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Screenshot thread

Stella Brando

Arcane
Joined
Oct 5, 2005
Messages
9,537
Miasmata. Reminds me of Pathologic so far.

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Should I try this?
 

Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
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Gameplay is as solid and satisfying as Crimsonland's but this game has actual level design meaning that the maps are not just large open spaces this time. You still gain XP by killing monsters (the blue bar on the screens below). Upon gaining a level the player gets to select one of two Perks from a pool of previously unlocked Perks.
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The game features a teleport mechanic. I could teleport through the fence to take the medkit or could I teleport through the incoming horde. Critters can destroy these fences but it takes them a few seconds. Stuff like certain trees,
free-standing walls and obelisks can also be destroyed.
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If you collect the necessary parts on the map you can spawn a Mech.
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The Nuke power-up wipes clean a large part of the screen.
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The graffix are sharp and clean. The dark palette and purdy colored lightning complement each other well.
There can be up to 400 enemies on the map.
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:shredder:

Fortunately I had 3 teleports so I could easily teleport through this horde.
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First boss was a pushover:
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Campaign map, there are 3 Planes/ Episodes:
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Monsterpedia:
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You can buy these with crystals you earn during gameplay:
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Weapons, Abilities and Perks unlock during the campaign:
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There are Daily Quests and an Endless Mode with online leaderboard. There is also a co-op mode but sadly 10 Tons cannot into online multiplayer so it's local only, again.
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The game runs at a locked 60fps in 4K with max settings on the old i7 920 with 960 and 16GB RAM.

Also installed it on a laptop (i5 with intel HD5500 GPU and 6GB RAM) and it also ran at a 60fps in 1080p.

:greatjob:

edit: recorded some gameplay
 
Last edited:

Mark.L.Joy

Prophet
Joined
Sep 11, 2016
Messages
1,401
Meh, just went along with it. I'd say the characters are fine either way but the terrain looks better(crispy) without filters.
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DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Since they were dirt cheap on CDKeys (about 5 Euros each), I've decided to replay Advanced Warfare and Infinite Warfare.

Of all Call of Duty games, I have no idea why Infinite Warfare in particular had to be targeted by the lol-downvote bandwagon. People really outdid themselves displaying the same lack of personality they probably blame on Call of Duty.

Though it has some good moments, Advanced Warfare does suffer from the drab and restrictive level design that many people likes to make fun of, but Infinite Warfare is a completely different animal.

Everything is geared towards making a straightforward action game. Instead of being everpresent and in your face, the plot takes a backseat and you have a story limited to a minimalist us-vs-them with little development on both sides (just look at the celebrity actors: 40 minutes of Kevin Spacey vs 8 minutes of Kit Harrington).

Instead, the focus goes towards the combat, and the improvement is huge: you have long gunfights taking places in areas where you have some leeway to flank, ambush or navigate, you have some verticality tools to move around, you have zero-G combat, you have numerous jet sequences that have you in full control instead of gimmicky corridor QTEs, etc. Less first-person cutscenes, more explosions.

It's even quite meaty for a Call of Duty, with a system map and a number of side missions, but these missions only vaguely develop the story. The main reason to play these is to see more environments and more scenery.

The game quickly goes all out with the science-fiction porn, with beautiful skyboxes and superb spaceships, and regularly making you move from one battle scene to another through gratuitious (though indeed scripted) use of glorious high-tech toys.

Graphically, it is a marked downgrade from Advanced Warfare, though for a very inexplicable reason: the rendering resolution looks inferior to the screen resolution no matter which you pick, and as a result everything looks a bit blurry. I have to use ReShade with an aggressive sharpen filter, which might look excessive in pictures (especially with the terrible .jpg compression used by Imgur) but actually works great in motion.

I've always had a soft spot for action pop-corn campaigns and Infinite Warfare definitely delivers: it's quite long, it has great on-foot and jet combat, the plot is just enough for you to know what you are doing and why, and dare I say the artistic direction, while not very imaginative, is still a constant bombardment of sci-fi fireworks.

For the first time in years, a Call of Duty game doesn't display a schizophrenic or self-defeating design: it's an arcade shooter through and through.

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Looks like the game Quake 2 wanted to be.
:smug:
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
7,154
This is the highest I've ever been in Max Payne 3 and survived. Dodged a rocket down there on the ground in the bottom left. That bottle of painkillers saved me.

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