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Red Dead Redemption 2 - now available on PC

Sentinel

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Ommadawn
And yet Take-Two are still going to force Rockstar into quicker development times for quick shovelware change.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I've been playing offline poker listening to this yesterday. All of it is pretty great:
 

ScrotumBroth

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Joined
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Messages
1,292
Grab the Codex by the pussy Insert Title Here Strap Yourselves In
Pretty disappointing soundtrack, with many great tracks missing and others sounding different from ingame versions.

Just like with Witcher 3, ingame ripped soundtrack is the way to go.
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,927
Location
Rio de Janeiro, Brasil
Is this the most overrated game ever?

I've got it on a PS4 sale and while the illusion of it's open-world longs for the first handful hours, it's pretty fun. But as soon as you get to the second camp and is swimming in money, the open-world becomes unnecessary, innocuous. From this point on there's no point in engaging it at all, and the game becomes a linear chain of quests where you follow someone's ass most of the time, then some shootout begins and you win or die and reload until succeed.

What's bizarre is that the open-world actually has come interesting mechanics in place, like bounties, plausible NPC reactions, dynamic dialogues, etc. Also, the characters from your band are actually well made (protag included). They are relatable and interesting in a way most games are not. So how come the devs transform all that potential in a linear boring Storyfag game is beyond me.

Tl;dr: most overrated game ever for me. Even Skyrim is better than this.
 
Last edited:

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
1,001
Location
Equality Street.
I'll be surprised if this get's a PC port anytime soon.

Those cunts are so deep in demonic crunch for GTA6 that they'll be stockpiling body bags soon.

GTAV still doesn't have a ps4 pro or xbox X patch destipe the fact those versions of the game still haven't left top 10 charts since it's release like 5 years ago.(!)
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
Isn't the best use of refresh consoles hardware is to play original, but in 60fps anyway ?
 

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
1,001
Location
Equality Street.
It's capped at 30.

The better hardware smoothed out the framerate and framepacing slightly but they never got proper support for the machines or their capabiliities.

Disgusting frankly, considering the millions upons millions of copies sold and the gambling mechanics they put into the online. Awful company.
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
It's capped at 30. The better hardware smoothed out the framerate and framepacing slightly but they never got proper support for the machines or their capabiliities.

Disgusting frankly, considering the millions upons millions of copies sold and the gambling mechanics they put into the online. Awful company.

Disgusting indeed, at the very least they should have uncap it. It's not like the engine is built around the cap, like in GTA3, VC, SA days, since PC version doesn't have the cap.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
I'll be surprised if this get's a PC port anytime soon.

Those cunts are so deep in demonic crunch for GTA6 that they'll be stockpiling body bags soon.

Do you expect GTA6 to be released in a similar fashion as GTA5 (for the current gen and then again for the next gen)?
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,927
Location
Rio de Janeiro, Brasil
Can you bang prostitutes yet?
Your mom is not in the game.

36c38e6e1ab9023adfef5c53082c2b84638e6f7f_hq.gif


:troll:
 

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
1,001
Location
Equality Street.
I'll be surprised if this get's a PC port anytime soon.

Those cunts are so deep in demonic crunch for GTA6 that they'll be stockpiling body bags soon.

Do you expect GTA6 to be released in a similar fashion as GTA5 (for the current gen and then again for the next gen)?

PS5 is rumoured to be back compatible.

Rockstar/take two will find a way of getting people to double dip though (A story DLC exclusive to the next gen maybe)
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
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Location
Ommadawn
Rockstar has had a launcher for fucking ever. Their games were even cheaper on their store. They just overhauled it now.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Can't wait to see all the bitching and whining when RDR2 is exclusive to this launcher. :lol:

what? gta 5 is already exclusive to rockstar launcher, even if you have it on steam you have to launch via rockstar........same with pretty much every ubisoft game.
 
Joined
Aug 3, 2017
Messages
248
I wish the game didn't suck dick. The map is absolutely incredible, it's massive, beautiful and detailed, everything I wanted in a wild-west game, but the gameplay itself is like pulling teeth. Rockstar excels at being realistic through taking the worst parts of reality and putting it into their games while forgetting about the fun parts. Railroading in this game's missions was insane. Some video summed it up really well with some stealth mission where everyone I know including myself tried to sneak on to the unguarded roof and go through a window right next to the objective but that either didn't do anything or immediately failed the mission because "Arthur was caught" or some worthless reason that's not actually true and is covering for the fact the entire experience is on-rails. Lock-on aiming made the combat braindead, the weapons all act the same as the others besides shotguns and the projectile weapons. Your cores are constantly draining (Honestly surprised there's not a bodily waste core), your guns are constantly saddled on your horse and not on your person, cutscenes automatically unequip your weapons so even though your constantly spamming the unholster button to keep the fucking gun you want in Arthur's hands it's still fucking on your horse and you get shot to death since you only have access to your shitty, dirty, broken pistols. Oh and of course even though the game is """realistic""" Arthur is still mowing down dozens of enemies a mission while tanking hundreds of bullets. And we're supposed to feel bad when he gets TB. Bro just regenerate your health!!!! Next game, make a mission realistic by just giving you an objective and you can accomplish it any way you want. Make the character die in 2-3 bullets, don't make random weapons disappear from your inventory because you forgot them in your car or whatever bullshit retards will shout "TECHNOLOGY" at. One adds to the gameplay, tone of the game, and feeling you get while playing it and experiencing the story. The other is a worthless fucking annoyance that wastes time. If you're worried about ruined cinematic chase sequences that every R* game has by the dozens, just give them a pathing route that either has a hard end or loops. Let the player participate if they want, or circumvent the traditional strategy if they want. Not that difficult.

I will buy on PC only if it runs decently (it won't), and has a robust roleplaying community on the RDO equivalent of RAGEMP. which won't be available for several years I'm betting. Roleplaying in GTA O was actually really fun and fleshed out, not much janky script fuckery or nonwhites like in GTA:SA. The community is cool as long as you don't fuck with power-tripping, power gaming "gang leaders" or "police chiefs". Thankfully, it looks like R* is putting in the needed basic assets such as the killer-hunter-seller job trinity as well as houses (datamining shows housing slots and values, so it's coming eventually).
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
what? gta 5 is already exclusive to rockstar launcher, even if you have it on steam you have to launch via rockstar........same with pretty much every ubisoft game.

People bitch and whine about that stuff but not enough to fuel my fire. I want to see it actually exclusive to their launcher store, to reach peak butthurt whining.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
I wish the game didn't suck dick. The map is absolutely incredible, it's massive, beautiful and detailed, everything I wanted in a wild-west game, but the gameplay itself is like pulling teeth. Rockstar excels at being realistic through taking the worst parts of reality and putting it into their games while forgetting about the fun parts. Railroading in this game's missions was insane. Some video summed it up really well with some stealth mission where everyone I know including myself tried to sneak on to the unguarded roof and go through a window right next to the objective but that either didn't do anything or immediately failed the mission because "Arthur was caught" or some worthless reason that's not actually true and is covering for the fact the entire experience is on-rails. Lock-on aiming made the combat braindead, the weapons all act the same as the others besides shotguns and the projectile weapons. Your cores are constantly draining (Honestly surprised there's not a bodily waste core), your guns are constantly saddled on your horse and not on your person, cutscenes automatically unequip your weapons so even though your constantly spamming the unholster button to keep the fucking gun you want in Arthur's hands it's still fucking on your horse and you get shot to death since you only have access to your shitty, dirty, broken pistols. Oh and of course even though the game is """realistic""" Arthur is still mowing down dozens of enemies a mission while tanking hundreds of bullets. And we're supposed to feel bad when he gets TB. Bro just regenerate your health!!!! Next game, make a mission realistic by just giving you an objective and you can accomplish it any way you want. Make the character die in 2-3 bullets, don't make random weapons disappear from your inventory because you forgot them in your car or whatever bullshit retards will shout "TECHNOLOGY" at. One adds to the gameplay, tone of the game, and feeling you get while playing it and experiencing the story. The other is a worthless fucking annoyance that wastes time. If you're worried about ruined cinematic chase sequences that every R* game has by the dozens, just give them a pathing route that either has a hard end or loops. Let the player participate if they want, or circumvent the traditional strategy if they want. Not that difficult.

I will buy on PC only if it runs decently (it won't), and has a robust roleplaying community on the RDO equivalent of RAGEMP. which won't be available for several years I'm betting. Roleplaying in GTA O was actually really fun and fleshed out, not much janky script fuckery or nonwhites like in GTA:SA. The community is cool as long as you don't fuck with power-tripping, power gaming "gang leaders" or "police chiefs". Thankfully, it looks like R* is putting in the needed basic assets such as the killer-hunter-seller job trinity as well as houses (datamining shows housing slots and values, so it's coming eventually).


Yea Idk but RDR 2 is very boring, i don't know how rockstar managed it, but it's their first game that I dropped in about 10%
 

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