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Really Obscure RPGs

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,226
Location
Bjørgvin
Only thing I know about T&T was that it was made by Americans (Flying Buffalo, or something) and the equivalent of a Fireball spells was called "Take that, you fiend!".
Oh, and it was a Play-by-Mail game, also. May still be, for all I know.
 
Joined
Nov 17, 2022
Messages
22
Location
Mausoleum
the equivalent of a Fireball spells was called "Take that, you fiend!". Oh, and it was a Play-by-Mail game, also. May still be, for all I know.
iu


It still is. The Play by Mail part just became Play by Post.
 

Sotomonte

Learned
Joined
Aug 25, 2020
Messages
101
Location
Kingdom of Spain
Earlier this year I finished the game. I really had a lot of fun playing it. Being able to explore the whole world freely gives you a great sense of adventure. In your wanderings you encounter many situations, fights and events (yes, a lot of CYOA here).

Things I remember: being captured by orcs and turned into slaves in the sulfur mines (losing all equipment, including various magic weapons), the fight against the troll on the bridge that I could only win using a ring of fire (30000 points of damage from a single shot!! it was like wearing a small Death Star on my finger) or the encounter with the beast from the blackwater swamp (impossible to win... the swamp was a no-go zone for me ).
 

Victor1234

Educated
Joined
Dec 17, 2022
Messages
255
I'm looking for some help remembering the name of a really obscure RPG I played sometime between 2000-2005.

It was either browser based or a separate downloadable that connected you into a server, but it was definitely online only and there were no graphics, it was all text based. There was a free trial that limited you to X days of play and then you had to buy an account or it might have been monthly subscription based too.

It was set in the world of the Three Musketeers. You went through some character creation stage and loaded into the game which had you arrive in Paris as a young aristocrat from the countryside. The starting area was a newbie safe space where you couldn't get attacked but nothing much happened there.

There were lots of historical and fictional locations in Paris to explore with players and NPCs there as well, a very impressive inventory and item system, lots of 'regiments' (I distinctly remember the main King's Musketeers and Cardinal's Guards from the movies but also some obscure ones called things like Queen Anne's Light Horse, etc) which functioned as guilds for the players, with their own HQ building, ranks, etc. I'm fairly certain there were some survival mechanics outside of combat including food & rest or at least I remember some veteran giving me some money to buy food with once. The economy was mostly NPC storekeeper run but I think you could buy buildings/stores as well.

You started unaligned and there were always a few players hanging out in the newbie space, ready to welcome people and occasionally give out items or money if you wandered around too much without figuring things out. There was definitely progression in terms of getting better inventory/weapons/clothes, maybe levelling/XP as well, but I remember it was mostly a case of start a new character, try to join one of the regiments and then run across people in the street to fight them. The regiments would also hand out quests and I think you could just hang out on your own unaligned and ambush people but I don't remember too much about doing those.

I do remember my abiding ambition in the game was to be able to get into the King's Musketeers regiment HQ (you had to be a member or be invited in by a member), which I never did as that regiment was the most popular one and there wasn't space for me to join. I remember loading up the game and rushing for the nearest player to fight a duel like it was a bad game of Call of Duty. I fought a good 3 duels with other random players on the street and died almost immediately each time, only to start a new character and respawn in the newbie zone before I figured out I should play properly or I'd never get anywhere. I joined a regiment and did a ton of carrying messages and fetch quests but progression was too slow for my liking so I stopped playing.

In retrospect, I should've kept at it then maybe I'd remember the name now....
 
Joined
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1,764
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World of Chaos. Unplayable eastern european(i think) game where you playing as ork.

5cbfb65c750ddd75f379fb9fd07e319d.jpg


60f7847a414c0c45ca590a8480983a6d.jpg


Even turn based, but i can't find screens of combat.
Sans the unplayable bugs (there are two scenarios: either your char freezes at the final battle of act 1, or the game goes batshit crazy for no reason at all and assigns you shitload of skill points, thus allowing you to wrap up that buggy battle in one turn, but rendering the rest of the game pointless), it had one of the best atmospheres of all the rpg games I've played, quite interesting quests with some nice C&C thrown in, character system not unlike of The Dark Eye and really, really satisfying turn-based combat. It's such a shame nobody modded this to a playable version.
Where on Earth can I find this? Nothing on ebay, can't find a download/torrent, official website is dead.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,152
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
I'm looking for some help remembering the name of a really obscure RPG I played sometime between 2000-2005.

It was either browser based or a separate downloadable that connected you into a server, but it was definitely online only and there were no graphics, it was all text based. There was a free trial that limited you to X days of play and then you had to buy an account or it might have been monthly subscription based too.

It was set in the world of the Three Musketeers. You went through some character creation stage and loaded into the game which had you arrive in Paris as a young aristocrat from the countryside. The starting area was a newbie safe space where you couldn't get attacked but nothing much happened there.

There were lots of historical and fictional locations in Paris to explore with players and NPCs there as well, a very impressive inventory and item system, lots of 'regiments' (I distinctly remember the main King's Musketeers and Cardinal's Guards from the movies but also some obscure ones called things like Queen Anne's Light Horse, etc) which functioned as guilds for the players, with their own HQ building, ranks, etc. I'm fairly certain there were some survival mechanics outside of combat including food & rest or at least I remember some veteran giving me some money to buy food with once. The economy was mostly NPC storekeeper run but I think you could buy buildings/stores as well.

You started unaligned and there were always a few players hanging out in the newbie space, ready to welcome people and occasionally give out items or money if you wandered around too much without figuring things out. There was definitely progression in terms of getting better inventory/weapons/clothes, maybe levelling/XP as well, but I remember it was mostly a case of start a new character, try to join one of the regiments and then run across people in the street to fight them. The regiments would also hand out quests and I think you could just hang out on your own unaligned and ambush people but I don't remember too much about doing those.

I do remember my abiding ambition in the game was to be able to get into the King's Musketeers regiment HQ (you had to be a member or be invited in by a member), which I never did as that regiment was the most popular one and there wasn't space for me to join. I remember loading up the game and rushing for the nearest player to fight a duel like it was a bad game of Call of Duty. I fought a good 3 duels with other random players on the street and died almost immediately each time, only to start a new character and respawn in the newbie zone before I figured out I should play properly or I'd never get anywhere. I joined a regiment and did a ton of carrying messages and fetch quests but progression was too slow for my liking so I stopped playing.

In retrospect, I should've kept at it then maybe I'd remember the name now....
https://dingogames.com/three-musketeers-game/



This?
 

Victor1234

Educated
Joined
Dec 17, 2022
Messages
255
I'm looking for some help remembering the name of a really obscure RPG I played sometime between 2000-2005.

It was either browser based or a separate downloadable that connected you into a server, but it was definitely online only and there were no graphics, it was all text based. There was a free trial that limited you to X days of play and then you had to buy an account or it might have been monthly subscription based too.

It was set in the world of the Three Musketeers. You went through some character creation stage and loaded into the game which had you arrive in Paris as a young aristocrat from the countryside. The starting area was a newbie safe space where you couldn't get attacked but nothing much happened there.

There were lots of historical and fictional locations in Paris to explore with players and NPCs there as well, a very impressive inventory and item system, lots of 'regiments' (I distinctly remember the main King's Musketeers and Cardinal's Guards from the movies but also some obscure ones called things like Queen Anne's Light Horse, etc) which functioned as guilds for the players, with their own HQ building, ranks, etc. I'm fairly certain there were some survival mechanics outside of combat including food & rest or at least I remember some veteran giving me some money to buy food with once. The economy was mostly NPC storekeeper run but I think you could buy buildings/stores as well.

You started unaligned and there were always a few players hanging out in the newbie space, ready to welcome people and occasionally give out items or money if you wandered around too much without figuring things out. There was definitely progression in terms of getting better inventory/weapons/clothes, maybe levelling/XP as well, but I remember it was mostly a case of start a new character, try to join one of the regiments and then run across people in the street to fight them. The regiments would also hand out quests and I think you could just hang out on your own unaligned and ambush people but I don't remember too much about doing those.

I do remember my abiding ambition in the game was to be able to get into the King's Musketeers regiment HQ (you had to be a member or be invited in by a member), which I never did as that regiment was the most popular one and there wasn't space for me to join. I remember loading up the game and rushing for the nearest player to fight a duel like it was a bad game of Call of Duty. I fought a good 3 duels with other random players on the street and died almost immediately each time, only to start a new character and respawn in the newbie zone before I figured out I should play properly or I'd never get anywhere. I joined a regiment and did a ton of carrying messages and fetch quests but progression was too slow for my liking so I stopped playing.

In retrospect, I should've kept at it then maybe I'd remember the name now....
https://dingogames.com/three-musketeers-game/



This?

Nope, but that is the game (and other more recent mobile games) that spams the Google search results for pages if you try looking for anything 3 Musketeers RPG themed...like I said, mine was entirely text based with no graphics. I guess that technically makes it a MUD?

This does look pretty interesting as well to be fair.
 

Victor1234

Educated
Joined
Dec 17, 2022
Messages
255
I'm looking for some help remembering the name of a really obscure RPG I played sometime between 2000-2005.

It was either browser based or a separate downloadable that connected you into a server, but it was definitely online only and there were no graphics, it was all text based. There was a free trial that limited you to X days of play and then you had to buy an account or it might have been monthly subscription based too.

It was set in the world of the Three Musketeers. You went through some character creation stage and loaded into the game which had you arrive in Paris as a young aristocrat from the countryside. The starting area was a newbie safe space where you couldn't get attacked but nothing much happened there.

There were lots of historical and fictional locations in Paris to explore with players and NPCs there as well, a very impressive inventory and item system, lots of 'regiments' (I distinctly remember the main King's Musketeers and Cardinal's Guards from the movies but also some obscure ones called things like Queen Anne's Light Horse, etc) which functioned as guilds for the players, with their own HQ building, ranks, etc. I'm fairly certain there were some survival mechanics outside of combat including food & rest or at least I remember some veteran giving me some money to buy food with once. The economy was mostly NPC storekeeper run but I think you could buy buildings/stores as well.

You started unaligned and there were always a few players hanging out in the newbie space, ready to welcome people and occasionally give out items or money if you wandered around too much without figuring things out. There was definitely progression in terms of getting better inventory/weapons/clothes, maybe levelling/XP as well, but I remember it was mostly a case of start a new character, try to join one of the regiments and then run across people in the street to fight them. The regiments would also hand out quests and I think you could just hang out on your own unaligned and ambush people but I don't remember too much about doing those.

I do remember my abiding ambition in the game was to be able to get into the King's Musketeers regiment HQ (you had to be a member or be invited in by a member), which I never did as that regiment was the most popular one and there wasn't space for me to join. I remember loading up the game and rushing for the nearest player to fight a duel like it was a bad game of Call of Duty. I fought a good 3 duels with other random players on the street and died almost immediately each time, only to start a new character and respawn in the newbie zone before I figured out I should play properly or I'd never get anywhere. I joined a regiment and did a ton of carrying messages and fetch quests but progression was too slow for my liking so I stopped playing.

In retrospect, I should've kept at it then maybe I'd remember the name now....
https://dingogames.com/three-musketeers-game/



This?


I ended up finding it. Surprisingly easy yet sad at the same time. Once I found a site that categorized MUDs, there were over 1,963 entries, but only ~20 in the 'historical' category. Even without the need for graphics, nobody wanted historical settings, but a million goblin variants instead. :negative:



MUD NameAge of the Throne
LanguageEnglish
LocationUSA
Admin NameKing Louis
Theme17th Century Paris during the time of King Louis X
CodebaseCustom - orginal code base from scratch
World SizeMedium (3001-6000 rooms)
World OriginalityAll Original
Player KillingRestricted Playerkilling
RoleplayingEncouraged
CategoryHistorical
Avg Players Online21-25
Year Created1996
Features
  • Supports ANSI Color
  • Has Quests
  • Class-less System
  • Level Based System
  • Equip saves on exit
  • Payment Required to Play
  • Hiring Coders


Age of the Throne - MUD Description​
Age of the Throne is unique MUD in more ways than one, we have written the game from scratch using our very own programming language and we have also aimed for a theme found nowhere else in the Gaming World. Set in fashionable 17th Century Paris the game evokes and emulates the period of History that saw King Louis XIII on the throne of France, Cardinal Richelieu as Head of the Church and the endless rivalries that ensued between the Kings Musketeers and The Cardinals Guard. The locations within the game are replicated from original maps of the time.

As our programming language does not restrict us we are free to implement many original and interesting features into the Gameworld. The Combat, Movement and Skills systems featured are like none other. Progression in the game is attainable by many routes other than tireless questing for points.

The Age of the Throne website has recently had a professional makeover and now boasts many useful pages and resources to help the newcomer to quickly acclimatise into this unique gaming environment.

Age of the Throne employs a full time programmer allowing us to add new features to the game on a weekly basis as well as promptly responding to queries and bug reports.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,247
Location
Ingrija
Sans the unplayable bugs (there are two scenarios: either your char freezes at the final battle of act 1, or the game goes batshit crazy for no reason at all and assigns you shitload of skill points, thus allowing you to wrap up that buggy battle in one turn, but rendering the rest of the game pointless), it had one of the best atmospheres of all the rpg games I've played, quite interesting quests with some nice C&C thrown in, character system not unlike of The Dark Eye and really, really satisfying turn-based combat. It's such a shame nobody modded this to a playable version.
Where on Earth can I find this? Nothing on ebay, can't find a download/torrent, official website is dead.

Here is a german version:

https://drive.google.com/file/d/1awai7bZHdVstaoRdkvf5nftURUpgFeMj/view

Not sure if it ever made to english.
 

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,471
Location
down under
Codex+ Now Streaming!
World of Chaos. Unplayable eastern european(i think) game where you playing as ork.

5cbfb65c750ddd75f379fb9fd07e319d.jpg


60f7847a414c0c45ca590a8480983a6d.jpg


Even turn based, but i can't find screens of combat.
Sans the unplayable bugs (there are two scenarios: either your char freezes at the final battle of act 1, or the game goes batshit crazy for no reason at all and assigns you shitload of skill points, thus allowing you to wrap up that buggy battle in one turn, but rendering the rest of the game pointless), it had one of the best atmospheres of all the rpg games I've played, quite interesting quests with some nice C&C thrown in, character system not unlike of The Dark Eye and really, really satisfying turn-based combat. It's such a shame nobody modded this to a playable version.
Where on Earth can I find this? Nothing on ebay, can't find a download/torrent, official website is dead.
Can't help you, but the game is supposed to be based on a cult-classic Hungarian fantasy book series from the 90s called the Chaos Saga by John Caldwell (it was a pseudonym, of course; "books from the West" sold much better). The protagonist, Skandar Graun, is a half-orc warrior-priest of dubious morals, and it's quite an amusing read, I can tell you. I loved the books as a kid, but they're only available in Hungarian, unfortunately.

You can read about it here (thanks to Melan, if I remember correctly):
http://beyondfomalhaut.blogspot.com/2017/04/blog-smell-of-chicken-guts-unlikely.html

About the guy behind the John Caldwell pseudonym (Hungarian only, but you can try Google Translate):
https://hu.wikipedia.org/wiki/Nemes_István_(író)

Book illustration by Szendrei Tibor
q7E3bJ3.png
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
13,058
Those would be ok profile pics... esp gobbers.

7T758M5.jpg


ENb9Xqn.jpg

Looks like my old manager from the my restaurant days.
 

Melan

Arcane
Patron
Joined
Oct 20, 2012
Messages
6,640
Location
Civitas Quinque Ecclesiae, Hungary
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! I helped put crap in Monomyth
Yeah, the Chaos books (mostly the first five) are a whole lot of fun. It is not high literature, but as pulp fantasy, they have a lot of creative energy to them.

Never played the game, since it is such a depressing story. As I understand it, the devs were fucked by their German publisher, who forced them to ship an incomplete, buggy mess to meet some quarterly financial target they had.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,065
Were any of the chaos series ever translated into English / German / Russian?
 
Joined
Dec 18, 2022
Messages
1,764
Location
Vareš
Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Yeah, the Chaos books (mostly the first five) are a whole lot of fun. It is not high literature, but as pulp fantasy, they have a lot of creative energy to them.

Never played the game, since it is such a depressing story. As I understand it, the devs were fucked by their German publisher, who forced them to ship an incomplete, buggy mess to meet some quarterly financial target they had.
I actually found the project manager's name while scrubbing the internet for a copy, talked to him about his time back in the days of the creation, and he recently sent out a shipment of an extra original copy he had lying around.

Will see how buggy it actually is, I might do a Let's Play on it. Hopefully there will be a language setting for English or Russian so I can actually understand a bit.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,065
Yeah, the Chaos books (mostly the first five) are a whole lot of fun. It is not high literature, but as pulp fantasy, they have a lot of creative energy to them.

Never played the game, since it is such a depressing story. As I understand it, the devs were fucked by their German publisher, who forced them to ship an incomplete, buggy mess to meet some quarterly financial target they had.
I actually found the project manager's name while scrubbing the internet for a copy, talked to him about his time back in the days of the creation, and he recently sent out a shipment of an extra original copy he had lying around.

Will see how buggy it actually is, I might do a Let's Play on it. Hopefully there will be a language setting for English or Russian so I can actually understand a bit.
Looking forward to that LP if you ever get to that!
 
Joined
Dec 18, 2022
Messages
1,764
Location
Vareš
Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Yeah, the Chaos books (mostly the first five) are a whole lot of fun. It is not high literature, but as pulp fantasy, they have a lot of creative energy to them.

Never played the game, since it is such a depressing story. As I understand it, the devs were fucked by their German publisher, who forced them to ship an incomplete, buggy mess to meet some quarterly financial target they had.
I actually found the project manager's name while scrubbing the internet for a copy, talked to him about his time back in the days of the creation, and he recently sent out a shipment of an extra original copy he had lying around.

Will see how buggy it actually is, I might do a Let's Play on it. Hopefully there will be a language setting for English or Russian so I can actually understand a bit.
Looking forward to that LP if you ever get to that!
It actually came into the mail a few hours after I posted this, lucky timing. Will definitely get a LP going once I find some time.
 

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