It's really weird that people here judge a game by its production time and its budget or what doesn't included in it.
Why?!
A game should be judged from a gaming point of view, And not by a function of quality per time/money spend.
When i play a game, I don't care about how much time it was on pre-production, how much money the company spend on special-effects and so on...
I think the review was mostly based on the writer personal emotions towards InXile.
Which we all know about them...
And as someone who's playing TTON alongside with PS:T, I can definitely see the semilarity between the two.
I've played PS:T a few times before.
And even though PS:T is one of my favorite games, it's still a game.
And therefore it's not perfect.
What I'm trying to say is that PS:T nostalgic value is much higher than the game itself.
It's an amazing game, but it's still have bugs, dull moments, shit journal, shit combat and lots of minor fucks.
And I think people here want to hate TTON not because it's shit.
But, because it was made by InXile.
Because it took long time to make.
Because it cost lots of money (according to some codexers)
And Because all those broken promises.
I said it before, TTON is an amazing experience and a pretty rare one.
I really like the game so far, and it's really similar to PS:T.
And if you don't agree, install PS:T and play alongside with TTON and you'll see the resemblance (quests format, background music, weird-mysterious settings, personal story, shitty combat
etc...).