schru
Arcane
- Joined
- Feb 27, 2015
- Messages
- 1,141
I don't think anything was removed, but the remaster does differ in some ways and the music files are degraded.
I actually...like the Quake 1 remaster? I got it for free and running the OG game with dark places was a little bit laggy alt tabbing (I could probably fix that though). My movement feels faster than normal now in the OG and this one runs better, if I hear about stuff being removed I'll switch back.
It wasn't possible to recover the original lightmaps, so Night Dive generated new lighting for the entire game, resulting in a different look. On the whole, I think the lighting looks kind of dull compared to the original, but it adds coloured lights. Here are comparison screenshots from the DOS version, which also had a lower gamma than the official Windows port, and the software renderer had a nice texture distortion on the weapons:
the original 320x200 resolution:
higher resolutions are also feasible:
and C.R.T. shaders are an option:
As for the music, there is a wide-spread assertion on the Internet that the tracks had pre-emphasis applied to them, so that old CD players would play them with a de-emphasis filter. It seems that there was a release of Quake by one lesser distributor which included de-emphasis flags, but the initial and most other discs didn't.
Applying the de-emphasis filter to tracks which don't need it just makes them sound muffled. The recent remaster of the sound track by Nine Inch Nails, on the contrary, made them sound even more crisp. Here's a comparison of the Quake Theme (Night Dive also mixed up the track titles): https://mega.nz/file/eEMxzTTK#w9JU5ARIerhpdW3P7qSSFDqb90_mYqTHLQXIJTSyS0s