TheHeroOfTime
Arcane
Time to play tofu survivor
out of curiosity, what's your take on re7?I will say this game has slightly better core gameplay than the original (not hard to accomplish), but damn near everything else is inferior: soundtrack, art style, story (writing, cutscenes, event scripting), atmosphere/tension/immersion, challenge, and maybe even audio design. Gameplay is generally king but it gets trumped here by the sheer amount of everything else the original game does better.
Edit: and there's still plenty the original did better regarding gameplay.
I will say this game has slightly better core gameplay than the original (not hard to accomplish), but damn near everything else is inferior: soundtrack, art style, story (writing, cutscenes, event scripting), atmosphere/tension/immersion, challenge, and maybe even audio design. Gameplay is generally king but it gets trumped here by the sheer amount of everything else the original game does better.
Edit: and there's still plenty the original did better regarding gameplay.
Yet more laughable and aggravatingly dumb cutscenes and writing. It's fucking infuriating how dumb all this nonsense is.
The overall tone of the game is much more, and I hate saying this in a negative context, "gamey". I love gamey games, but classic Resident Evil generally maintained a stronger, more believable and immersive tone in every way (except maybe voice acting)
challenge
Ash is dumb in this regard and so is anyone that believed RE's story wasn't schlock but somehow this one that is better acted and animated is worse because reasons?Compared to the original RE2? I legitimately don't think I've seen anybody ever suggest that the classic RE games had anything but dumb nonsense stories and silly writing until now.
out of curiosity, what's your take on re7?I will say this game has slightly better core gameplay than the original (not hard to accomplish), but damn near everything else is inferior: soundtrack, art style, story (writing, cutscenes, event scripting), atmosphere/tension/immersion, challenge, and maybe even audio design. Gameplay is generally king but it gets trumped here by the sheer amount of everything else the original game does better.
Edit: and there's still plenty the original did better regarding gameplay.
The dogs were laughably easy compared to most RE titles. Easy to aim at, easy to stunlock, very low health, predictable animations. I suppose there was a concern the player might be out of ammo at that point or something. I mowed down everything in that section and was very confused when I got to the orphanage and Claire slammed the gate shut behind her as if being chased. It didn't seem like there was much momentum to that section. Perhaps Mr. X should've chased you for longer.
Think you’ve seen everything Raccoon City has to offer? Think again, as The Ghost Survivors comes to PS4 on February 15 as a free update for Resident Evil 2. This set of stories provides “what if” scenarios for characters you encounter throughout the main game, providing an alternate look at what things might have been like if they survived the horrors of Raccoon City.
There’s a good chance you’ve seen or played The 4th Survivor, a tough-as-nails additional mode that follows Umbrella Security Services (U.S.S.) agent Hunk as he escapes from the depths of the city in order to complete his mission, or The Tofu Survivor, a non-canon gameplay mode which follows a particularly determined block of bean curd doing its best to avoid certain death (and maybe being sautéed with some vegetables and spices). The Ghost Survivors has a similar premise – escape from Raccoon City by any means necessary – but this time, you’ll be playing as three characters that never survived that fateful night:
No Time to Mourn features Robert Kendo, owner of the famous (and aptly named) Gun Shop Kendo. Those who have played the game may already know how his sad tale ends, but in The Ghost Survivors, he’s given a second chance when an old friend with a helicopter radios in to pick him up. Packing up what weapons he can, Kendo sets out into the streets to seek a way out from the infected city. On his way, a new type of poisonous zombie stands between him and freedom.
Way before the events of Resident Evil 2 took place, the fate of the mayor’s daughter, Katherine, was already sealed. In Runaway, her story takes her down a very different path. Seeking to escape Raccoon City with a certain someone, Katherine Warren must navigate the streets while avoiding a strangely mutated type of zombie that can only be stopped with particularly powerful ammunition. Play carefully, and you might survive.
Out of the shadows comes a forgotten U.S.S. agent. Thought to have been wiped out with his squad, the appropriately named Ghost makes his debut in Forgotten Soldier. Deep within the laboratory underneath the city, another soldier (besides Hunk) attempts his escape. Having to deal with hordes of monsters is bad enough, but what do you do when they’re covered in armor? This especially challenging scenario will put even The 4th Survivor veterans to the test.
Finish each scenario on its regular difficulty, or give them a shot in the unique Training mode. Unlike other modes, Training will lower the difficulty a bit by giving you additional items and item slots to start out with, and makes a great way to learn enemy positions and routes before you tackle each scenario on their standard, more challenging difficulty. It’s also a great way to understand some of the mechanics of The Ghost Survivors. Unlike The 4th Survivor and The Tofu Survivor, you can pick up more than the items you start with, but instead of finding items in the environment, you’ll find pickups by defeating specific zombies with backpacks, or grabbing items out of vending machines. Choose carefully, though; once you take an item from a vending machine, you’re locked out of the other two items for that run! Plan ahead, and you just might make it through.
There’s plenty to do across these three “what if” scenarios. Alongside bragging rights for completing each scenario, you’ll also have access to fun new challenges and trophies specific to The Ghost Survivors. Completing challenges will unlock accessories to decorate your character, including a tiger mask, a cuddly raccoon that sits on your character’s head, and more! Go for the high score, the fastest time, or see how many challenges (and accessories) you can unlock.
Three imaginative scenarios await you in The Ghost Survivors, out February 15 as a free update for Resident Evil 2 on PlayStation 4. Don’t forget to swing by the PlayStation Store to grab free ’98 Costumes for Claire and Leon, also available on the 15th. These costumes are just as polygonal as you remember from the original Resident Evil 2 on PlayStation, and make for a great nostalgia trip. See you all in Raccoon City.
Capcom should forget about ORC or Umbrella Corpse like it was a bad dream.
Already forgotten. They should instead focus on forgetting RE6, Rev1 and the CG movies.Capcom should forget about ORC or Umbrella Corpse like it was a bad dream.
Who is "Goast" anyway? The only Umbrella security dude I recall apart from Hunk was the team in the co-op TPS. I know there was some sort of ninja cloaking guy but I don't recall his name, dunno if it's the same person or they just made up a new guy for no reason.
Who is "Goast" anyway? The only Umbrella security dude I recall apart from Hunk was the team in the co-op TPS. I know there was some sort of ninja cloaking guy but I don't recall his name, dunno if it's the same person or they just made up a new guy for no reason.
Who is "Goast" anyway? The only Umbrella security dude I recall apart from Hunk was the team in the co-op TPS. I know there was some sort of ninja cloaking guy but I don't recall his name, dunno if it's the same person or they just made up a new guy for no reason.
It says it's his debut.
Alright I was making pretty good progress in leon B but fuck the gator insta-death run sequence. Uninstalled
Glad I didn't pay for this
Alright I was making pretty good progress in leon B but fuck the gator insta-death run sequence. Uninstalled
Glad I didn't pay for this
The sequence is stupid because you have to press W on the keyboard despite the change of camera angle making S make more sense. It's also not really obvious because even though you're pressing the wrong button you're still running, when you press the right button you just run 'faster'.