Wunderbar
Arcane
- Joined
- Nov 15, 2015
- Messages
- 8,825
I agree, the castle was a huge missed opportunity, on surface it looked like a typical sprawling RE location. But then you basically find all mcguffins in a linear fashion, and you never needed to backtrack anywhere.It's a shame the castle isn't like 2-3x as big with just the one save point and a lot more to do/more ground to cover before being able to get back to safety. As it is if you are spotted you just kind of dodge her once then run to a safe area or the save point. The sister that ambushes you is also a nice idea but its only in the one main room and the save room takes about 10s to get to from there.
Seems like despite RE7 and RE2R successes Capcom immediately ditched the survival horror gameplay and went straight for the RE4 crowd, again. Except Village is not as good at being RE4. The combat is anemic, the level design is lame, there maybe like... four or five enemy types, and none of them are fun to fight. Even the inventory tetris was a letdown.
it's not the worst mainline RE game out there (i think RE6 is still worse).Damn man. Though RE4 was 90% on rails and was good. I'm a sucker for RE games even if they are kind of shit.