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We begin the game shipwrecked on a beach. A spanish ship may be seen on the horizon. Our ship is in shambles, so let's not dwell too much on this and explore the island.
We see a seemingly feminine figure shooting an arrow at a wooden totem, then walking away before we can get close.
At least she seems friendly.
Unlike this fella here. He's running towards me and making a scary breathing sound, so he gets an arrow to the throat.
A buddy of his. Sometimes arrows bounce off their armor, so it's better to do as the girl said and sneak up on them.
And another one (already dead), with what seems to be a fort on the background.
I better do what he says or I'll never become the Avatar.
There are others like this one, all making horrified expressions. I'm sure it's nothing to get worried about.
I hope the soldeirs had protection against such hazards
Anyway, I found a half-buried bell on the ground near that ash figure. Let's attach it to the post.
Ringing the bell seems to make...something happen. Well, other than the world turning grey, that is.
Exploring the village again, I meet this chap. He seems friendly, but according to him
I'm the one who looks like a creepy ghost. I'd be concerned about that, but my HP meter says I'm a hundred points away from that.
Metal Gear?
The results of my investigations of the fort.
Dead people. For real this time, not undead. According to the epitaphs, they died of conflicts with spaniards or sickness. They aren't very interesting.
...except for this one. Let's ring that bell and come back.
Bingo.
He says his grave was profaned by a demon, who grabbed his skull and ran off. Since old muskets and a wooden shortbow are perfect weapons to use against demons, we agree to get it back for him so he can finally rest.
Two spaniards at once...that might be more than I can chew, so I avoid them. They can have either a musket or a bow (which they sometimes drop), and a melee attack which is apparently very strong. Even though I can recover most of my arrows, I better pay attention to my ammo.
Another totem. We should go back and ring the bell again.
Since we're back in the fort, let's buy a pistol. Turns out our character is VERY honorable, and we can't actually steal any of the items, even though the merchant is probably a ghost as well.
My inventory.
While walking back to the totem, I found a ghost who wanted to know the way back to the fort. We guide him there, but he doesn't know much. According to him, the girl in red "used to haunt the woods". Does that mean they saw her as a ghost, even while they were still alive? Why do I see her as a living person then, if they see me as a ghost? Mystary.
Let's go back to the totem, this time in the dark world...here it is. It takes a while to find it because despite the compass, you can't see more than a few meters ahead. I have to stay on the road and pay attention to landmarks, like a big rock. If you're wondering, there's a map but it doesn't show where you currently are, only the entire area.
Anyway, let's touch it.
Skellingtons! Those guys show up on the dark world, but I only killed two of them until now, and on separate encounters. No matter. As the hero of this story, I shall vanquish those monst-
Ah! Onii-chan, it hurts!