My pixie rogue managed to spring this trap at least twenty times. And every single time he managed to resist the effect of this "minion's curse"
These resistances aren't for show i guess.
Choices and consequences i see.
My backpack was getting full so i decided to quickly run back to town for some unloading.
Not only there is a 500 gold fee to enter the fighter's guild but they also charge me extra 500 for the class promotion. Barbarian education is expensive.
For each of my guys the plan is as follows:
-Kabas just got his barbarian promotion quest. Going to promote him after i finish with the crypt. Barbarian gains an access to locks & traps skill but i am not going to invest in this as i wouldn't trust Kabas and his 2 intelligence with the party safety.
-Alura is training in the use of spears and shields, hope i am not screwing myself over by choosing this weapon. Going to make her a paladin and maybe a valkyrie later. Already found a +1 bra for her
Things are looking good
-Ulfo is a classic elephant priest who trains into a monk. Heard it's a very effective combination once you solve the low Agi/Dex issue. Hope i am not screwing myself over by focusing on both spirit and vine magic instead of focusing on one spell school.
-I will aim to turn Ronvik into a bard. Not many games allow me to choose pixie as a race and he is surprisingly not as fragile as my previous ratman dude thanks to the dodge trait
-Olagas is a pure sun magic specialist. Quick to start blasting at a moments notice, will become a warlock obviously. I will definitely not going to forget to buy him some shoes and pants once we return to town.
-I was thinking about promoting Basil into a ranger at first but i am really not sold on bows in this game. Making him a hybrid vine magic/fighter would have been effective probably but i will instead aim for the samurai promotion just for the fun of it