<3sRichardSimmons
Arcane
No one is ever talking about you Iren.
Because if something was done right at least once already, then it means that it can and should be repeated. I don't care if the last time it was done right was 2, 5, 10 or 30 years ago, if your game does something wrong even though another one has shown that it is possible to do it right at some point in time, then you deserve detention
Riding skill NEVER FORGETAre you also going to tell me that spells in Realms of Arkania 1 that had no functionalities were a good feature?
Pretty sure all the cool fancy tech comes directly from visits to the Gods' Dimension, Agathoth (aka The Artificer) or the Magi who learned from him. Schizo-tech makes sense when all the fancy tech comes from such unreliable sources. The library of Zamedi has a lot of stuff that is clearly modern science mixed with weirdo occultism, or at least that's what it looks like.
Like... ancient Rome?
Also - they can set up laser fences and brew nukes but arm their automatons and sentient robots with shitty swords? Wtf
Ancient Rome did not include India, Babylon, Islamic Arabs or Persia, and "trade relations" do not lead to building up ziggurats with persian bas reliefs and egyptian imagery.
Yet we have Scythian daggers and Phrygian helmets, what's up with that
Initially, I thought this was a strong criticism, but now I'm wondering whether it might not be. Rome definitely had a "problem" with foreign religious influence: the Bacchantes, the whole Egyptian phase:Ancient Rome did not include India, Babylon, Islamic Arabs or Persia, and "trade relations" do not lead to building up ziggurats with persian bas reliefs and egyptian imagery.
There was that meteoric stone they brought back during Hannibal's invasions, and in the East, there was a strong cult of Mithras, etc. Obviously Rome brought obelisks and pyramids back from Egypt. And then there's Christianity. . . . That's just off the top of my head.The spread of Egyptian opinions in Rome was so rapid under Augustus that it was felt to be of political importance, and it alarmed that prudent Emperor. The Romans by no means equalled the Greeks in their indifference to all religions and their toleration of all. Augustus made a law that no Egyptian ceremony should be allowed within either the city or the suburbs of Rome. But his law was without much effect, as at the same time Virgil, the court poet, was teaching the Egyptian millennium, or the resurrection of the dead when the thousand years are ended, and borrowing visions of the infernal regions from the Egyptian funereal papyri. Tiberius repeated the same law; but so little did it check the inroad of Egyptian superstition, that when the secular games were celebrated in Rome under the Emperor Claudius, the fabulous Egyptian bird, the phoenix, was said to have arrived there. Nero openly patronised Apollonius of Tyrana, who, under the guidance of the Egyptian priests, and by the direct appointment of the Egyptian sacred tree, professed himself a teacher from heaven. Vespasian was so far pleased with the Egyptians that, when in Alexandria, he undertook, with their approval, to work miracles. His son, Domitian, wholly gave way to public opinion, and built in Rome a temple to Serapis, and another to Isis. Holy, water was then brought from the Nile, for the use of the votaries in the temple of Isis in the Campus Martius; and a college of priests was maintained there with a splendour worthy of the Roman capital. The wealthy Romans wore upon their fingers gems engraved with the head of Hor-pi-krot, or Horus the child, called by them Harpocrates.
The Museums of Europe contain many statues of the Egyptian gods made about this time by Roman artists, or perhaps by Greek artists in Rome, such as Jupiter-Serapis, Diana-Triformis, and Harpocrates. The Emperor Hadrian made his favourite Antinous into an Egyptian god; and Commodus had his head shaved as a priest of Isis, that he might more properly carry an Anubis-staff in the sacred processions in honour of the goddess. These circumstances are surely evidence enough of the readiness with which Rome under the Emperors shaped its Paganism after the Egyptian model, and prepare us to see without surprise that it looked to the same source for its views of Christianity. They prepare us for the remark of Origen, that all the neighbouring nations borrowed their religious rites and ceremonies from Egypt.
What I want to know, is did he finish the game at least seven times?
While I haven’t gone through the game the proverbial seven times, I think it’s certainly possible (if extreme), and the four playthroughs I did never really got boring.
In my defense I did, but guess I overlooked that part.Did you even read the review?
While I haven’t gone through the game the proverbial seven times, I think it’s certainly possible (if extreme), and the four playthroughs I did never really got boring.
In my current thief game I just looked at it and said "nah, gonna get some more SP and come back here. I like living". Imagine my surprise when after some quests, I look at my journal and it says the monastery was pillaged. Wait, what?! When? Who told me that? How do I even know? Then I go there and I see it pillaged. How?
I think that was a satire on usual RPG routine of "stuck somewhere? better level up a bit and return later!" Guess what? You can't cause you can miss the oppotunity to do it again. I kinda liked it. I like how this game takes advantage of your (bad) RPG habits and makes you suffer for it.
Same with the delivery quest in slums, you know what I'm talking about. You expect it to be the same FedEx quest like the 1000s you already did in other RPGs. Nope, it actually is not.
Delivery quest in the Slums?
Talk to the young man near the entrance to the slums district. He may have a package for you to deliver.
The whole passage of time thing is really inconsistent though.I think that was a satire on usual RPG routine of "stuck somewhere? better level up a bit and return later!" Guess what? You can't cause you can miss the oppotunity to do it again. I kinda liked it. I like how this game takes advantage of your (bad) RPG habits and makes you suffer for it.
I tend to agree, but don't see a way around it.The whole passage of time thing is really inconsistent though.
I like how this game takes advantage of your (bad) RPG habits and makes you suffer for it.
VD L1beral and arbitrary sometimes choice of skills used in quests. Game is still 10/10 Goty! for starved RPers though no doubt but it could be always better.