Bayonetta is gud mang. Of Most "spectacle fights" it's both highly friendly to new comers and people who like the depth these games provide. DMC is better though.
Just combat. The levels are basically corridors.Is there at least some focus on level design or is it only about the combat? I kindda enjoyed Darksiders 3, which is also an over-the-top fighting game, mainly because the level design is not half bad.
If you want some "level design" in a "spectacle fighter" you'd be better off playing Devil May Cry, Castlevania Lords of Shadows or Ninja Gaiden/Black/Sigma. Wouldn't recommend Lords of shadow, it's pretty bad. Since you're playing Sekiro, a block, hit, block, hit, game, Ninja Gaiden would be the easiest to transition to since it does have that interconnected level design while having a rather large amount of difficulty. It's much more difficult than the souls games.Is there at least some focus on level design or is it only about the combat? I kindda enjoyed Darksiders 3, which is also an over-the-top fighting game, mainly because the level design is not half bad.
Since you're playing Sekiro, a block, hit, block, hit, game
Lol who else killed the snake and the first thing you did was walk over to the broken bridge and fell down coz bad textures? And you can never backtrack to the area in the same playthrough.
It happened to me, to Lobos and now I'm watching Fightincowboy and sure enough, happened to him too.
What a bait From.
EDIT: Due to the confusion:
Skip to 28:00.
Lol who else killed the snake and the first thing you did was walk over to the broken bridge and fell down coz bad textures? And you can never backtrack to the area in the same playthrough.
It happened to me, to Lobos and now I'm watching Fightincowboy and sure enough, happened to him too.
What a bait From.
EDIT: Due to the confusion:
Skip to 28:00.
there's nothing on that side IIRC. It's literally just a way to fall down into the water.
1) Blocking unblockable attacks
2) R1 spammer gets fucked like he should
nothing wrong here, but i love seeing pathetic weebs getting annihilated
You literally just jump after Muhashina jumps in the air to catch lightning and then mash attack to send it back at himI dont have the patience for lightning reversal, whenever I saw genishiro charging I just jumped like a retard and then proceeded to hack him with my sword
That is funny but i just finished Owl fight before opening the thread and my thoughts was:Since you're playing Sekiro, a block, hit, block, hit, game
You mean "block-hit-block-block-dodge twice left-stay still for 1,28 seconds and dodge-jump-JUMP JUMP OH SHIT WRONG BUTTON.....ded"?
Sekiro: OhShitWrongButton Souls.
You literally just jump after Muhashina jumps in the air to catch lightning and then mash attack to send it back at himI dont have the patience for lightning reversal, whenever I saw genishiro charging I just jumped like a retard and then proceeded to hack him with my sword
If you want some "level design" in a "spectacle fighter" you'd be better off playing Devil May Cry, Castlevania Lords of Shadows or Ninja Gaiden/Black/Sigma. Wouldn't recommend Lords of shadow, it's pretty bad. Since you're playing Sekiro, a block, hit, block, hit, game, Ninja Gaiden would be the easiest to transition to since it does have that interconnected level design while having a rather large amount of difficulty. It's much more difficult than the souls games.Is there at least some focus on level design or is it only about the combat? I kindda enjoyed Darksiders 3, which is also an over-the-top fighting game, mainly because the level design is not half bad.
Been trying out for the last hour.
The PC is very good. Runs smoothly on my machine with everything maxed out. But still use console button prompts even when using a KM + B (so for that reason I haven't tried out that control scheme).
I am at the first level after the tutorial. I can already see why people like the level design.
However I am yet trying to enjoy the combat system. So far it seems mostly about trying to deflect or spam the attack button until their "Poise" is broken. But again it's still the beginning so I have to try it out more.
Lol who else killed the snake and the first thing you did was walk over to the broken bridge and fell down coz bad textures? And you can never backtrack to the area in the same playthrough.
It happened to me, to Lobos and now I'm watching Fightincowboy and sure enough, happened to him too.
What a bait From.
EDIT: Due to the confusion:
Skip to 28:00.
ah, ok.There are 3 items - some balloon, a Jizou statue and droplet.
check the options menu, you for some reason keyboard prompts are disabled by default.Been trying out for the last hour.
The PC is very good. Runs smoothly on my machine with everything maxed out. But still use console button prompts even when using a KM + B (so for that reason I haven't tried out that control scheme).