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Screenshot thread

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,672
Location
Bjørgvin
Thief 2 sure looks slick using the newest UOP and the recently updated FM loader.
This is Stowaway, a rather mediocre FM, but the outdoors area looks nice and bright, which I don't think I ever could say of a T1 FM.

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Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,031
Location
Djibouti
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:shredder:

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but what is this?!

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u cheeky kunt

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boreale must stand in defence of waifu

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if only real life was so easy

just deliver wuxia whoopass on whatever punk who bullies waifu

boreale takes waifu out for a 'drink'... :shredder:

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dammit boreale
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,342
Come Get Some
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One of the weakest boss fights I ever experienced, I need to take a longer pause to think of anything that bad.

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damn, you're one ugly son of a bitch
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imagine my disappointment when I shoot the peak of... this thing to remove fog from the whole level.
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you aren't beauty contestant either
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and good riddance

That was fast, game is more linear and shorter compared to others King's Field games or previous Shadow Tower. Plot is almost the same like in ST1, they just replaced one McGuffin with another. Like most FROM games there are no loadings between zones, they are varied (insect world, water world, two desert world, fog covered zone with invisible enemies... and of course platforming sections despite the fact that your character can't jump).
Game is criticized for lack of music, there are only short tracks played when you get from one zone to another.
People say silence is good for atmosphere but FROM have some good music work in their games so it's a shame they did this.

Bosses are trivial with guns+spells combo, all spells are good in general thanks to their stunlocking feature.
In other games where guns are mere addition they are weak but not in this game, they deliver some serious punch to the enemies.

Oh and camera movements is the slowest from all FROM games iirc. PS2 technical peak, my ass.
One major improvement is ability to unleash more than one attacka at time (yellow orbs about HP bar) and option to keep spare weapon second slot. 2h weapons like big swords and rifles occupy both and need more time to be prepared for next attack.

There is no King's Field system where more STR=slower durability loss. On top of that you often fight in the narrow corridors and anything else than stab attack leads to *CLING!* sounds aka durability loss. It's not like weapons are scarce (or any items in general) unless you walk with empty backpack and have to come back to your stash, which makes monsters respawn. Sounds familiar? Oh and you can use souls to boost your stats, they are closed in containers resembling chess pawns figures.

kain30 Shadow Tower - Abyss
 
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Beggar

Cipher
Joined
Dec 7, 2014
Messages
737
Getting ready for the final ritual
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It is done
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Now for the final battle. What the fuck. One army against four
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Regrouping for the third army to defeat
fg.jpg

Yeah, sure
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:deathclaw:
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,031
Location
Djibouti
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:shredder:

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i feel like i'm being manipulated here

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some wuxia whoopass later

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i could think of some other skills that could make you a living

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suddenly a random encounter with blackpill-dealing warpigs

i'd rather not accept this

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!!!

unfortunately the evil senior turns out too stronk for the three stooges

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which forces wuxia master himself to intervene!

and holy shit is he a stronk old fellow

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:shredder:

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how did he know :rpgcodex:
 

Mikeal

Arcane
Joined
Dec 19, 2016
Messages
3,570
Location
Polish-Lithuanian Commonwealth
Playing "Blood" on Extra Crispy part 6 and final Cryptic Passage aka Passage to Transylvania.

Oh hi wolvies!
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CP01: Boat Docks
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CP02: Old Opera House
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CP03: Gothic Library
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CP04: Lost Monastery
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CP05: Steamboat
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CP06: Graveyard
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CPSL: Boggy Creek
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CP07: Mountain Pass
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CP08: Abysmal Mine
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That's a very fortunate placement.
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3ez5me
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Good doggies are dead doggies
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CP09: Castle
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Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,342
Hedon 1.2.0
adventures of thicc half-demon half-orc in the underground world of green savages (orcs, goblins and shitfaced dwarfs) dealing with elvish treachery (they did it again)

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:hmmm:
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guess alchemists must be lonely in this world
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Elf treachery incoming in 3...2...1...
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bottled orkish farts, works like a charm
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all that trouble for blue spoiled donut?
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oh yeah, platforming with big orc on tiny platforms,...
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and that's all
of course it ends in cliffhanger, since one person did that mod it might take some time to see more in the future
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cliffhangers-check
boss escaped after getting massive beat-up - check
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secret inside the secret, and it's Parteon reward on top of that
Beamdog can learn how to be in tumblr zone and still make something on his own
 

HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,543
Act 3

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...in which I died.

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Fuck this bird, gets me every time!

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:dealwithit:

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The plague is spreading. I'm infected. And the Inquisition is coming.
:shredder:
 

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