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Azazel

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Joined
Dec 4, 2012
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481
There is no explanation I will accept, short of magic, for why high power thrusters are located on spindly little armatures barely two feet thick. Not even Star Wars was stupid enough to ignore physics to this extent, it's like the person who designed this never even went to fucking highschool.

I'm not even going to start about the cockpit. Jesus Christ.


:0/5:
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
And why do the engines have air intakes? SOmeone should tell Chris-chan that there's no air in space.
 

Blaine

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And why do the engines have air intakes? SOmeone should tell Chris-chan that there's no air in space.

Look at this absolute buffon of a fucking moron—one of the pictures is of the ship landed on a planet, and he still can't figure out why the thrusters have air intakes.

Speaking of air intake, how do you even remember to breathe?
 

Azazel

Arbiter
Joined
Dec 4, 2012
Messages
481
Dumbfuck
Again, magic. How would a high-thrust engine for use in space operate properly in atmospheric conditions. If it's something novel like an Ion engine, why does it need air intakes.

Seriously, you can't defend this shit, it's designed as form with a complete and utter rejection of function.
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
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Messages
15,011
Again, magic. How would a high-thrust engine for use in space operate properly in atmospheric conditions. If it's something novel like an Ion engine, why does it need air intakes.

Seriously, you can't defend this shit, it's designed as form with a complete and utter rejection of function.
Unless there are two separate drives(dual-drive system), one intended for you in space and the other in atmosphere. Dumbfuck.
 

Blaine

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Seriously, you can't defend this shit

I can, because it's a computer game about starfighters, not a commercial NASA orbiter simulator. Nitpicking these sorts of details is absolutely moronic in this context, and you should be ashamed of yourself. Aside from the fact that you almost certainly don't actually know enough about engineering or physics to properly judge the design of imaginary space ships, it's not unreasonable for a science fiction game to feature unexplained superalloys or advanced thruster technology, even if they needed a 100% scientifically plausible basis for the ship designs to begin with—which they don't.

This nonsense isn't one step away from armchair dweebs arguing about the particulars of how medieval battles were fought, how effective chainmail would be versus a pike, whether katanas are better than cutlasses, et cetera—it's the same damned thing.

Frankly, the ship isn't quite what I expected, either. It looks like it's made of a particular kind of mottled plastic used in certain electronics and consumer items, and I'm not sure the bulbous gyro-cockpit, dragonfly profile, or engines lit up like the control panel of a boombox are to my taste.

Who gives a fuck? This shit is absolutely unreal.
 

Hellraiser

Arcane
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Apr 22, 2007
Messages
11,815
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Danzig, Potato-Hitman Commonwealth
Ship looks retarded but aliens cannot into design pragmatism is an established space opera cliche just like space WW2 dogfighting.

Again, magic. How would a high-thrust engine for use in space operate properly in atmospheric conditions. If it's something novel like an Ion engine, why does it need air intakes.

Actually all high thrust engines we know of operate properly in the atmosphere, that's how we get shit into space in the first place. It's the low thrust engines that are useless (too low TWR to fight gravity and atmospheric drag) or don't work at all in atmo. If you said high vacuum ISP I might have agreed, but that's something completely different.

If you already have a high thrust engine with silly unrealistic ISP and thus delta-v, as anything you would mount on an spacecraft that zooms between planets like it's a road trip by car to the nearest big city and back should, there is no reason why you wouldn't use it in the atmosphere as well. Unless it spews radioactive isotopes around and makes the hippies get uppity (though that one most certainly didn't work in vacuum AFAIK), well that or it's something like antimatter pulse drives that do need vacuum to work. If you have an efficient high power output power source (the requirement for high thrust), you can probably adapt it for an atmospheric flight mode for use with an atomic powered jet engine. That had some problems but SCIENCE would no doubt conquer them by the time of jump gates and it would explain air intakes.

Or maybe perhaps it uses propellers hidden inside the frame and powered by the ship's reactor for use in the atmosphere.

:troll:

electric rotors for VTOL atmospheric landing wouldn't be a bad idea if you could make the spacecraft itself and reactor light enough
 
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Bradylama

Arcane
Joined
Jul 24, 2006
Messages
23,647
Location
Oklahomo
Seems to me that the biggest problem with the Scout is its combat profile. The way the hardpoints are mounted behind the cockpit forces the thing to fly at you vertically along its spine. It/s therefore presenting the biggest target profile possible.
 

AstroZombie

Arcane
Joined
Apr 23, 2013
Messages
1,041
Location
bananolândia
Divinity: Original Sin
Behold the Xi'an Scout:
*picks*

igfD3yYi42ZcG.gif
 

Azazel

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Messages
481
With how they like to fritter their money away over at RSI, this really wouldn't surprise me.
 

Blaine

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Roberts Space Industries is a fictional in-universe aerospace corporation and ship manufacturer. The actual development company is called Cloud Imperium Games.

They do engage in their fair share of frittering, what with all these dumb reality shows, contests, sizzle trailers, and so on and so forth.

y u mad tho?
 

Blaine

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potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
Whatever you think of the engineering concerns, I think we can all agree that that space ship looks like incredibly generic futuristic art.

In fact if you google "futuristic art", this is the seventh image:

towers-futuristic-concept-art-1.jpg


So I guess enjoy playing a game that looks like someone's deviantart gallery
 

Disgruntled

Savant
Joined
Sep 17, 2012
Messages
400
These designers cant win with some people. Whatever's revealed is accused of looking too much like an aeroplane, too unoriginal or too strange.
I like it personally, might buy one with in-game cash.

A year ago seeing it would have made me consider a real money purchase, but the benefits of this are looking ever more insignificant.
Seems like they will keep reintroducing limited ships to the shop right up to release. LTI is the only leftover perk, and that is down to market speculation rather than real game benefits.
I suppose its good for the funding and any latecomers. Ill have to pretend I bought ships early purely on generosity .:M
 

Lunac

Arcane
Joined
Apr 11, 2011
Messages
1,373
Location
Looking at the geoscape...
So, crappier and more bang-bang-pew-pew popamole EVE Online, aka EVE Online for those with shit attention spans and bro crowd in general? Got it!

What was wrong with making it Freelancerlike wander-about single-player-only on a galactic scale type of game? Oh, right, bro CoD popamole and MMOdrone crowds would not go for it, also micro-transactions bitch! Money to be made, again, again, and again.

...
..
.
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
10,052
What was wrong with making it Freelancerlike wander-about single-player-only on a galactic scale type of game?

I just hope we can get the same great dialogue in Star Citizen.

- Hey, stranger. New here?

- Uh, huh. Got anything for me?

- Oh. Well, I work… for Roberts Space Industries. We don’t actually run this place, but we have an understanding with the people who do. Card?

- Check.

- Well, if you must know, I have heard a rumor...
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,609
While waiting for the arena to install i am am looking at those new ships . That 150$ scout ship for exemple has only 4 month insurance. If you dont renew the insurance and die , the 150$ just go poof ? Old backers do get LTI on it or not ?
 
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