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Screenshot thread

Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,527
This should fool them.

I see that and raise you a:

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Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
29,056
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy


And with that, the American Revolt ends.

Congratulations. In the 23 years since the American Revolt has been released, I've only ever heard of 3 people that have completed it.

The first one was an autistic-level guy here in Iceland, who completed it in early 1995.

The second one was Ninja Destroyer (his autism rating is still pending ;) )

And now a winner is you.
 

Count Grishnak

Literate
Joined
Nov 10, 2017
Messages
25
Had a look at "witcher 1 geralt" on google images, definitely looks shitter than he does in those screens. I could be wrong though.
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Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,798
Made on an engine that was already dated crap back when it was released and yet it still looks pretty fucking awesome today.
:outrage:
Pretty sure that's because the screens are of modded Witcher. Looks way better than I remember.

Only three mods. One is FPS Counter and Post Processing Effects. I used it to add Ambient Occlussion (a hit or miss, sometimes it looks great, others not so much, but overall adds depth to the graphics and is a MASSIVE improvement for the swampy areas with lots of vegetation), as well as to tweak the color and contrast to my liking. The other is Geralt Face Retexture (Face from The Witcher 3). Though this is really up to opinion, I'm playing one of the adventures right now and I'm using the vanilla face as I think it fits the character better. And from The Witcher Texture Overhaul I'm using the blood, and the sky/clouds/sun/moon/background landscape textures.

Still, I agree with DraQ: the game was made on an engine that looked like shit and with JUST AO it looks far, far better than say Skyrim (I'm not joking). It is quite possibly (at times) the best looking 3D game I've ever played. Its beauty reminds me a lot of Gothic II's.

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Pictured are two more mods: the Scabbard mod, which can be a bit buggy during dialogue (the sheaths appear floating depending on the angle), and I'm trying out different mods that change Witcher eyes.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,333
Location
Djibouti
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ruh-roh

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Such drama!

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The tweests!

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Time to rip out a few pages from the book of names.

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Bring it on asshole, I've already defeated you once, I can do it again.

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:obviously:

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:hero:

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:rpgcodex:

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and they lived happily ever after
 
Joined
Mar 30, 2012
Messages
7,291
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
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"Wait, I'm on your side !"
"Time to die miner !"

https://purefaction.org/

If you want to play with widescreen support for Red Faction, download the Pure Faction mod and install it to the directory with the game. Works like a charm. And the game still is great after so many years. I really liked the Rail Driver weapon, from which I died most of the time. The AI strafes most of the time and sometimes it was tricky to win, especially when the mercenaries were being dispatched . Audio visually it still feels good, and the soundtrack has some memorable tracks. I've heard about the sequel being more a console shooter and a decline compared to the predecessor.

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Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,660
Tamriel Rebuilt, House Redoran (unfinished; exteriors only)

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Baan Malur, the largest Redoran city, on the northeastern coast opposite both Solstheim and Vvardenfell

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The Bay of Cormar contains an island with an Imperial fort and settlement

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Ystralond, one of a few Nordic settlements encroaching on Redoran lands

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Mandul, a Redoran city tucked away in a forested valley in the Uld Vraech region

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Kalstet, an ancient Nord ruin

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Gargen Huul, a Redoran city high in the mountains

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Soluthis, a Redoran city nestled in a vast cavern

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One of several gates marking Morrowind's boundary with Skyrim or Cyrodiil, but the passes are closed until Tamriel Rebuilt is complete further notice.

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The Roth Roryn region in the southern part of House Redoran territory, between the Velothi Mountains and the Askkaedh Coast.

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Kartur, in the Roth Roryn region, is the largest city in the southern portion of the House Redoran territories

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Kogotel lies between the Velothi Mountains and the Grey Meadows
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The Grey Meadows region, a vast swamp in the middle portion of the House Redoran lands.
 

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