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Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,032
Location
Frostfell
7d2d - Sorcery mod
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7d2d - Sorcery mod + Darkness fall

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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,725
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Auger;Zenith is finally complete. I liked the final level of this one a lot more compared to Zeppelin Armada.
Getting kinda tired of the classic Doom gameplay, should probably start checking out these various gameplay mods like Brutal Doom.
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,725
A few more games i have played.
The Vast Silence + fullscreen_hud mod
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This is a recent Doom 2 WAD based on a Doom 64 version with it's more bleak mood. I like that levels so far don't throw a crowd of 100 monsters at me every other minute.
For a change of pace from now on i am playing with a pistol start. Should have started doing this way earlier honestly, makes finding secrets more meaningful.
GZDoom doesn't have an option for an automatic pistol start which sucks.

Considering that i am playing mostly Doom WADs and Sonic fangames lately i decided it's finally time to combine these two somewhat.
Sonic Robo Blast 2, a fangame that was created on a doom engine.
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Looks very pretty but i am experiencing a lot of trouble getting used to the controls. Funnily enough using a mouse/keyboard appears to be a preferable way to play compared to gamepad.
This game has a sizable community with all sorts of extra mods, characters and maps avaliable for download. Saw quite a few maps i am interested in trying out myself.
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,112
Location
Swedex
LA Noire

The good ol' days
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This escalated quickly
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The classic comeback line
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Oh vey!
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I sure did, boss!
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Son of a bitch!
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Found a looker. Nice dress.
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Got some nice wheelz
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,725
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The Vast Silence, aka Doomer Boards Project 64 is complete.
I thought it was pretty nice overall and i kinda dig Doom 64 sprites for a change of pace, a bit too many revenants for my taste however and i hated the map 10 a lot(it's a pure slaughter map).
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^map 10 in question
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Now for somewhing completely different yet not quite. Space Cats Saga 2.0 with Nash's Gore Mod: Vengeance Edition.
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A total conversion mod in which you get four alien catgirls to choose from.
Lotsa new weapons and stuff. Everything feels overpowered but also kinda fun.
Only two levels in.
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Also tried Mortal Glory 2.
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I liked demo a fair bit. Now that i am playing the full version i begun noticing some cracks however.
Don't like those type of roguelikes that constantly presents you with choices between "crap" vs "slightly less crap" but maybe it's just me getting unlucky now.
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Also, can't show it properly here but the maps you're supposed to go through are way too big. It appears that each single run will be a bit too long for my taste.
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,725
Gibtropolis. A very recently released map for Quake - Arcane Dimensions. Using Ironwail sourceport.
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Focused very heavily on exploration and destructible environment.
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Nutmeg

Arcane
Vatnik Wumao
Joined
Jun 12, 2013
Messages
23,647
Location
Mahou Kingdom
Just goes to show that 3D didn't really need to advance that much from 1997 aside from more grunt to enable higher resolutions (including texture resolutions) and higher anti-aliasing and filtering modes. I like the clean look without all the advanced materials and especially without the screen space effects (those all suck and can go straight to hell IMO).
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,725
Oozing Blasphemy, another map for Arcane Dimensions. Heard that it's pretty good.
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Not as visually impressive as some of the others as this level is mostly acidic sewers but the overall level design was pretty nice. Pleasantly surprised me a few times.
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:philosoraptor:
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I don'y know what i expected.

Cimmerian Night
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A very vanilla flavoured 3-maps long episode. Recall Ashes shilling this episode in a Quake thread.
It's indeed pretty good. Very nice flow. Nothing to write home about in terms of visuals but the OST is surprisngly a banger.

Space Cats Saga 2.0.
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While the 4 characaters are fun to play as the levels that come packaged with them are tedious.
Guess even with fun overpowered weapons the majority of slaughter maps are just not fun to play for me. Should probably use this total conversion mod in some other better WAD.
Also, i am not sure if the dev suggestion to turn on dynamic lights, bloom and fog really does improve the visuals. There is a lot of visual clatter in these levels.
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Joined
Mar 30, 2012
Messages
7,212
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Damn, you saved Catwoman. Did you do all the 300+ riddles?

You don't have to. Rescuing her is a separate task, and after that you can solve all the riddles if you want to have 100 % achievement I guess. I've never had the patience in previous parts to finish them, and I doubt it will be different here. There are 243 riddles overall - feels too autistic for me. A 100 would be more than enough.

Although I completed all other missions plus Arkham stories DLC (Batgirl has the best one, the rest felt too short). Arkham Knight is the most polished part of the series. After the initial release, which was horrible on PC, I haven't stumbled upon anything that would cause a crash or made me reload a checkpoint. Even my graphic card on maximum settings worked less than in Arkham City.
 
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