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Screenshot thread

vean

Scholar
Joined
Jan 3, 2016
Messages
296
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I've become such a casual.
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,859
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Finally finished Blackguards, performance tanked enormously in the endgame areas, praise Unity.

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Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
2FCE5A849263AD0AF48A2C0C97C5FBAD984050D4


Got 'em.

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The Styg school of game development right there, no more than two people needed.

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And a special thanks to Shrimp-Boss to end the credits.
 
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CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,626
I don't remember this fight.
This is Blackguards 1 right?
It's one of the last fights.
You fight against Aurelia, I read in the Blackguards thread that she doesn't necessarily fight you depending on the decisions you make during the game, so maybe you don't mandatorily do this fight (I personally did).
 

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,679
Location
Shaper Crypt
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Grand prize to the first person who can name the game and the book the text is inspired by.

Eh. The Hegemony in Terra Nova, as described by the manual and in-game, is a weird mutant. It's not quite Plato-like, it's more of a mutant of Communism with a human face (it's not outright genocidal, it's focused on the well-being of his citizens above all) with tons of POWER TO THE BUREAUCRACY. It's pretty much the opposite of the Starship Troopers model: it's a state of bureaucrats controlling the soldiers, focused on universalism and globalism, bent on sacrificing even History (that's considered a crime, due to Nationalism) to mantain its grip on power. Still more intredasting than the Centaurians, that were pretty much national stereotypes IN SPEEEESH.

And then in the game they are a bunch of crazies focused on "genetical purity" and clone armies. What the heck. But the campaign was a mess in any case.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
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Messages
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Djibouti
I don't remember this fight.
This is Blackguards 1 right?
It's one of the last fights.
You fight against Aurelia, I read in the Blackguards thread that she doesn't necessarily fight you depending on the decisions you make during the game, so maybe you don't mandatorily do this fight (I personally did).

You have to do this fight even if you do the 'good choices', Aurelia's only replaced by a superpowered lizard wizard in that case. She joins you afterwards for the final fight, though, so it's not without difference.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,851
Location
Bjørgvin
6TSqxUG.png


Grand prize to the first person who can name the game and the book the text is inspired by.

Eh. The Hegemony in Terra Nova, as described by the manual and in-game, is a weird mutant. It's not quite Plato-like, it's more of a mutant of Communism with a human face (it's not outright genocidal, it's focused on the well-being of his citizens above all) with tons of POWER TO THE BUREAUCRACY. It's pretty much the opposite of the Starship Troopers model: it's a state of bureaucrats controlling the soldiers, focused on universalism and globalism, bent on sacrificing even History (that's considered a crime, due to Nationalism) to mantain its grip on power. Still more intredasting than the Centaurians, that were pretty much national stereotypes IN SPEEEESH.

And then in the game they are a bunch of crazies focused on "genetical purity" and clone armies. What the heck. But the campaign was a mess in any case.

Yes, the game is obviously inspired by Starship Troopers, but the society it describes sounds a bit like an extreme version of Sweden but with all capitalism removed. Or a Utopia that is imperialistic and are not shy of genocide.
Based on what I read in the in-game "Library". I didn't read it all, but the Hegemony seemed like a weird mix of ruthlessness and philantophism.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,172
So only retired public servants are allowed to vote? LOL that's one quick way to destruction.
 

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,679
Location
Shaper Crypt
Yes, the game is obviously inspired by Starship Troopers, but the society it describes sounds a bit like an extreme version of Sweden but with all capitalism removed. Or a Utopia that is imperialistic and are not shy of genocide.
Based on what I read in the in-game "Library". I didn't read it all, but the Hegemony seemed like a weird mix of ruthlessness and philantophism.

The funny thing is, nothing matters in the campaign. The description we find is merely world-building. I do like the thing (as I appreciated the world building attempts made in the old Origin games).

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It's, methinks, another face of the generic "fear" typical of the mid-90' about the "End of History": if the WEC in Crusader: No Regret/No Remorse is the Capitalist version (the stock soulless megacorp focused only on profit and ready to bulldoze borders, nations and people for it) the Hegemony reflects some kind of "fear" of cultural domination: there is a single, global power that preaches homogeneity, and your culture has to go 'cause the government says so. Sum with the typical left focus of "Welfare in exchange of rights" and you have the foil to your typical "Megacorp" dystopia.

But again, nothing matters in-game.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
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Messages
1,879,229
Location
Djibouti
Pillars of Eternity: The White March

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getting pretty outnumbered here, mister

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aaaaaand

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sayonara, scumbag

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:dance:
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,361
Rape in Space

"Protect some shit with 2HP" missions - my favorite...

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Big boys always show up when the action is mostly over:

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And your wingmen are as useless as 'Dex' newfags:

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Anyway, 2nd ToD is mostly do...

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:what:

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:cry:

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