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The first S.T.A.L.K.E.R. trilogy was incredibly overrated. Probably, the second part will be even worse though.
CoD has very popular multiplayer, and Battlefields are and always were multiplayer games. Halo is console bullshit from its inception. Wrong examples.So all call of dutys', battlefields' , halos' are single player exclusive games.
Last PlayStation that I had was PlayStation 1. Also, gotta break the shocking news to you, you are retarded. "Battlefield is a singleplayer game", kek.Play your stalker 2 on your playstation 5 then.
Actually your existence is a wrong example.
Well, CoP did have better C&C than most "RPGs" of that era including Fallout 3.Who the fuck thinks STALKER is an RPG? OLOL
Well, CoP did have better C&C than most "RPGs" of that era including Fallout 3.Who the fuck thinks STALKER is an RPG? OLOL
The first S.T.A.L.K.E.R. trilogy was incredibly overrated. Probably, the second part will be even worse though.
The first S.T.A.L.K.E.R. trilogy was incredibly overrated. Probably, the second part will be even worse though.
Modded, the visuals were excellent for their time and the atmosphere was second to none.
There are modern open world games that put the stalker series to shame in terms of interactivity. I haven't played any of these mods and I'm not judging a sequel based on them.Why are you guys acting like STALKER wasn't open world? Did Chernobyl stop being open world because it had 3 loading screens between 3 zones?
1. It wasn't an amusement park which "open-world" games inevitably are.
2. Things didn't actually happen the same if you weren't there. This is more significant with A-Life-heavy mods.
From what I played of CoP, I could definitely go where I want hence open world.Why are you guys acting like STALKER wasn't open world? Did Chernobyl stop being open world because it had 3 loading screens between 3 zones? Did the Witcher 3?
yes thats an accurate comparison for sure. SoC has ~16 maps, many of them having both literal physical barriers and magical death barriers to prevent you from just going anywhere you want, and the witcher 3, has just 3 maps where you can traverse upwards of 90% of the gameworld with next to no barriers, definitely the same thing.
SoC isnt open world. Neither is COP. This most accurately called a hub based design, and shares far more in common with something like Deus Ex than it does an actual open world game like GTA, twitcher or skyrim.
Fallout 3How many games differentiate between different parts of the torso and back for damage?
There are modern open world games that put the stalker series to shame in terms of interactivity.
The Stalker games are weird no matter how much I read about them or hear about the crazy features they have. Whenever I actually play them, I get bored and lose interest after a few hours.![]()
The Stalker games are weird no matter how much I read about them or hear about the crazy features they have. Whenever I actually play them, I get bored and lose interest after a few hours.![]()
Have you ever played any of the Metro trilogy?
Both games were created by people who were at one time or another working on STALKER.
Metro to me is a lot more boring than STALKER, it's nothing more than a linear, on the rails, scripted shooter with QTE's.
The fact that STALKER features an open world, inventory, and quest system makes it a superior gaming experience.
Of course, because I'm Ukrainian myself, I'm biased to any/all games featuring Chernobyl/Pripyat as a setting.![]()
The first S.T.A.L.K.E.R. trilogy was incredibly overrated. Probably, the second part will be even worse though.
Modded, the visuals were excellent for their time and the atmosphere was second to none.
It also still has one of the most realistic ballistics (when properly applied, base games often fucked the values up) and armour systems I've ever seen in a game. The damage models on different pieces of armour are insanely detailed.
How many games differentiate between different parts of the torso and back for damage?
It wishes.I agree with those who say that S.T.A.L.K.E.R. has a special atmosphere of the nuked Soviet bumblefuck. I don't like it myself, because I've been fed up with it over the years spent in post-Soviet countries. But I can understand people who like it, especially if it's a novelty for them.
For me, gameplay is still the king. And the S.T.A.L.K.E.R. gameplay is unbearably boring and monotonous. Of course, it's better than that of Fallout 3/NV/4. But this isn't so much of an achievement.
Yeah, I couldn't get into STALKER. They need to do something to not make it so fucking boring. I got pretty far, I think. Stopped after you get to that zone with all that radiation. I think it's the second or third town. The one where you can fight people in a cage or something... Anyways, it's a boring game. The world just feels so lifeless and boring.
I heard the Complete mod makes the game too easy.
I think there's another mod that improves the visuals but doesn't fuck with anything else, but I can't remember the name of it.
I heard the Complete mod makes the game too easy.
I think there's another mod that improves the visuals but doesn't fuck with anything else, but I can't remember the name of it.
ZRP (Zone Restoration Project) with texture mods like absolute nature is far superior to Complete.
ZRP fixes bugs/issues only and doesn't randomly decrease the damage of all the guns and player damage taken.
There are also a bunch of optional addons for ZRP that can be added according to taste.
I heard the Complete mod makes the game too easy.
I think there's another mod that improves the visuals but doesn't fuck with anything else, but I can't remember the name of it.
ZRP (Zone Restoration Project) with texture mods like absolute nature is far superior to Complete.
ZRP fixes bugs/issues only and doesn't randomly decrease the damage of all the guns and player damage taken.
There are also a bunch of optional addons for ZRP that can be added according to taste.
The mod I was thinking of is called Starter Pack. I guess it includes some texture mods + ZRP.