but it's 90%, it can't fail ten times in a row :ehue:
people and math
However in newer games some developers have adopted an easier system system where 90% chance to hit means that within 10 shots 9 of them will always hit and then one will miss and it will keep repeating this cycle.
This is false.Powergaming always takes the fun off rpgs.
This is false.Powergaming always takes the fun off rpgs.
Nope, powergaming is getting there.Powergaming is Press X To Win by other name
People should use this
"RANDOM.ORG offers true random numbers to anyone on the Internet. The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs."
Tr\/e randomness!
I've always been kind of underwhelmed by her analysis -- it was certainly more nuts-and-bolts and informed than many mainstream reviewers, but if you compare it to the similar review style on the Codex, her work seems really lacking. She seemed incapable of thinking of how others would play the game, and things that to me seem quite small (or simply incorrect) would be of intense importance to her. For example, her comments about the RNG in BG -- the combination of self-aggrandizement and certitude about something that is almost certainly incorrect is pretty lame: "The RNG is cheating!!!!" is one thing to exclaim in the privacy of your own home when you a point-blank burst in X-Com or Fallout, but it's kind of dodgy in a formal review.
My exposure to her was mostly through the CRPG Addict, where her reviews almost always seem to miss the forest for the trees -- her bottom line is often right, but for the wrong reasons. I think she also commented once on an article I wrote for The Escapist, and it seemed to me she hadn't actually read the article but had very firm opinions about what was wrong in it. So maybe I'm biased.
Gaming journalism used to be eclectic. You can see how somebody like Scorpia would become alienated as it got taken over by the familiar specialized caste of urban liberals and money men.
I remember Amiga gaming journalism as being shockingly shallow and biased in the early 90s... Cannon Fodder on the Amiga was massively overrated, too: the Amiga hosted far superior titles than that!
I think current gen journalism is superior to those days, overall, because it isn't limited to a few monthly magazines.
Mmm... maybe I will start covering Amiga games. I know more about them than I do RPGs.
Nah, it's true.This is false.Powergaming always takes the fun off rpgs.
Your blog is quite good, and you are definitely making a welcome and very positive contribution to the community with it. Your work would not have been out-of-place in the pages of CGW during its heyday.
Sounds like she was a fucking hero.
Here are some snippets from her article:
And here is the dissenting sidebar where the editorial staff publically stabbed her in the back: