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Screenshot thread

zwanzig_zwoelf

Guest
This is the Summoner too (though those screenshots are from PS2 version).

If you're planning to play the game, find the North American version (PC) and ping me - I will give you some instructions and fixes to save you some trouble.
The fixes will allow you to:
- Play in custom resolution (the game supports only 640x480, 800x600, 1024x768)
- Increase the draw distance a bit (I'm tweaking this fix as I type the message, have to make some changes to avoid crashes due to the shitty engine)

Also, the fix adds one big sidequest that was for some reason blocked in the final game.
 

Kitako

Arcane
Joined
Mar 3, 2011
Messages
2,036
Location
UK
Torchlight 2 with Synergies mod. Which adds more spawns, like a lot more.

lgVClpj.jpg


Combine that with summoning mobs that have the tag "splitting", so when you kill them they spawn 3 clones of itself (still summoning other minions):

FpZVwCS.jpg
 

Heresiarch

Prophet
Joined
Mar 8, 2008
Messages
1,451
The final siege on Moscow went difficult. Those ISU 122 and IS-2 were really not joking around with their huge cannons. In the end I ended communism with high speed.
U3akHP5.jpg


With that victory in hand, I lead the Wehrmacht on the ultimate conquest: USA herself.
FSJmpmc.jpg


I almost shat my pants when I saw this kind of almost scifi grade toys. To be honest, I've never took much research into German weaponries, but thanks to Panzer Corps and the knowledge it brought along, it really opened my eyes on how scary and crazy German war engineering was.
VlCS0KI.jpg


The invasion was a huge pain in the ass. The US navy with their battleships huge firing range combined with the radars and forts with their huge spotting range, along with their masses of Mustangs in the sky, made the landing procedure a really painful experience. After sacrificing one of my tactical bomber along with most of the Kriegsmarine ships, my main force finally landed and proceeded with an all out strike.
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During the midwest campaign there were many big tank fights including this one. Patton himself lead one of the battalions and proved to be a deadly opponent. Fortunately there was no anti-air guns around and all of the midwest USAF were annihilated by my hi-tech looking Gotha Go 229, so I bombed the US tank division with all my might and destroyed them by ganging up with a combination of infantry and tanks. Those M26 and M36 Jacksons were really scary, they blow up my Panther Gs like kitties while even Tiger Is could barely make a dent in their armor.
3X2eQA1.jpg


Those bunch of tanks wanted to attack our troops from the flank when we attempt to capture the final target city, but fortunately my scouts discovered them first and we launched a preemptive strike, destroying them first before going for the city itself. PS: That was after loading a game, as these guys' plan was actually very successful as in my first try they destroyed my flank while I was laying siege on the final city.
JaZqdPn.jpg

M0Vy7KR.jpg


The US west coast was my final battle. I expected heavy resistance as they were backed by nothing but the Pacific ocean. And according to Sun Tzu, when an army fights with nowhere to retreat, they'll become extremely deadly.
aqxU5Gi.jpg


LA alone was a stressful grind. What isn't shown in the screenshot is how I spent like 4 turns trying to destroy 4 heavily entrenched troops, including an overpowered "Secret Service" unit with 15 strength, 10 entrenchment and could destroy Panther Gs in one hit. Fortunately my hugeass Schwerer Gustav railway cannon and other artillery support proved to be invaluable in reducing their numbers and weaken their resistance. Those counterattacking M26 and M36 still heavily damaged some of my best tank groups.
Svxnwmu.jpg


Fortunately, my two other divisions - one going for Seattle, and one defending our flank from Ranger troops attacking from Montana - were quite successful in their duties despite I had assigned only a moderate number of units for them. Therefore I didn't need to split units from my main division (the one fighting in LA) to help them, and I could allocate all my bombers to aid them in the final battle - The Battle of San Francisco.
MkeEGkW.jpg


The first few days it was plagued by horrible weather, rendering my units unable to spot that annoying Long Tom artillery, which keeps shooting at my guys both when we attack or when they counter attack. Fortunately, my Maus tanks and Tigers were hardcore enough to resist the barrages while blasting away at those entrenched AT guns. And finally, one day the sun shone, and the weather couldn't hide the US troops anymore. The Long Tom was annihilated under my heavy barrage of long range fire, and without artillery protection the other troops were quickly destroyed as well.
wUZHVE6.jpg


The final enemy infantry troop defending San Francisco had the huge advantage of having only one front to face. But unfortunately for him, I had 6 different artillery units stationed all within firing range, along with one strategic bomber on top of them. In the end, it was proven again that artillery is the King of Battle, and I forced them to surrender with my SS Tiger I unit.
oZB4M8o.jpg


With the USA under control, the German successfully prevented the birth of EA, Activision, Apple, and other corporations or cultures of the decline, and educated everyone in the world to play The Dark Eye RPGs and enjoy dirty German porn.
CUmLW7f.jpg


Some final thought: The USA campaign was absolutely brutal, there was little to no spare prestige to use, USA equipments were all highly lethal (Panther Gs were like papertanks, only Tiger II had a chance to stand toe-to-toe with M26 Pershings but you could afford at most a couple of Tiger IIs, mine there was only one), and there were lots of surprise counter attacks, not to mention the awful terrain (bottlenecks everywhere) and how deep the defenders are entrenched. I've lost like 5 core units even with constant S/L, and for the survivors I must resort to using green replenishment. In the end it really taught me how horrible it would be for any country trying to attack USA on its soil.

The game itself is perfect. I'm really looking forward to try its Grand Campaign DLCs.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,404
Location
spite

Is that the blocked sidequest you're talking about? I don't remember it from my PC playthrough.
The only solo part I remember was in
the prison tower in second act after suprising pseudoending, when everything looks like the happy end and suddenly - everything went bad.
Propably better twist than would you kindly retardet crap.

Still need to play the sequel on Dreamcast emulator...
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Some final thought: The USA campaign was absolutely brutal, there was little to no spare prestige to use, USA equipments were all highly lethal (Panther Gs were like papertanks, only Tiger II had a chance to stand toe-to-toe with M26 Pershings but you could afford at most a couple of Tiger IIs, mine there was only one), and there were lots of surprise counter attacks, not to mention the awful terrain (bottlenecks everywhere) and how deep the defenders are entrenched. I've lost like 5 core units even with constant S/L, and for the survivors I must resort to using green replenishment. In the end it really taught me how horrible it would be for any country trying to attack USA on its soil.

Rising Sun had a lenghty and brutal campaign in which you fought as the US while Japan mounted an invasion. Loved that one. You start out with militia troops, volunteers, green recruits and small cadres of inexperienced marines. All against a fastly superiour Jap force. Then when you hold on reinforcements start to arrive, the Japs get overextended and suffer from lenghty supply lines and you take the fight to them. Liberating concentration camps, smalltown America, gruelling city fighting, combat on every terrain there is and slowly pushing them back while the entire Industrial might of the US gets thrown together to kick them out. It ends with their navy in shambles and you taking out their last troops on US soil in a brutal last stand. Great campaign that shows why this could never have succeeded in reality and what sheer utter mess such an event would've been like. Atmospheric as fuck.
 

Blonsky

Prophet
Joined
Jun 17, 2013
Messages
381
Location
Scratch city
Advent Rising
This sounds promising
WWpWgsi.png

Dual wielding two weapons, diferent button for fireing left or right one and leveling weapon/skills system.
1SqugPV.png

Unfortunatly the planet is lost.
bwwWirC.png

And then "You're a wizard Harry Gideon."
2Jc2wfg.png
 

zwanzig_zwoelf

Guest

Is that the blocked sidequest you're talking about? I don't remember it from my PC playthrough.
The only solo part I remember was in
the prison tower in second act after suprising pseudoending, when everything looks like the happy end and suddenly - everything went bad.
Propably better twist than would you kindly retardet crap.

Still need to play the sequel on Dreamcast emulator...
Concerning the quest: http://www.neoseeker.com/forums/202/t93978-mirror-spyglass-fishing-pole-for/

Also, there is no sequel on the Dreamcast.:lol:
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,404
Location
spite
Aah, Summoner. Just go on main map, and find random encounters, leveling like ubermensch. After that, enjoy the story and quests

Not to mention quest to find some lute for bard. Reward (100.000 gold) to buy fuckton of potions.
Did I mention that you can drink mentioned potion when paused in inventory? So yeah, that's all about ny challenge in the game.

Also, there is no sequel on the Dreamcast
Fuck, where DC come from, duh... I mean - GameCube.
 

zwanzig_zwoelf

Guest
Aah, Summoner. Just go on main map, and find random encounters, leveling like ubermensch. After that, enjoy the story and quests

Not to mention quest to find some lute for bard. Reward (100.000 gold) to buy fuckton of potions.
Did I mention that you can drink mentioned potion when paused in inventory? So yeah, that's all about ny challenge in the game.

Also, there is no sequel on the Dreamcast
Fuck, where DC come from, duh... I mean - GameCube.
Need any GC/PS2 comparisons?
 

Spaceman Spiff

Educated
Joined
May 3, 2013
Messages
33
Wow thanks Heresiarch! I've never heard of this game before but as a Battle Isle/Panzer General fan I must say thanks for posting these screenshots and making me aware of it. This looks great.
 

abnaxus

Arcane
Patron
Joined
Dec 31, 2010
Messages
10,891
Location
Fiernes
Flece is best character, she kills everything with Trip + Backstab combo. Her solo level in the tower is ridiculous.

Combat is broken completely, Volition 'fixed' it by making majority of enemies immune to piercing in the latter part of the game.
 
Self-Ejected

Jack

█▓▒░
Patron
Joined
May 5, 2010
Messages
4,900
Location
Yondo
Insert Title Here
Jack hey that's my map. :D
Yeah, I noticed. It's the only 2014 map on Quaddicted. It's very neat.
:greatjob:

This doesn't look quite right, running it on QuakeSpasm btw:
a7GQ4fA.jpg


A couple more from my second playtrough, I remembered to take screens this time:
6LjfDdX.jpg

SDt4r0p.jpg

kqT1sXB.jpg

pgkYSWd.jpg

1LVZGdH.jpg

Z396Jw5.jpg


I didn't take any real screens of this map but I thought it was worth posting anyway.
IKcH5as.png

This is Arcadia from Bioshock demade as a Doom map by the original mapper. When I played trough it in Bioshock I didn't really pay it much attention and was to be honest rather bored even at that early point in the game. Turns out though that with tight mechanics that makes combat fun and with the limitations of the Doom Engine you appreciate the level design so much more. If you haven't already tried it already I recommend giving it a go at least.
PVGtYwq.jpg
Get it here.
 

zwanzig_zwoelf

Guest
Flece is best character, she kills everything with Trip + Backstab combo. Her solo level in the tower is ridiculous.

Combat is broken completely, Volition 'fixed' it by making majority of enemies immune to piercing in the latter part of the game.
Was fucking surprised how much cheese the combat offers.
I basically case meteor shower, then send the troops to distract the enemies, and after that Flece goes all around, stabbing and kicking poor sods.

Which reminds me how butthurt I was when I didn't use chain attacks and skills.
 

skacky

3D Realms
Developer
Joined
Mar 5, 2013
Messages
2,506
Location
The City
Jack wow the water is weird, that definitely shouldn't happen. I did not set any water alpha settings so it should stay opaque. Did you modify some options to force alpha water?
 

zwanzig_zwoelf

Guest
Sum%202014-02-12%2023-15-34-41.png

"Winged Sudani?" "Ancestors?" "Doubt it?" "Retarded farmer in front of you?" "Where can I find retarded farmer?" "Farewell"
Sum%202014-02-12%2023-34-41-55.png

Hello again, babe.
Sum%202014-02-13%2000-04-43-01.png

Sum%202014-02-13%2000-25-21-06.png

I love this quest.
Sum%202014-02-13%2002-05-02-34.png

Still better stealth than in Thiaf.
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Sum%202014-02-13%2003-22-03-29.png

Sum%202014-02-13%2003-22-19-30.png

Sum%202014-02-13%2003-22-38-10.png

:lol:
Sum%202014-02-13%2003-56-53-81.png

Sum%202014-02-13%2004-35-01-85.png
 

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