Zeriel
Arcane
- Joined
- Jun 17, 2012
- Messages
- 14,006
Exploration and good level design in modern AAA, seriously? I ignored Remember Me as another shitty popamoler but now I'm interested.
It's probably better to say "aesthetics of a cyberpunk world are fully realized", the levels are all highly linear, but like a lot of AAA games, the aspect of exploring city districts over a number of levels is sort of exploration, in a very tenuous way.
Don't go in expecting monocled shit, but as far as corridor games go, it has a good, creative setting and non-retarded dialogue.