St. Toxic
Arcane
Ray Muzyka (jew) and Greg Zeschuk (jew).
Back to GD, shoo, shoo.Ray Muzyka (jew) and Greg Zeschuk (jew).
I also wonder if they had to sign a Non-Compete with EA in that they cannot work on games for (X) amount of years.
Anyone who seriously did not see this coming? This has been the standard with any studio EA takes over since pretty much forever. Take over studio, empty it of ip, milk said ip and see all the talent working there run away. Then when they sucked it dry they close the studio. It's happened dozens of times already and we all knew this would be the thing happening when Bioware was taken over.
Well, now the doctors can go from gamedev malpractice to medicinal malpractice.
Oh, wait, they're not that sort of doctors, are they?
So don't they have an oath in which they swear not to knowingly cause damage to people? What about all the brians they've destroyed with their retarded entertainment?Well, now the doctors can go from gamedev malpractice to medicinal malpractice.
Oh, wait, they're not that sort of doctors, are they?
Yes, yes they ARE medical doctors. One of them does have a PhD, but it's in medicine - in some countries that can mean a significant contribution to research (i.e. same as a PhD in other fields), but I'm not sure whether his is a 'true doctorate' in that sense, or simply a standard medical degrees. There's a lot of cross-over between the two, in that some countries require a research contribution as part of the doctor's specialist training, and so they use the cases they've actually worked on as the basis for their research.
In any event, I'd have higher gaming expectations if they had research doctorates in math (to help with combat systems analysis) or literature (so that their writers can learn the minimum requirements for goddamn story structure).
I thought that was some sea captain called Balduran. The More You Know.These guys founded and co-designed Baldur's Gate. They deserve respect.
Ray Muzyka (jew) and Greg Zeschuk (jew).
I think you meant to say NWN was their last okay game. DA:O and ME marked the start of Bioware's undeath as an EA company. The EA franchise are direct descendents of those two modern era RPG-as-action-games. I think NWN was their last real game that wasn't just a cynical money grab.It's not called retirement when you have a laundry list of career goals left to get through. It's called quitting. Honestly it's great to see this company fall apart, they truly deserve it. They've made lackluster games promoted through paid interviews and reviews for years now. DA:O and ME were their last "okay" games. Everything else has just been choking on its own faggotry so hard that it puked out any redeeming qualities.
Good riddance.
I've said it before, but Bioware was a one-shot wonder, and that only through collaboration with Black Isle.
Mass Effect was Published by Microsoft, not EA. Just FYI.
Ray Muzyka (jew) and Greg Zeschuk (jew).
Their names sound : x.
"roofles
9 years Volourn
9 fucking years
It's alright you can cry, I'm here for you"
wut this 'bout?
500$ million on spectacular failure of Tortanic.
The main project I will be working on is a web-based interview show called The Beer Diaries where I interview notable brewers and showcase their beers. If things go well, I’ll work on other beer-related shows, apps and projects. If not, I’ll have drunk a lot of tasty beers
I don't know, I didn't call it that. I don't care whether BGs have weeaboo stories but I do know they have many characters that seem to have come out of the worst kinds of anime- one dimensional archetypes like Aerie, tsunderes like Viconia, LOL SO RANDUMB like Minsc or butthurt and bent on revenge like Irenicus. I admit, BGs have memorable characters but only in the worst way. After all, who could possibly forget Anomen.Black
Fair enough, that was mostly just snark and you probably don't hate everything so I'll tell you what I like and don't like about them and we can be done with this fairly pointless back-and-forth and get back to the schadenfreude. I'm not sure exactly what you consider a 'weeabo story'
You misunderstood, I didn't compare IE games to bethesda games, I compared your arguments for defending them to those arguments that bethesdafags use to defend their holy cows. "It's fun, you just have everything".Comparing IE games to Bethesda games is a completely false comparison and is pretty much just you baiting me with reductio ad aburdem, so I will ignore that.
There are no games that used AD&D well, and in no way does that excuse BGs for not doing that either. Torment had shit combat, partially thanks to IE, but it was not combat focused. It had like what, 3 mandatory fights? Compared to BGs which are pretty much centred around combat.They really weren't all that simplified systems wise -- point out a direct example if you will in the games that actually used 2E D&D mechanics (i.e. not Planescape)?
Nothing? They had "translated" D&D rules just like BGs and were too rtwp. They were basically bioware's transitions from IE to different engines.KOTOR and Neverwinter Nights have absolutely nothing to do with the IE or BG
BSN!CrustyBot said:Chris Priestly has come out months ago, confirming that these rumours are false. So I'll expect a lock with further clarification soon.
As for the Docs, good luck in life even if they're not leaving BioWare as these vicious rumours might indicate.