Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Screenshot thread

Joined
Mar 30, 2012
Messages
7,210
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
That game looks like gender bent Crusaders of M&M.

Drakan is much interesting title for me. The world for the time when it was released felt really fantastic. There are some minor detours and places, where we can find additional items that will help us on our journey. Overall, it feels bigger than it really is but the level designers knew how to keep your interest and not to repeat the same "trick" too much. There is only a small RPG-ish element - weapons and inventory. Different damage, attack speed, extra magic attacks. The bows have normal, fire, magic arrows and you go into FPP mode when you zoom up. The fighting system on ground is really simple, but some new elements like ability to cut of hands or spider legs makes it so much better!. Once you get Arokh you "unlock" a second mode for the game. It changes the perspective, makes easier to navigate through the bigger areas. It's an obvious concept, man plus dragon as a team fighting against evil but it works well here.

The second part is probably one of the best sequels ever made. The continent is much bigger, there are many side quests and stuff to do, that it really sucks that it was Playstation 2 exclusive (the first part was only on PC, go figure Japs way of thinking). It works without any problems on PCSX 2, althought the bow aiming is painful.

The soundtrack is still classy, as the whole game.





:love:
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
XVYf7yD.jpg
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
Camus is supposed to be some total hard to kill badass:

pMq11JL.png


Well, not for Ogma the Butcher:

6Z4z3ZN.png


Faggit King of Unicorn Riders isn't even worth mentioning:

zx1Jtb7.png


Next on menu - evil wizards:

4kpbsnZ.png


:mca:

d0aNpuy.png


Fortunately, we have something special for such occasions:

riGBuHH.png


:smug:

O0LjWY2.png

vTIuGUS.png


:dance:

Finally, it's incest time!

OOkt3UM.png

oNA6XzQ.png


Well, not in this version... :roll:

Next stop - scaliefags:

6lpZZYn.png

0kRYpKC.png


:obviously:

And finally, the ultimate Scaliefag!

6skHlir.png

e7kIll7.png


:blahblah:

HxS5UAb.png


Fag's scales are almost impenetrable. Almost...

ZohCx6q.png

d31Qgoc.png


:obviously:

ISSxqaF.png


:yeah:

But let's not forget, that love can bloom even on battlefield...

vKHrrLu.png

2wOsmI0.png

CnlXxj6.png


:desu:

Took me almost 3000 turns, but Book 1 is done:

yoDfksd.png

x68yrIH.png


:oops:

But shit's far from being over...

u9F5n01.png

bBtAqsX.png


:smug:
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,679
Location
Bjørgvin
I can't get over how ugly those sprites are, now that I'm about to play BG1 EE soon.
 
Last edited:

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,679
Location
Bjørgvin
why don't you just play the original?

SCS is not compatible with the original BG 1, and EE has a couple of improvements over TuTu and BGT. Besides I'm curious to see how they handled monster spawns compared to TuTu. And finally you need BG 1 EE to play Siege of Dragonspear.
 

moraes

Arcane
Patron
Joined
Jan 24, 2011
Messages
701
Project: Eternity Wasteland 2 Codex USB, 2014 Pillars of Eternity 2: Deadfire
I can't get over how ugly those sprites are, now that I'm about to play BG1 EE soon.

Did they change the sprites? I don't remember how they looked in the original, the EEs incorporated the 1pp mod. Also keep in mind those screenshots are zoomed in, the default zoom level on my resolution makes everything looks tiny.

Besides I'm curious to see how they handled monster spawns compared to TuTu.

I remember the last time I tried TuTu the spawns were broken, really dumb stuff like 4 bears spawning in the exact same spot of the map clipping each other and each one facing a different direction. I didn't encounter that stuff in my recent BGEE playthrough but it's not perfect, there is still some implausible spawns, like enemies appearing behind the fog of war when backtracking areas that the party crossed only seconds ago, that was specially irritating when facing kobold commandoes (SCS makes those little buggers a pain in the ass).
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,679
Location
Bjørgvin
Did they change the sprites? I don't remember how they looked in the original, the EEs incorporated the 1pp mod. Also keep in mind those screenshots are zoomed in, the default zoom level on my resolution makes everything looks tiny.

It's not the zoom; it's only the sprites that look bad, the rest looks fine. And I used the 1pp mod the last time I played BG1 TuTu.

I remember the last time I tried TuTu the spawns were broken, really dumb stuff like 4 bears spawning in the exact same spot of the map clipping each other and each one facing a different direction. I didn't encounter that stuff in my recent BGEE playthrough but it's not perfect, there is still some implausible spawns, like enemies appearing behind the fog of war when backtracking areas that the party crossed only seconds ago, that was specially irritating when facing kobold commandoes (SCS makes those little buggers a pain in the ass).

I didn't have those problems with TuTu.
The instant respawns were mighty irritating in the original BG1. I remember parking a character in the central crossroads in Firewine ruins just to prevent all the respawning.
 
Joined
Dec 30, 2015
Messages
153
Codex 2016 - The Age of Grimoire
Got back to playing some more Planescape: Torment:

EoIzxtO.png

Here we go!

6AKpIhR.png

Has to be one of my favorite parts of the game.

pAvWGMX.png


n9tjVJV.png


mEajC8e.png


A20PI4I.png


GlYpQVR.png


fNsVt9c.png


e6OTUMy.png


0SlI9T8.png


eP5ia3x.png


V5AhXqa.png


JdDGaKf.png


68WNRtX.png


hmEE5b1.png


7GqB8yh.png


z9YiYUx.png

I was playing some Fallout 2 and slaughtered some hookers/pornstars/whatever cause I'm an asshole :troll:

yuqZ8A4.png
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
5,382
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
what game is that Konjad?
Spintires.
Yup. I've played some offroad games before, but they were all shit. Spintires is quite good though, and you can play in multiplayer too (and it isn't dead). I just started playing today so I don't even know how to play, but just driving around is enjoyable in itself.

If you ever get it, we can play together!
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,035
Location
Djibouti
I'd say it primarily looks very non-shovelwarey for something that's basically being made by just one guy.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
Good to be back...

Vg4PLfH.jpg



:love:

8Xm21Ru.jpg


:hmmm:

Everybody's making fun of our loli witch:

u7HJjTp.jpg

YlZUvbh.jpg


rating_butthurt.png


EeLdRvy.jpg

FuQt9Ej.jpg


:yeah:

Qolksvn.jpg

s8N4isl.jpg


rating_rage.gif


Didn't like the game initially, due to many new things and lack of regular things (fucking throwing axes, mang), but it grew on me due to difficulty. Plus incline is inevitable:

VZQVaMD.jpg


:dance:

XUAPMiE.jpg


:lol:

OZKCsTV.jpg


Morpheus-Come-At-Me-Bro-Reaction-Gif-In-The-Matrix.gif
 

schru

Arcane
Joined
Feb 27, 2015
Messages
1,142
It's not the zoom; it's only the sprites that look bad, the rest looks fine. And I used the 1pp mod the last time I played BG1 TuTu.

I think the sprites and backgrounds will look as they did in the original games if the alternative renderer is used.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,450
zvnfX44.jpg


Wait, this is a... a turret.
futuramafry.jpg



WRc5JgN.jpg


... Birdo, is it you?
Birdo_SMA_Sprite.png



e0HAMwX.jpg


Robot fight is a piece of cake. :martini:


YB2eTuM.jpg


But wait... THIS ISN'T EVEN MY FINAL FORM! :rage:


VRycpm4.jpg


Victory! Extreme explosions everywhere! :happytrollboy:

Guys, I saw questionable things while searching for a birdo image. Like, Yoshi x Birdo fanart.

:despair:
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom