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Ross's Game Dungeon (from Freeman's Mind guy)

Bad Sector

Arcane
Patron
Joined
Mar 25, 2012
Messages
1,914
Insert Title Here RPG Wokedex Codex Year of the Donut Steve gets a Kidney but I don't even get a tag.
This looks like the programmers spent 90% of their time making a cool and fast graphics engine and left the rest of the game as an afterthought. From a quick look in Mobygames it looks like this was the first project for the programming team (at least those Mobygames lists).
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
17,312
Location
Reichskommissariat Russland
The game looks awful and the video is equally boring
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
2,522
The fact that somebody decided to fund development of this game boggles my mind.
This was the era after starcraft/warcfat.
RTS were the open world of that era for pc.
 
Unwanted
Joined
Jan 14, 2018
Messages
50,711
Codex Year of the Donut
He's wrong about them still being in trouble for the emulator. There's nothing illegal at all about redistributing an emulator as long as the people redistributing it have the right to do so, that is, they developed it themselves. the client though, yes, they'd be in trouble for that.

If anything, since the game is dead it clearly fits the requirements for reverse engineering for compatibility purposes(Sega Enterprises Ltd. v. Accolade, Inc.)
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
9,365
The issue is that Atlus has gone crazy and is acting erratically lately. Or outright evilly, seeing they released Soul Hackers 2 with Denuvo DRM. Perhaps they want to recycle Imagine later, or they don't want their older (and better) games to be known lest sheeple realize how much has Atlus fallen quality-wise. Or perhaps they have too many bored lawyers.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,869,393
Location
Kitchen sink
 

Strig

Learned
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Oct 29, 2021
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387
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Between the pages of Potato's "Republic"
I always liked this game despite its MANY faults as I have a soft spot for secluded islands, ghost stories, Art Deco and mansions. I would love a more consistent remake with the same storyline. The enemy roster and generally wonky design doesn't do it justice. Come to think of it Realms of the Haunting suffers from similar issues and even more so with its absolutely dreadful gunplay.

Also, screw you, Ross, this is a fun banger. :argh:

 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,165
I had forgotten about the jumping mechanics. I think it was slightly better than that, but IIRC, I was playing in an emulated Windows machine when I last played it. It must have been for me to have forgotten about the hell room.
What I do remember, and I guess this gives some point to the theory that he has too much ammo because of mouse controls, was the wine cellar section where I was basically completely out of ammo except for the molotovs, which was exactly as fun as Ross said it was.
 
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Baron Dupek

Arcane
Joined
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Messages
1,869,393
Location
Kitchen sink
Third video this year.
See ya in 2023, hopefully...
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,165
Its weird how Ross keeps managing to find these sports games that are only interesting because nobody has managed to do them right since they came out.
Third video this year.
See ya in 2023, hopefully...
I think he has someone to edit these videos for him now, so we should see something else before Christmas. At the very least a Freeman's Mind since he was talking about the massive amount of time since the last one.
 

Reever

Learned
Patron
Joined
Jul 4, 2018
Messages
362
This game (along-side Heavy Rain) told me all I needed to know about the fraud that is David Cage. The fact that someone that is completely incapable of writing a coherent story, even when you're stealing most of it from movies/books, can continue to make successful games that are praised for their storytelling is just baffling to me.
Also the part where you're having a flashback of the MC as a kid came back to me like some repressed memory.
 

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