l3loodAngel
Proud INTJ
- Joined
- Nov 19, 2010
- Messages
- 1,452
More imaginative dungeons and encounters, a bigger and more varied bestiary, a better and more clearly-differentiated magic and ability system, and overall balance tilted to favour attack over defence would help bring its combat up to DA:O standards at least, if ditching the cooldowns altogether is not on the cards.
Wow, amazing.
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