There were dragons in the original? I don't remember that shit.-no lava room w/dragons
It's that the part you only see splashing in the water coming towards you?
There were dragons in the original? I don't remember that shit.-no lava room w/dragons
Original RE4 was always decline.Reading that list I realize how much a theme park the original RE4 is.
Leon weiner belongs to Ada.Damn it Leon, she just wants your cock...
There were dragons in the original? I don't remember that shit.-no lava room w/dragons
pure dumbfuckery, though it's very fun.
^ This is how you spot an RE4 fan, not to be confused with a Resident Evil fan.pure dumbfuckery, though it's very fun.
This is part of what makes RE games good in the first place.
^ This is how you spot an RE4 fan, not to be confused with a Resident Evil fan.
This is Resident Evil;
Not whatever the fuck this is; Lord of the Rings? Harry Potter?
^ This is how you spot an RE4 fan, not to be confused with a Resident Evil fan.
This is Resident Evil;
Not whatever the fuck this is; Lord of the Rings? Harry Potter?
Let's not pretend like the classic Resident Evil trilogy was some super serious work of horror. They had their campy moments. Zero and Code Veronica, which I don't think anyone would deny as the rightful brethren of the original 3 games, included a villain who controlled leeches via opera singing, Wesker re-enacting scenes from The Matrix, and all the silliness of the Ashford Family which arguably surpasses that of Salazar in RE4.
In terms of tone, RE4 isn't out of step with the games that preceded it. Compare it to the dryer, more "serious" tone of RE5, 6, and much of 7.
Now, I don't think the "campiness" of the classic Resident Evil games is something that either invalidates them or elevates them, like some who would argue that a campy tone is fundamental to Resident Evil (a notion with which I completely disagree). I just acknowledge the campy tone as something often inherent to horror, video games, and Japanese media. I don't believe RE4 was consciously attempting to be campy either (something often parroted as fact); it just turned out that way. You can take it or you can leave it, but RE4 isn't worse than previous RE games in this regard.
It's not true that all the camp of the original can be chalked up to localization issues. Firstly, none of the voice acting was the result of localization; there is no Japanese voice acting, and the English script was directly written by the Japanese team, with the exception of notes and other non-voiced material. Even without voice acting, characters like Barry and Rebecca are still pretty silly (not that this is a bad thing necessarily). There's still giant spiders and other 1950s B-movie monsters. Claire says "you lose, big guy!" while shooting a bazooka. And you're still ignoring Code Veronica and RE0 here, both of which are arguably sillier than RE4 in some ways.The original had it's moments but most of the time it wasn't intentional, it just came about because of poor translations, voice acting, and directing.
In what way? What is so absurd about RE4 that isn't already present in RE games that preceded it? If you took RE4 and kept everything about it the same (story, characters, writing, etc), except you changed the gameplay into being like RE3, then this wouldn't even be a point of contention.Whereas RE4 just embraced absurdity and took it to whole new heights, with no trace of the DNA from the original trilogy to be found.
Isn't this remake considerably more serious than the original? Besides, the RE2 remake only came out a few years ago, and that was also way more serious than the original RE2. The RE2 remake was also arguably less action-focused and more horror-focused than any of the 3 original games.And now the franchise will never truly return to it's roots because everyone just prefers sloppy garbage and are easily entertained by the spectacle of it all. There is no Survival Horror to be found here, no suspense, no atmosphere. Just a never-ending shooting gallery in a wacky theme-park.
I'm not ignoring CV and RE0, they just aren't on my radar because I prefer the original Playstation 1 trilogy and the backstory there and I'm disappointed Crapcom decided to shit on those games with their RE2 and RE3 remakes which had more in common, gameplay wise, with RE4, RE5, and RE6, which is fucking bullshit really. Modern day Crapcom obviously don't have the talent or the passion to be able to do anything other than action shooting galleries and that's a sad fact as they cater to RE4 fans who prefer this over the shoulder shooting copy and paste shit.It's not true that all the camp of the original can be chalked up to localization issues. Firstly, none of the voice acting was the result of localization; there is no Japanese voice acting, and the English script was directly written by the Japanese team, with the exception of notes and other non-voiced material. Even without voice acting, characters like Barry and Rebecca are still pretty silly (not that this is a bad thing necessarily). There's still giant spiders and other 1950s B-movie monsters. Claire says "you lose, big guy!" while shooting a bazooka. And you're still ignoring Code Veronica and RE0 here, both of which are arguably sillier than RE4 in some ways.The original had it's moments but most of the time it wasn't intentional, it just came about because of poor translations, voice acting, and directing.
Go back and look at the events of the original trilogy. The secrecy, the lab, and the events that unfolded in Racoon City leading to it's destruction. It's a rather dark story without a very happy ending to many people. Now look at RE4, we have superhero Leon saving the presidents daughter from the evil bad and doing judo kicks and fighting giant ogres and shit. Nemesis is something entirely different and is not like something you'd see in Twilight, Lord of the Rings, or Harry Potter or some other fantasy world, unlike the shit you see in RE4.In what way? What is so absurd about RE4 that isn't already present in RE games that preceded it? If you took RE4 and kept everything about it the same (story, characters, writing, etc), except you changed the gameplay into being like RE3, then this wouldn't even be a point of contention.Whereas RE4 just embraced absurdity and took it to whole new heights, with no trace of the DNA from the original trilogy to be found.
Isn't this remake considerably more serious than the original? Besides, the RE2 remake only came out a few years ago, and that was also way more serious than the original RE2. The RE2 remake was also arguably less action-focused and more horror-focused than any of the 3 original games.And now the franchise will never truly return to it's roots because everyone just prefers sloppy garbage and are easily entertained by the spectacle of it all. There is no Survival Horror to be found here, no suspense, no atmosphere. Just a never-ending shooting gallery in a wacky theme-park.
I'm disappointed Crapcom decided to shit on those games with their RE2 and RE3 remakes which had more in common, gameplay wise, with RE4, RE5, and RE6, which is fucking bullshit really.
Have you actually played the RE2 remake? I don't think it's as good as the original, but it is without a doubt more challenging when it comes to resource management and evading enemies. By no means does it share more with RE4 than the original trilogy; I think it's most similar to the RE1 remake.It doesn't matter how you slice it, these are action games. That includes RE2 Remake which is just an action shooting gallery game with a horror theme. Throwing in a few puzzles here and there that are reminiscent of the original game doesn't suddenly make it a faithful recreation, it's just honey trapping you into thinking you are playing something more than a 3rd person shooter, which is what it absolutely is.
Go back and look at the events of RE4. The secrecy, the cult, and the events that unfolded in the village leading to the brainwashing, mutation, and death of all the innocent villagers. It's a rather dark story without a very happy ending to many people. Now look at RE1, we have supercops Chris and Jill shooting zombies made by the evil bad scientist and fighting giant sharks and shit. Fucking popamole!Go back and look at the events of the original trilogy. The secrecy, the lab, and the events that unfolded in Racoon City leading to it's destruction. It's a rather dark story without a very happy ending to many people. Now look at RE4, we have superhero Leon saving the presidents daughter from the evil bad and doing judo kicks and fighting giant ogres and shit.
I mean, isn't that what RE7 and RE2R were? That's how most people saw it, anyway. If you want a game with fixed camera angles then I'm afraid Capcom is never going to deliver that. It's a shame, since I like that style of game, but it is what it is. We've already got at least 3 great fixed camera angle Resident Evil games, as well as numerous other classic survival horror games of that style, so I don't see the point in crying about wanting more.They have had the privilege of back-to-back love letters to their favorite game for close to 20 years now, yet they become disgruntled every time someone speaks up and says they want something more reminiscent of the classics. But what do we ever get? Nothing.
Wut. You must be out of your mind. They're trash, decline in almost every way. They mark precisely where the series had lost its way. Clown thread in here.Zero and Code Veronica, which I don't think anyone would deny as the rightful brethren of the original 3 games
Seriously, did this part get cut?-no cloaked novistadors in sewer
Yes it's cut.Seriously, did this part get cut?-no cloaked novistadors in sewer
I don't understand Capcom's direction, RE4 seemed to emphasize horror in a different way than the original, so cutting the horror part seems ironic.