Dorateen
Arcane
Ultima, with its pre-generated Main Protagonist and joinable companions, combined with its emphasis on "story" over combat, were precursors to what would become bioware philosophy.
first they came for the popamole
then they came for the infinity engine
now they come for the ultimas
It's OK if you like the Ultima series. All I'm saying is, looking at the evolution of the genre objectively, which is more inline with bioware design philosophy:
Play the Avatar and fight for Virtues out of Social Awareness!
or
A turn-based, grid based party dungeon crawler.