobbies where you can team up with other players online and take on missions. (You can also play solo, with the rest of the four-person party being AI-controlled.)
  • Regarding characters, Fukuhara said, “We know there are many fan favorites, so we’ll try to fit in as many as we reasonably can. It’s not possible to match the roster size of the original game, of course, and the development team has its hands full deciding who makes the final cut.”
Granblue Fantasy: Versus

  • Regarding eSports, Fukuhara said, “Many people think of fighting games when they hear ‘eSports,’ and that’s another genre we want to take a stab at. When the time comes to hold [Granblue Fantasy] Versus tournaments, we’ll be sure to deliver something great for fans of Granblue, eSports enthusiasts, and spectators alike.”
  • Regarding characters, Fukuhara said, “”We consulted with Arc System Works to see how they decided on which characters to include in the initial releases of Guilty Gear and BlazBlue… Great care is being taken to model every character’s movesets and animations to match with their originals and bring them to life.”
  • While Granblue Fantasy Versus will hinge around a weapons-based fighting system, “right now the battle system is completely different [from Arc System Works fighting games like Guilty Gear and BlazBlue],” according to Fukuhara. “It’s much slower compared to Guilty Gear and BlazBlue… Combos are simplified, and all special moves can be activated at the press of a button in Versus. I think this simple but deep system will allow for interesting strategies.”
  • There will be an story mode with an original story. “A very interesting ending is waiting,” Fukuhara teased.
Granblue Fantasy: Relink is in development for PlayStation 4, but a release date has yet to be announced. Granblue Fantasy: Versus is due out for PlayStation 4 worldwide in 2019.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Another mobile RPG from KEMCO...wait, this *looks* rather interesting for a KEMCO published game. Marenian Tavern Story: Patty and the Hungry God:



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Patty's brother has been possessed by the God of Poverty and the whole family has become poor, with huge debts... This is the beginning of Patty's struggle! To pay back the debts, let's open a tavern in Marenia, gather ingredients, and start cooking!

Run the adventure tavern how you like! Collect ingredients and cook new dishes above 600! You get level ups not by defeating monsters, but by eating food. Train your characters, conquer new dungeons, and aim to get new ingredients through exploration, farming, fishing, and many more ways!

What will your tavern be like?

Not sure about the game itself, but this world needs more Arcturus/Ragnarok Online style graphics JRPG. (But I don't like bland and blurry environment textures.)
 

glass blackbird

Learned
Patron
Joined
Apr 9, 2015
Messages
664
PC RPG Website of the Year, 2015
Another mobile RPG from KEMCO...wait, this *looks* rather interesting for a KEMCO published game. Marenian Tavern Story: Patty and the Hungry God:


What will your tavern be like?

Not sure about the game itself, but this world needs more Arcturus/Ragnarok Online style graphics JRPG. (But I don't like bland and blurry environment textures.)[/QUOTE]


Seems like it's been out on switch/mobile for a bit. Reviews say it's.... ok. https://switchrpg.com/reviews/marenian-tavern-story-patty-and-the-hungry-god-review/

That's glowing praise for KEMCO though
 

infidel

StarInfidel
Developer
Joined
May 6, 2019
Messages
497
Strap Yourselves In
I've played it a bit on mobile and it has that weird core loop of manage tavern by day (cook new food with ingredients, there's lots of them, pick what food to serve during the day, check how the customers liked it, shuffle and repeat until you need some more) and go out to wilderness by night with short repeating levels and grind mobs/pick up ingredients to raise your exp levels and fill your storage. AFAIK all the story was tied to tavern progression, you were completely locked out until you raise some tavern stats.
 

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