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Random JRPG News Thread

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Well, they've released three visual novel/adventures in a row, so releasing an RPG for a change is make sense (along with the One Way Heroics remake). I'd like to see the new Shiren the Wanderer game instead though.
 

Martius

Liturgist
Joined
Nov 24, 2013
Messages
1,058
I get that would want to diversify what they can sell on steam. Its just to bad they had to did it with at best mediocre game. Hopefully they will keep going. For some reason I doubt this will sell anything close to their previous games on steam.
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,193
I get that would want to diversify what they can sell on steam. Its just to bad they had to did it with at best mediocre game. Hopefully they will keep going. For some reason I doubt this will sell anything close to their previous games on steam.
If the game sells above 10k it is already making a profit for them.
When danganronpa was at 20k they were extremely happy with the sales,so i doubt this game will fail considering how easy it to get above 10k sales on steam.
 

Martius

Liturgist
Joined
Nov 24, 2013
Messages
1,058
Damn, I had no idea such low sales would be enough! I guess Spike is not as big company I thought they are.
 

Hirato

Purse-Owner
Patron
Joined
Oct 16, 2010
Messages
4,001
Location
Australia
Codex 2012 Codex USB, 2014 Shadorwun: Hong Kong
I played the Conception II demo on the 3DS about 2 years ago.

I couldn't resist since I saw Atlus' logo on it on the store page.
It was extremely awkward and I was very uncomfortable playing it.
 

Siveon

Bot
Joined
Jul 13, 2013
Messages
4,510
Shadorwun: Hong Kong
I actually played both the 3DS and Vita demos of Conception II, and yeah - it isn't very good. It's basically a dating sim + a dungeon crawler, and they try to mix the two by having it so that you can fuck girls to gain space babies to help you fight. Yup. The setting also makes no hesitation about this subject - saying you are the one and only man that is able to do this awkward ritual with other girls, and the fact that the faculty is goading underaged high school students into mental magic sex is really weird. Even the typical Atlus voice-actors sound like they want to get out of the booth as soon as possible.

This would normally be put to the side if the gameplay is any good, but it really isn't. It's not terrible by any means, but for all this stuff they throw at you at first you realize it's just an extremely simple combat system that's easily exploited.
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,354
Looks good to me
dUT73bt.gif
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Nippon Ichi will release The Longest Five Minutes on Steam and Vita next year: http://store.steampowered.com/app/504110/



Our hero faces the origin of all evil, the Overlord himself, but suddenly loses all memories of his adventure.

His finishing moves, the name of his hometown, and even the reason he's trying to defeat the Overlord in the first place, all gone. Our hero feels as though he's letting his allies down...

In the midst of battle, his allies' words and the Overlord's taunting triggers flashbacks, bringing his memories back piece by piece. Our hero tries to regain his priceless memories before it's too late, but the Overlord stands before him, his power unyielding!

What can happen in The Longest Five Minutes!?

AFAIK it's an RPG-themed adventure rather than an actual RPG.
 

Siveon

Bot
Joined
Jul 13, 2013
Messages
4,510
Shadorwun: Hong Kong
I see stats, health, and a mana bar. Looks like a normal JRPG, it's just the ending with an arcade-like "Clear!" in the end is making me scratch my head. Theme is kinda dumb, I would need to know more.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,142
Location
Florida
Why is a Norwegian game on JRPG subforum?

for the same reasons Wizardry remakes are in the JRPG forum: anything released on console goes in JRPG and anything on PC goes on that other one. i don't think this is a good way to categorize and in fact i believe it hurts and and it also contributes to many Codex posters never being allowed to know about RPGs they would enjoy because of the stigma around japanese RPGs prevalent in the Codex.

a common scenario is one where a newcomer, and by newcomer i mean anyone who has been on the Codex for less than 5 years, will usually begin by pretty much exclusively using only the CRPG forum and in that forum there is massive bigotry against anything that is from japan when it comes to RPGs, so what ended up happening over time is that the Codex moderates began using the JRPG forum as a place to "punish" posters from the CRPG forum whenever they would make a thread about an RPG that was "JRPG-ish".

you can ask Jaesun and Infinitron more about this sort of thing.

an easy example: my very first ever Wizardry related post was about Wizardry 3, however Jaesun moved it to JRPG forum in order to make sure that no one read it because i was playing the SNES remake and not the original version. THIS is the mentality of the cruel, malicious dictators ruining our lives.

CLARIFICATION: the reason it is a punishment is because the CRPG forum receives more than 80% of all traffic in the Codex, and it is not hyperbolic to state that it is essentially "the Codex forum". a thread that is moved from the CRPG forum and onto another one, such as the JRPG forum, is guaranteed obscurity.

this helps contribute to the fact that young Codex posters will be missing out on some incredible RPGs that are almost always much more hard-core and much more turn-based than those that are allowed to be talked about inside the CRPG forum. Essentially I am literally saying that the codex moderators who do these things, are literally and actively trying to sabotage the Codex community member's ability to enjoy and discover new RPGs.
 
Last edited:

Hyperion

Arcane
Joined
Jul 2, 2016
Messages
2,120
Played it on the ps2 when it first came out. Doubt they added content. Mostly identical to Disgaea, but open movement akin to Arc the Lad: Twilight of the Spirits, instead of a grid-based system that most SRPGs use.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
Anyone try this out yet? Is it worth it?
http://www.hardcoregaming101.net/nipponichi/nipponichi3.htm
http://disgaea.wikia.com/wiki/Phantom_Brave

Played it on the ps2 when it first came out. Doubt they added content.
They did, actually:

wiki said:
The Wii Version also has a bonus side story (much like Etna Mode, Axel Mode or Raspberyl Mode except that you still play as Marona and Ash) called "Another Marona". In it, the world has recently been consumed by darkness with the people of Ivoire disappearing left and right, leaving Marona and Ash the only ones left. Soon, the stronger people of the world come to Marona as Phantoms and soon a young girl who looks exactly like Marona also appears. This girl is called Carona, a Marona from another dimension. Marona, Ash, Carona and the other Phantoms then set out to find the cause of what happened. There are fewer levels in this mode than in the regular mode but the final boss is still the same level as in the regular mode. You can also unlock certain classes much sooner than in the regular mode.

A PSP version has also been announced. The PSP version will contain everything the Wii version has (such as Another Marona mode) and a few addition features, such as new characters.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,556
And yet, Earth Defense Force is still on General Gaming because someone is trolling, since that game is a literal playable Japanese B-movie.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,152
Location
Platypus Planet
Aweigh has a point though. I rarely go to GRPGD anymore because all the neo-western RPGs are fucking garbage and the kickstarter phase has done nothing to make it any better. The only place to have any decent discussion about good video games is the jRPG sub.
 

Archibald

Arcane
Joined
Aug 26, 2010
Messages
7,869
It also helps that most of the edgy retards stay in GRPGD and argue about world building nonsenses.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Branching Paths, a documentary on Japanese indie game developers, is out now:
http://store.steampowered.com/app/494680/
http://playism-games.com/game/287/branching-paths



Featuring in order of appearance:

Ojiro Fumoto (Moppin)
Yoshiro Kimura (Onion Games)
Katsuhiko Hayashi (Weekly Famitsu)
Hiroki Omae (Unity)
Takumi Naramura (Nigoro)
Takayuki Yanagihara aka. Nanmo (FPSA)
Nozomu Ezaki (Digital Game Expo)
Makoto Goto (Bishamon)
Takashi Nakamura (Kanagawa Institute of Technology)
Kaoru Yasuda (Comic Market)
Hirotaka Yoshida (Tora no ana)
Riki Iwasaki aka. RIKI (RIKI)
ZUN (Shanghai Alice)
Keika Hanada (Novectacle)
Devine Lu Linvega aka. Aliceffekt (100 rabbits)
Rekka Bell (100 rabbits)
Joseph White (Lexaloffle)
Nayan Ramachandran (Playism)
Josh Weatherford (formerly of Playism)
Kazuyuki Kurashima (Onion Games)
Tom Ikeda (Onion Games)
Takayuki Ebihara (Nigoro)
Horyu Samejima (Nigoro)
Masahiro Onoguchi (Quad Arrow)
James Mielke (Bit Summit)
Dylan Cuthbert (Q-Games)
Baiyon (PixelJunk™ Eden)
Lucas Pope (3909LLC)
Shunji Mizutani (Playism)
Toru Kawakatsu (Petit Depotto)
Keiji Inafune (Comcept)
Koji Igarashi aka. IGA (Artplay)
Akinari Ito (Sony Computer Interactive)
Daisuke Watanabe (Yakan Hiko)
Hisanori Hiraoka (Yakan Hiko)
William Chyr (William Chyr Studio)
Thomas Lilja (Friend & Foe)
Momo Murakami (nemk)
Alvin Phu (Dot Warrior Games)
Alexander De Giorgio (IPC)
Isao Murayama (Microsoft Japan)
Shoji Hibino (Astral Gate)
Nal (Edelweiss)
Jake Kazdal (17-bit)
Yuichiro Kitao (Gemdrops)
Chris Kohler (Wired)
Rio Tani (Gamespark)
 

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