Stella Brando
Arcane
- Joined
- Oct 5, 2005
- Messages
- 9,537
Miasmata. Reminds me of Pathologic so far.
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Should I try this?
Miasmata. Reminds me of Pathologic so far.
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nice asscrack![]()
I've got 4 heirs already, but sure. Can't hurt to keep this one safe :p
I know, that tree line on kimono looks like asscrack I say.
Looks like the game Quake 2 wanted to be.Since they were dirt cheap on CDKeys (about 5 Euros each), I've decided to replay Advanced Warfare and Infinite Warfare.
Of all Call of Duty games, I have no idea why Infinite Warfare in particular had to be targeted by the lol-downvote bandwagon. People really outdid themselves displaying the same lack of personality they probably blame on Call of Duty.
Though it has some good moments, Advanced Warfare does suffer from the drab and restrictive level design that many people likes to make fun of, but Infinite Warfare is a completely different animal.
Everything is geared towards making a straightforward action game. Instead of being everpresent and in your face, the plot takes a backseat and you have a story limited to a minimalist us-vs-them with little development on both sides (just look at the celebrity actors: 40 minutes of Kevin Spacey vs 8 minutes of Kit Harrington).
Instead, the focus goes towards the combat, and the improvement is huge: you have long gunfights taking places in areas where you have some leeway to flank, ambush or navigate, you have some verticality tools to move around, you have zero-G combat, you have numerous jet sequences that have you in full control instead of gimmicky corridor QTEs, etc. Less first-person cutscenes, more explosions.
It's even quite meaty for a Call of Duty, with a system map and a number of side missions, but these missions only vaguely develop the story. The main reason to play these is to see more environments and more scenery.
The game quickly goes all out with the science-fiction porn, with beautiful skyboxes and superb spaceships, and regularly making you move from one battle scene to another through gratuitious (though indeed scripted) use of glorious high-tech toys.
Graphically, it is a marked downgrade from Advanced Warfare, though for a very inexplicable reason: the rendering resolution looks inferior to the screen resolution no matter which you pick, and as a result everything looks a bit blurry. I have to use ReShade with an aggressive sharpen filter, which might look excessive in pictures (especially with the terrible .jpg compression used by Imgur) but actually works great in motion.
I've always had a soft spot for action pop-corn campaigns and Infinite Warfare definitely delivers: it's quite long, it has great on-foot and jet combat, the plot is just enough for you to know what you are doing and why, and dare I say the artistic direction, while not very imaginative, is still a constant bombardment of sci-fi fireworks.
For the first time in years, a Call of Duty game doesn't display a schizophrenic or self-defeating design: it's an arcade shooter through and through.
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