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Resident Evil 2 Remake

Joined
Sep 22, 2015
Messages
1,020
Oh god nemesis is going be like this shit on steroids if they do a remake of re3.:mixedemotions:
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria
This guy will be really annoying and it will kill the game for me. Really hate being rushed,at least in RE3 you could kill the fucker and get nice weapon out of him. Here he is just immortal and annoying. If i play this game it will be on casual,really don't have the patient for this shit :cry:.
 

Ebonsword

Arcane
Joined
Mar 7, 2008
Messages
2,424
Any indication of performance issues with the PC version based on the reviews that have been released so far?
 

Viata

Arcane
Joined
Nov 11, 2014
Messages
9,894
Location
Water Play Catarinense
RE engine is pretty good. My old notebook is able to run RE7, not in max(obviously), but well enough to not have anything to complain. If anything, they must have optimized it at the level of MT Framework, which could run DMC 4 even on a toaster.
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,997
Location
The Swamp
Any indication of performance issues with the PC version based on the reviews that have been released so far?
RE7 and Re2 demo were great on PC.

I wasn't impressed with the RE2 demo from a graphics/performance standpoint. I cranked up the options to the point where it was using almost all of the 8GB of VRAM on my GTX 1080, and it didn't look good enough imo to be using that much.

Also, there was a lot of aliasing, and the only in-game AA options that got rid of it also blurred the hell out of the textures.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Any indication of performance issues with the PC version based on the reviews that have been released so far?
RE7 and Re2 demo were great on PC.
I wasn't impressed with the RE2 demo from a graphics/performance standpoint. I cranked up the options to the point where it was using almost all of the 8GB of VRAM on my GTX 1080, and it didn't look good enough imo to be using that much.
vram usage detector was broken in the demo.
 

Latro

Arcane
Joined
Jun 5, 2013
Messages
7,397
Location
Vita umbratilis
I'm just going off of one review where they hinted at it by not being subtle at all, so don't quote me on it.

edit:



okay, after watching this older video, I'm almost 100% sure that's the case. He's gonna have a few scripted spawns and a bunch of random ones. This also explains why all the doors don't have button prompts and just swing open.

they gave him a bunch of QTE grabs so people just can't bait him into doing laggy swing like the original, kinda lazy fix
 

Generic-Giant-Spider

Guest
It's quite interesting how Mr. X can go from a big bad chad motherfucker to a goofy looking bitch purely on whether or not he's wearing his fedora.
 

Generic-Giant-Spider

Guest
I always loved how Kendo does a whole interrogation thing to Leon, who responds by saying he's clearly human... to which Kendo hesitates for a moment before relaxing. Like what was that dipshit expecting? A zombie to try negotiating with him?

Man, FUCK Kendo am I right? By the way Mr. "Gun Store Owner" try using a better firearm for long range if you plan to sit there behind your little desk and hold up every rookie cop and fine piece of biker girl ass that walks in. What a geek, I'm glad he died. Thanks for the shotgun, nerd.

Oh yeah, he uses a CROSSBOW for Claire. Hahahaha, hey look at this LARPing cocksucker. Where's your chainmail, homo? Oh wait, he can't answer me. "He appears to have stopped breathing" and all. Sucks for him. Sucks for Claire also to be stuck with that relic of a weapon. Fuck Claire too. Nosy little bitch trying to get in Big Bros business. I can't wait to have Mr. X bodyslam her through a wall in 2 days.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,242
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
I wonder if you can kill Mr. X if you are good, like you can kill Nemesis, or if it will be a scripted thing on certain point in the story.. ?
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I wonder if you can kill Mr. X if you are good, like you can kill Nemesis, or if it will be a scripted thing on certain point in the story.. ?
What do you mean killing Nemesis? You couldn't kill it permanently, it always showed up at certain scripted points AFAIK.
 

Solid Snail

Learned
Joined
Oct 31, 2018
Messages
328
Last edited:

Deflowerer

Arcane
Joined
May 22, 2013
Messages
2,078
You couldn't kill it permanently, yes. Just killing him in certain locations would mean that he wouldn't nag you in that area.

Also reason why Nemesis was a lot easier to kill in general than Mr. X in RE2 is because RE3 has a dodge mechanic.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I wonder if you can kill Mr. X if you are good, like you can kill Nemesis, or if it will be a scripted thing on certain point in the story.. ?
What do you mean killing Nemesis? You couldn't kill it permanently, it always showed up at certain scripted points AFAIK.
You could take it down and it dropped a part of a special weapon.
Oh I knew that, I just didn't look at that as killing him, because he is coming back several times. I thought you were talking about killing him permanently during the game.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,242
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Yeah, should have used defeating instead.
 

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