ISC. The finally managed to get docking tech working for both ship to ship and ship to station and it is to be released in 3.13. It will be featured for 3 ships for now as they will have to update a bit rest of ship to support it. 890 and Hammerhead for ship to station docking and Constelation for ship to ship docking.
TLDR:
- ship to ship and ship to docking is locked for 3.13
- designs for ground vehicle and ship based caves exploration
- designs for settlements
- Pyro system folliage and harvestables
new reputation screen in the works:
Multi-crew sounds fucking awful, imagine sitting in a god damn cannon waiting for something to fly by just to shoot at it... What if I'm the only member of the crew online, wtf am I supposed to do? Wash the windows, wank in a corner and hope some cunt doesn't show up and shoot me down? Meh.
Change ship to something that doesn't require crew also you don't need to wait in turret whole day, you go there when it is needed. Also you will be able to hire AI npcs as your crew. So even if you are alone you will be able to still fly those bigger ships.
Moreover multicrew ships allow for actual jobs to exist. Meaning that if you are starting you can just get hired by someone as crewmate for money. Which i did few times as i didn't really knew how to earn good money at start.
So there has to be a REALLY compelling reason why a ship NEEDS to have multiple players running it, which means ship systems need to be of sufficient complexity that one player CAN'T realistically operate them all in combat.
Here is mining ship difference:
currently:
- it takes much longer for small mining ship to break bigger rocks, which means either skipping those or buying mining heads which are pretty expensive. Bigger ship = bigger mining laser = less need for mining heads.
- fuel costs. Mining on one ship like Argo with 3 mining beams instead of 3xsingle mining ships is more fuel efficient
- better to defend 1 ship in one place that 3 ships all in different locations, you can hire just one dude in fighting ship to have decent cover
- Argo has way better storage than 3 ships combined so no need for frequent runs which both comes at price of fuel and safety
- It is definitely harder to take down one big ship than 3 small ships with small fighters as they usually have trouble going through big shields. So your enemies will be bigger ships which will be rarer than standard pirates.
- It is much harder to board big ship with multiple people in it than one small ship with 1 pilot in it which doesn't even have combat gear or weapons to defend himself. So if you have one man mining ship it can easily be disabled and stolen from you. Though at this time EMP weapons do need 2-3 people to shoot at target to keep it powered down and you can' actually lose ship
future:
- the most profitable runs will be to mine at borders of civilization not everthing in one system like now at best 2 minutes away from you, which means that supplies management will be a thing. So one bigger ship will be far more efficient than 3 small ships. For both fuel and safety but also maintance, supplies, mining hardware storage (mining heads), defense and so on. Your small mining ship has limited space for cargo boxes with food or repair hardware in case of fuckup or skirmish.
- Scanning. Right now it is pretty dumb but soon they will expand it a lot (i think it is comming in 3.14) which mean that you won't be able to just set 360 ping and just know where everything is. So for mining ship person dedicated to scanning minerals will be much more efficient than one person to mine and then spend next 15 minutes to find good rock to mine.
- Components - Components are in the game in not physicalized form but they will be moving toward physicalized components pretty soon. They will be adding wear and tear too. MEaning that if you fly run down ship you can end up stranded somewhere and you need to repair your ship. So in with small mining ship you have limited space for components while big one can have multiple spares with easy access to those components inside of ship rather than on exterior.