KeighnMcDeath
RPG Codex Boomer
- Joined
- Nov 23, 2016
- Messages
- 15,362
Is Grimtooth in the game?
Nope. The game was made for japanese audiences (originally made for PC-98) and since none of Grimtooth's books were released there they didn't know about him.Is Grimtooth in the game?
Where on Earth can I find this? Nothing on ebay, can't find a download/torrent, official website is dead.Sans the unplayable bugs (there are two scenarios: either your char freezes at the final battle of act 1, or the game goes batshit crazy for no reason at all and assigns you shitload of skill points, thus allowing you to wrap up that buggy battle in one turn, but rendering the rest of the game pointless), it had one of the best atmospheres of all the rpg games I've played, quite interesting quests with some nice C&C thrown in, character system not unlike of The Dark Eye and really, really satisfying turn-based combat. It's such a shame nobody modded this to a playable version.World of Chaos. Unplayable eastern european(i think) game where you playing as ork.
Even turn based, but i can't find screens of combat.
https://dingogames.com/three-musketeers-game/I'm looking for some help remembering the name of a really obscure RPG I played sometime between 2000-2005.
It was either browser based or a separate downloadable that connected you into a server, but it was definitely online only and there were no graphics, it was all text based. There was a free trial that limited you to X days of play and then you had to buy an account or it might have been monthly subscription based too.
It was set in the world of the Three Musketeers. You went through some character creation stage and loaded into the game which had you arrive in Paris as a young aristocrat from the countryside. The starting area was a newbie safe space where you couldn't get attacked but nothing much happened there.
There were lots of historical and fictional locations in Paris to explore with players and NPCs there as well, a very impressive inventory and item system, lots of 'regiments' (I distinctly remember the main King's Musketeers and Cardinal's Guards from the movies but also some obscure ones called things like Queen Anne's Light Horse, etc) which functioned as guilds for the players, with their own HQ building, ranks, etc. I'm fairly certain there were some survival mechanics outside of combat including food & rest or at least I remember some veteran giving me some money to buy food with once. The economy was mostly NPC storekeeper run but I think you could buy buildings/stores as well.
You started unaligned and there were always a few players hanging out in the newbie space, ready to welcome people and occasionally give out items or money if you wandered around too much without figuring things out. There was definitely progression in terms of getting better inventory/weapons/clothes, maybe levelling/XP as well, but I remember it was mostly a case of start a new character, try to join one of the regiments and then run across people in the street to fight them. The regiments would also hand out quests and I think you could just hang out on your own unaligned and ambush people but I don't remember too much about doing those.
I do remember my abiding ambition in the game was to be able to get into the King's Musketeers regiment HQ (you had to be a member or be invited in by a member), which I never did as that regiment was the most popular one and there wasn't space for me to join. I remember loading up the game and rushing for the nearest player to fight a duel like it was a bad game of Call of Duty. I fought a good 3 duels with other random players on the street and died almost immediately each time, only to start a new character and respawn in the newbie zone before I figured out I should play properly or I'd never get anywhere. I joined a regiment and did a ton of carrying messages and fetch quests but progression was too slow for my liking so I stopped playing.
In retrospect, I should've kept at it then maybe I'd remember the name now....
https://dingogames.com/three-musketeers-game/I'm looking for some help remembering the name of a really obscure RPG I played sometime between 2000-2005.
It was either browser based or a separate downloadable that connected you into a server, but it was definitely online only and there were no graphics, it was all text based. There was a free trial that limited you to X days of play and then you had to buy an account or it might have been monthly subscription based too.
It was set in the world of the Three Musketeers. You went through some character creation stage and loaded into the game which had you arrive in Paris as a young aristocrat from the countryside. The starting area was a newbie safe space where you couldn't get attacked but nothing much happened there.
There were lots of historical and fictional locations in Paris to explore with players and NPCs there as well, a very impressive inventory and item system, lots of 'regiments' (I distinctly remember the main King's Musketeers and Cardinal's Guards from the movies but also some obscure ones called things like Queen Anne's Light Horse, etc) which functioned as guilds for the players, with their own HQ building, ranks, etc. I'm fairly certain there were some survival mechanics outside of combat including food & rest or at least I remember some veteran giving me some money to buy food with once. The economy was mostly NPC storekeeper run but I think you could buy buildings/stores as well.
You started unaligned and there were always a few players hanging out in the newbie space, ready to welcome people and occasionally give out items or money if you wandered around too much without figuring things out. There was definitely progression in terms of getting better inventory/weapons/clothes, maybe levelling/XP as well, but I remember it was mostly a case of start a new character, try to join one of the regiments and then run across people in the street to fight them. The regiments would also hand out quests and I think you could just hang out on your own unaligned and ambush people but I don't remember too much about doing those.
I do remember my abiding ambition in the game was to be able to get into the King's Musketeers regiment HQ (you had to be a member or be invited in by a member), which I never did as that regiment was the most popular one and there wasn't space for me to join. I remember loading up the game and rushing for the nearest player to fight a duel like it was a bad game of Call of Duty. I fought a good 3 duels with other random players on the street and died almost immediately each time, only to start a new character and respawn in the newbie zone before I figured out I should play properly or I'd never get anywhere. I joined a regiment and did a ton of carrying messages and fetch quests but progression was too slow for my liking so I stopped playing.
In retrospect, I should've kept at it then maybe I'd remember the name now....
This?
https://dingogames.com/three-musketeers-game/I'm looking for some help remembering the name of a really obscure RPG I played sometime between 2000-2005.
It was either browser based or a separate downloadable that connected you into a server, but it was definitely online only and there were no graphics, it was all text based. There was a free trial that limited you to X days of play and then you had to buy an account or it might have been monthly subscription based too.
It was set in the world of the Three Musketeers. You went through some character creation stage and loaded into the game which had you arrive in Paris as a young aristocrat from the countryside. The starting area was a newbie safe space where you couldn't get attacked but nothing much happened there.
There were lots of historical and fictional locations in Paris to explore with players and NPCs there as well, a very impressive inventory and item system, lots of 'regiments' (I distinctly remember the main King's Musketeers and Cardinal's Guards from the movies but also some obscure ones called things like Queen Anne's Light Horse, etc) which functioned as guilds for the players, with their own HQ building, ranks, etc. I'm fairly certain there were some survival mechanics outside of combat including food & rest or at least I remember some veteran giving me some money to buy food with once. The economy was mostly NPC storekeeper run but I think you could buy buildings/stores as well.
You started unaligned and there were always a few players hanging out in the newbie space, ready to welcome people and occasionally give out items or money if you wandered around too much without figuring things out. There was definitely progression in terms of getting better inventory/weapons/clothes, maybe levelling/XP as well, but I remember it was mostly a case of start a new character, try to join one of the regiments and then run across people in the street to fight them. The regiments would also hand out quests and I think you could just hang out on your own unaligned and ambush people but I don't remember too much about doing those.
I do remember my abiding ambition in the game was to be able to get into the King's Musketeers regiment HQ (you had to be a member or be invited in by a member), which I never did as that regiment was the most popular one and there wasn't space for me to join. I remember loading up the game and rushing for the nearest player to fight a duel like it was a bad game of Call of Duty. I fought a good 3 duels with other random players on the street and died almost immediately each time, only to start a new character and respawn in the newbie zone before I figured out I should play properly or I'd never get anywhere. I joined a regiment and did a ton of carrying messages and fetch quests but progression was too slow for my liking so I stopped playing.
In retrospect, I should've kept at it then maybe I'd remember the name now....
This?
|
Age of the Throne - MUD Description |
Age of the Throne is unique MUD in more ways than one, we have written the game from scratch using our very own programming language and we have also aimed for a theme found nowhere else in the Gaming World. Set in fashionable 17th Century Paris the game evokes and emulates the period of History that saw King Louis XIII on the throne of France, Cardinal Richelieu as Head of the Church and the endless rivalries that ensued between the Kings Musketeers and The Cardinals Guard. The locations within the game are replicated from original maps of the time. As our programming language does not restrict us we are free to implement many original and interesting features into the Gameworld. The Combat, Movement and Skills systems featured are like none other. Progression in the game is attainable by many routes other than tireless questing for points. The Age of the Throne website has recently had a professional makeover and now boasts many useful pages and resources to help the newcomer to quickly acclimatise into this unique gaming environment. Age of the Throne employs a full time programmer allowing us to add new features to the game on a weekly basis as well as promptly responding to queries and bug reports. |
Where on Earth can I find this? Nothing on ebay, can't find a download/torrent, official website is dead.Sans the unplayable bugs (there are two scenarios: either your char freezes at the final battle of act 1, or the game goes batshit crazy for no reason at all and assigns you shitload of skill points, thus allowing you to wrap up that buggy battle in one turn, but rendering the rest of the game pointless), it had one of the best atmospheres of all the rpg games I've played, quite interesting quests with some nice C&C thrown in, character system not unlike of The Dark Eye and really, really satisfying turn-based combat. It's such a shame nobody modded this to a playable version.
Fixed it for you.Because history is GRAY.
Can't help you, but the game is supposed to be based on a cult-classic Hungarian fantasy book series from the 90s called the Chaos Saga by John Caldwell (it was a pseudonym, of course; "books from the West" sold much better). The protagonist, Skandar Graun, is a half-orc warrior-priest of dubious morals, and it's quite an amusing read, I can tell you. I loved the books as a kid, but they're only available in Hungarian, unfortunately.Where on Earth can I find this? Nothing on ebay, can't find a download/torrent, official website is dead.Sans the unplayable bugs (there are two scenarios: either your char freezes at the final battle of act 1, or the game goes batshit crazy for no reason at all and assigns you shitload of skill points, thus allowing you to wrap up that buggy battle in one turn, but rendering the rest of the game pointless), it had one of the best atmospheres of all the rpg games I've played, quite interesting quests with some nice C&C thrown in, character system not unlike of The Dark Eye and really, really satisfying turn-based combat. It's such a shame nobody modded this to a playable version.World of Chaos. Unplayable eastern european(i think) game where you playing as ork.
Even turn based, but i can't find screens of combat.
I actually found the project manager's name while scrubbing the internet for a copy, talked to him about his time back in the days of the creation, and he recently sent out a shipment of an extra original copy he had lying around.Yeah, the Chaos books (mostly the first five) are a whole lot of fun. It is not high literature, but as pulp fantasy, they have a lot of creative energy to them.
Never played the game, since it is such a depressing story. As I understand it, the devs were fucked by their German publisher, who forced them to ship an incomplete, buggy mess to meet some quarterly financial target they had.
Looking forward to that LP if you ever get to that!I actually found the project manager's name while scrubbing the internet for a copy, talked to him about his time back in the days of the creation, and he recently sent out a shipment of an extra original copy he had lying around.Yeah, the Chaos books (mostly the first five) are a whole lot of fun. It is not high literature, but as pulp fantasy, they have a lot of creative energy to them.
Never played the game, since it is such a depressing story. As I understand it, the devs were fucked by their German publisher, who forced them to ship an incomplete, buggy mess to meet some quarterly financial target they had.
Will see how buggy it actually is, I might do a Let's Play on it. Hopefully there will be a language setting for English or Russian so I can actually understand a bit.
It actually came into the mail a few hours after I posted this, lucky timing. Will definitely get a LP going once I find some time.Looking forward to that LP if you ever get to that!I actually found the project manager's name while scrubbing the internet for a copy, talked to him about his time back in the days of the creation, and he recently sent out a shipment of an extra original copy he had lying around.Yeah, the Chaos books (mostly the first five) are a whole lot of fun. It is not high literature, but as pulp fantasy, they have a lot of creative energy to them.
Never played the game, since it is such a depressing story. As I understand it, the devs were fucked by their German publisher, who forced them to ship an incomplete, buggy mess to meet some quarterly financial target they had.
Will see how buggy it actually is, I might do a Let's Play on it. Hopefully there will be a language setting for English or Russian so I can actually understand a bit.
Could you upload it to archive.org?It actually came into the mail a few hours after I posted this, lucky timing. Will definitely get a LP going once I find some time.
Found a torrent here. But I cannot vouch for it as I never before encountered the site. Post if you have success with it.Where on Earth can I find this? Nothing on ebay, can't find a download/torrent, official website is dead.