$550 million todayThe scam is going for over a decade now and nothing is stopping it
https://robertsspaceindustries.com/funding-goals
$550 million todayThe scam is going for over a decade now and nothing is stopping it
3.18 is the patch with the vulkan shit that's supposedly going to improve performance by a fuck ton, the one that was hopefully coming out last year according to Anally Drilled Lardass, right?
This game was being made in mind with hardware that would be available 20 years in the future. Imagine playing SC on a Quad-core and a GTX 560.With a sprinkle of “...and under the right weather conditions I can get 60FPS!”.
It's not the biggest brag. It's just my favorite one (me in back)Lol, over a decade and half a billion and the biggest brag about it is:
“But look how much money we keep dumping on it!”
More like minor dips into the 60s in landing zones (the most intensive part of the game) at 4K on 3.17 featuring the previous renderer. Most of the time I play I'm well over 100-120FPS at 3840x2160 max settings, volumetric clouds and all. Not sure what memory at what speeds this benchmark is running or if it's even installed on a NVMe drive but it seems comparable to the experience I have with the same CPU/GPU. Feels good man.With a sprinkle of “...and under the right weather conditions I can get 60FPS!”.
That's cool and all, as long as we all understand one thing: In the front or in the back, you're still bragging about how gay you are.(me in back)
It's not the biggest brag. It's just my favorite one (me in back)
More like minor dips into the 60s in landing zones (the most intensive part of the game) at 4K on 3.17 featuring the previous renderer. Most of the time I play I'm well over 100-120FPS at 3840x2160 max settings, volumetric clouds and all. Not sure what memory at what speeds this benchmark is running or if it's even installed on a NVMe drive but it seems comparable to the experience I have with the same CPU/GPU. Feels good man.
Not saying performance is acceptable overall. You shouldn't need 3D v-cache and a $1600 graphics card to play the game at this level but I'd imagine after accounting for the Vulkan renderer and some optimization passes, this is what you should be able to expect on any Zen 2 system with RDNA/RTX graphics cards. 24-32GB system memory is probably always going to be the floor though and with memory being as cheap as it is I don't see why anyone would stay at 16.
That's because it is entirely playable and there's a lot to do
That's because it is entirely playable and there's a lot to do. When you have a good enough PC to run it that is. Used to be you had to have luck joining a good server before it shat itself. Still happens once in a while but majority of the time first server I join is good for the 4-5 hours I play at a time.
This game was being made in mind with hardware that would be available 20 years in the future. Imagine playing SC on a Quad-core and a GTX 560.
Truly a visionary project, we have to at least give them that.
10% of the Kickstarter? Absolutely delusional. What people don't realize is that the game was crowdfunding about six months prior to the Kickstarter. By the Kickstarter's end, it had raised $6.2 million. Here is the $6 million stretch goal.People proud of themselves for throwing half a billion dollars to a dude that gave them 10% of a bridge after a decade
The single system we have in the game now is a thousand times more detailed than the Kickstarted version of the game's 100 systems combined. That's not a cope. That's a fucking fact. We have planets now. We have atmospheric flight, landing zones, cave systems, outposts and rivers within them. Originally the planets were just gonna be skyboxes.Star Citizen will launch with 100 star systems.
Replace that tank with carbon monoxide and that's exactly how I imagine the dipshits such as yourself who spent the better part of their adolescence/adult lives insisting upon themselves that Star Citizen would be bad and that it would fail.That's because it is entirely playable and there's a lot to do. When you have a good enough PC to run it that is. Used to be you had to have luck joining a good server before it shat itself. Still happens once in a while but majority of the time first server I join is good for the 4-5 hours I play at a time.
The very foundations? That sounds serious. Unfortunately for you, it isn't true and the game(s) in every regard have been greatly expanded. Squadron 42 was merely a prologue to the MMO with some singleplayer/cooperative missions to introduce the setting to players. It has since been expanded into a standalone retail product. A playable version of the greatly expanded MMO has been playable for seven years and for the previous five years, it's practically been operating as a live service receiving quarterly content and feature releases delivering well beyond what was promised when I backed it.The very foundations of the project are still missing. The FIRST chapter of the single player campaign nowhere to be seen. A big chunk of the “content” that keeps getting added is just “concept” shit, that idiots like A Dumb Looser here take pride on spending thousands of dollars on, just to show “dem haters” how successful the damn thing is.
Replace that tank with carbon monoxide and that's exactly how I imagine the dipshits such as yourself who spent the better part of their adolescence/adult lives insisting upon themselves that Star Citizen would be bad and that it would fail.
Two more weeks though right? Whatever you say schizos
No you fucking crayon gobbler, the bridge is a George C. Parker related joke and the 10% it's just a random shit number just to point out that they are not even half done considering the shit they promised.10% of the Kickstarter? Absolutely delusional. What people don't realize is that the game was crowdfunding about six months prior to the Kickstarter. By the Kickstarter's end, it had raised $6.2 million. Here is the $6 million stretch goal.
The single system we have in the game now is a thousand times more detailed than the Kickstarted version of the game's 100 systems combined. That's not a cope. That's a fucking fact. We have planets now. We have atmospheric flight, landing zones, cave systems, outposts and rivers within them. Originally the planets were just gonna be skyboxes.
What are the chances that you're right and everyone else is wrong on a crowdfunded game ten years later that's holding multiple free play events a year and continues to break funding records? And you are wrong.
For such a supposedly prestigious forum, there sure are a lot of plebs getting filtered by muh immersion.
Guys, please stop poking fun at the video game, you are triggering the poor thing again.Replace that tank with carbon monoxide and that's exactly how I imagine the dipshits such as yourself who spent the better part of their adolescence/adult lives insisting upon themselves that Star Citizen would be bad and that it would fail.
Oh shit, server meshing was already released and no one warned me? Because I'm pretty sure that the entire "MMO" part of the fucking thing was riding on it.The very foundations? That sounds serious. Unfortunately for you, it isn't true
We know buddy, we know...Squadron 42 was merely a prologue to the MMO with some singleplayer/cooperative missions to introduce the setting to players. It has since been expanded into a standalone retail product.
...expanded... massive multiplayer online... that struggles to host 100 players.A playable version of the greatly expanded MMO
it's practically been operating as a live service
Also I'm the furthest thing from a whale.
To make sure I didn't back it on kickstarter.Why'd they make it an MMO, anyway? Shit fucking sucks. Main reason I haven't played Elite Dangerous. Singleplayer is king.
Why'd they make it an MMO, anyway? Shit fucking sucks. Main reason I haven't played Elite Dangerous. Singleplayer is king.
.... wut? If I remember well Elite Dangárus is a 32 max player multiplayer game and has an option to play in a private instance, just by yourself/with friends.Why'd they make it an MMO, anyway? Shit fucking sucks. Main reason I haven't played Elite Dangerous.
To make sure I didn't back it on kickstarter.
Imagine if the game is finished (okay, okay, hold your laughter for a minute boyos)
And it will be, obviously, "game as a service", being useless without the server.
So people, old now, but happy to finally play the fucking game.
And then servers die
Oopsie!
The question is, if it's really a "game as a service", and you'll be depending on their servers and server meshing bullshit, why is this sort of dumb shit a thing:And it will be, obviously, "game as a service", being useless without the server.