I wasn't expecting that. Kind of weird when the base game still needs so much work and so many classes are still missing. Does anyone really want small new adventures?
The game has almost 90% positive reviews on Steam, so I'd say the answer has to be yes. Putting the underwhelming encounter design aside, what this game offers is unique. The adaptation of the system is faithful almost to a fault, the interface functions perfectly, and the most important thing: combat feels great. Considering this, I don't find it strange for people to want more content in the form of new adventures/modules.
When you say "so many classes are still missing", I don't even know what you mean. Out of the 12 base classes, the only missing ones are Bard, Monk, and Warlock (and monks are borderline useless in this edition). I mean, there are more classes in this game than in your PnP setting
. I'd love to see the full roster, but more playable content seems far more important right now, considering that the base campaign isn't exactly infinitely replayable.