lightbane
Arcane
- Joined
- Dec 27, 2008
- Messages
- 10,511
Btw. one of the things to praise the first "Dawn of War" for is the settings regarding Persistent Bodies/Scarring.
At the end of the map it actually looks like a battle took place there with the terrain being deformed from shelling and untold amount of corpses lying strewn about. Does any other RTS game do this?
Supreme Commander. Actually it goes a step further, since you are using robots, you can reclaim battlefield wreckage and use it to boost your Mass supply, so it actually has a very important gameplay purpose and isn't just for looks.
Damn, that look after a heavy battle was awesome. The classic Total Annihilation did that as well, and it was even more important since due the 2d map, fallen units could be used as cover (or unintentional obstructions!).