codexian reject
Cipher
- Joined
- Dec 31, 2011
- Messages
- 912
Just wait for the wet top shirt effect after emerging from water, Anniversary Lara is pretty mesmerising
Replaying it, I wish they made a sequel. I'm loving the "oldschool" gameplay and bizzarre athmosphere.
I gave it a try, played it for about an hour of so. Gameplay seems popamole as fuk, but it has a very cool athmosphere, I don't fell like playing AAA stuff now but think I'll revisit this game one day.Exploration and good level design in modern AAA, seriously? I ignored Remember Me as another shitty popamoler but now I'm interested.
It's probably better to say "aesthetics of a cyberpunk world are fully realized", the levels are all highly linear, but like a lot of AAA games, the aspect of exploring city districts over a number of levels is sort of exploration, in a very tenuous way.
Don't go in expecting monocled shit, but as far as corridor games go, it has a good, creative setting and non-retarded dialogue.
Meanwhile...
What a pretty sight
some kind of Meta-Streumonic creature.
Replaying it, I wish they made a sequel. I'm loving the "oldschool" gameplay and bizzarre athmosphere.
Tomb Raider - Anniversary
So far I'm liking it much more than Legend (TR7). Looks much more too.
^ tips system.
^ a doggie conveniently stuck in doors
^ This thing codexian reject was talking about.
^ A teddy conveniently stuck on a ledge. Back in 1996 these guys were more intelligent...
She's still good if a bit mouldy. And she doesn't talk back. What's the problem here?RE6 Porn
"Believable looking"I really like my current character's looks. Nice, believable looking yet not overly sexy like those you see on the Nexus. She looks badass in (non-sexified) heavy armor. I feel she fits quite well in live action Game of Thrones/Lord of the Rings.
- Try to keep your distance from the big dinosaur, since not only can it bite Lara but also step on her and swat her with its tail.
- Try to keep the T. rex in sight by shifting the camera as you circle around it—using the left or right direction key and back key if necessary to keep moving away as you circle. Or, back away while weaving from side to side. If the T. rex gets too close, roll or jump out of the way. Then continue circling or weaving and shooting. Keep blasting away until the T. rex's rage meter maxes out and flashes red . The rage meter is the lower of the two bars in the upper right corner of the screen.
- When the T. rex becomes enraged, it stops moving momentarily and lets out a loud bellow. Then it charges. The action shifts to slow motion and the screen blurs slightly. Now you must use the adrenaline dodge you learned in the previous level.
- First, make sure you have weapons drawn and keep a target lock on the enemy.
- You'll also need plenty of room to maneuver, at least in the direction you plan to roll. If Lara hits a wall, tree or other obstacle before completing the move, it won't work.
- To do the actual dodge maneuver, stop shooting and begin moving to the left or right. Continue to hold the Left or Right direction key (or move the control stick in either direction) then press Crouch, as though you were doing a regular evasive roll. If your dodge is successful, Lara will then leap to one side, keeping her guns trained on the enemy. As she does, you'll see two separate targeting reticles converge on the T. rex's head. In order to see this, you may need to move the camera to point directly at the enemy. When the reticles turn red and overlap, immediately shoot.
- If you've done everything correctly, your headshot will connect (right in the monster's eye!) and a brief cut scene will play, in which the T. rex, dazed but not yet defeated by your bullet, finishes his charge, hitting the wall behind Lara and hopefully losing some of its health (indicated by the upper bar at the top right).
- How much damage is done each time depends on which wall the T. rex hits. If you can lure it into the spiky wooden barriers, they do the most damage: about third of the rex's health each time. So if you can lure the dinosaur into each of the three sets of spikes, that will defeat it. The hard stone walls of the temple do somewhat less damage, and the softer, greenery-covered areas, little or no damage.
- Notice the brownish worn patches in the grass just in front of each of the spiked barriers. These are good landmarks to check your positioning. If you lure the T. rex across the open area so that Lara is standing on one of these worn spots when the dinosaur becomes enraged, when it charges, it should hit the spikes.
- After the T. rex smashes into something, it takes a moment to gather its wits. So run away and then turn back to face it. Lure it back across the arena toward one of the damaging surfaces. Then repeat the process: shoot to max out the rex's rage meter, wait for the charge, do the adrenaline dodge (Left or Right + Crouch), wait for the two targeting reticles converge and then shoot. Each time the T. rex charges and bangs its head, it will lose a bit more health until finally the last successful dodge-and-shoot maneuver triggers a second interactive cut scene (described below).
IMPORTANT: If you do not complete the adrenaline dodge tutorial with the bear at the beginning of the City of Vilcabamba level it may result in a bug later on in the game, in which the maneuver does not work correctly during the T. rex and subsequent boss fights. See that walkthrough for more info.
Rant about T.Rex fight in Tomb Raider
The fight with the Wapanese chick in trailer caught by tornado was cool.
Your desktop is seriously trashed, bro