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KickStarter Solasta: Crown of the Magister Thread - now with Palace of Ice sequel DLC

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
Compare Solasta with Dungeon Rats, for instance. A typical scenario like the fire ant tunnels will have you encounter three ants, then four ants, then even more ants, and finally the final battle against the ant queen. A pretty typical encounter progression scheme in an RPG.

In Solasta, there are often only two encounters in this sort of scenario. The goblins outside Caer Lem and the goblins in the cave. The spiders over the pillars and the spider queen.

Or take an elaborate dungeon like the Manacalon Ruin, a pivotal location in the story where your party obtains the game's titular MacGuffin, which has only three battles in it (and the first one vs the cultists outside is a quick cake walk).

Or how about the Cradle of Fire, Solasta's "orc caves" where you don't actually fight all that many orcs. There are exceptions that are more typical like the zombie and ghoul-infested Dark Castle, but I think the devs did make an effort to do things differently here.

Why do you compare to Dungeon rats?

Dungeon rats have great combat encounters, each one of them is in place and they are all challenging. 3 ants or 5, there is no filler combat. You actually have to use brains/resources.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
Siege of Dragonspear has a green dragon that you can kill with a dialogue option if you have throwing knives in your inventory, so maybe that's the inspiration.
 

V_K

Arcane
Joined
Nov 3, 2013
Messages
7,714
Location
at a Nowhere near you
Ugh. Young people. No cultural memory whatsoever.

metasploit_community_ctf_2018_22.png
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,503
Compare Solasta with Dungeon Rats, for instance. A typical scenario like the fire ant tunnels will have you encounter three ants, then four ants, then even more ants, and finally the final battle against the ant queen. A pretty typical encounter progression scheme in an RPG.

In Solasta, there are often only two encounters in this sort of scenario. The goblins outside Caer Lem and the goblins in the cave. The spiders over the pillars and the spider queen.

Or take an elaborate dungeon like the Manacalon Ruin, a pivotal location in the story where your party obtains the game's titular MacGuffin, which has only three battles in it (and the first one vs the cultists outside is a quick cake walk).

Or how about the Cradle of Fire, Solasta's "orc caves" where you don't actually fight all that many orcs. There are exceptions that are more typical like the zombie and ghoul-infested Dark Castle, but I think the devs did make an effort to do things differently here.

Why do you compare to Dungeon rats?

Dungeon rats have great combat encounters, each one of them is in place and they are all challenging. 3 ants or 5, there is no filler combat. You actually have to use brains/resources.

Are you forgetting the long treks with copy pasted monster / machine encounters?

Difficulty =/= encounter design.

Solasta is hard on the max difficulty too.
 

FriendlyMerchant

Guest
My question: which currency is this game cheapest in? I don't like spending money at all so if I can get a steal like this game+DLC for 5 Argentinian pesos like I did with BG3, that would be great.
 

FriendlyMerchant

Guest
This guy:

Screenshot-287.png
Screenshot-286.png


This guy has 1k HP and makes 8 attacks per round. Everyone behind this custom module should go to jail.
12 AC and 0.5 challenge rating? Seems like your standard Oblivion enemy to me. Todd would be proud.
 

Mud'

Scholar
Joined
Oct 9, 2018
Messages
233
My question: which currency is this game cheapest in? I don't like spending money at all so if I can get a steal like this game+DLC for 5 Argentinian pesos like I did with BG3, that would be great.

Wait, how can you get BG3 for cheap or in what page? That shit with my regional price is insane.

Meanwhile i bought Solasta but is still there chilling in my backlog on Steam because i want more DM editor shit to come out.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,618
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.kickstarter.com/projects/tacticaladventures/solasta-crown-of-the-magister/posts/3433752

KS Physical Goods Update: EU shipping started, US delayed

Hey there folks!
  • Quick update to say that EU shipping has started, you should receive a package from Wing in the coming days or weeks. In fact, some have already received their package this very morning, here is a picture from a backer <3
722bfb6cba8a6c90177d21b02474c8fb_original.jpg

  • For UK it's taking a little longer than we'd have liked due to Brexit and all that, but we're getting there.
  • For US and the rest of the world, we just received an update from the transport company - the boat has unfortunately run into delays and is scheduled to arrive to port March 7th. It will then take some more time before the packages clears custom and gets transported to the warehouse, where they will finally be ready to be shipped to you! It sucks, but there ain't much we can do about it at this point :(
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,010
Location
Frostfell
My question: which currency is this game cheapest in? I don't like spending money at all so if I can get a steal like this game+DLC for 5 Argentinian pesos like I did with BG3, that would be great.

Check this site : https://steamdb.info/app/1096530/

But din't did you regretted spending 5 ARS in BG3?

This guy:

Screenshot-287.png
Screenshot-286.png


This guy has 1k HP and makes 8 attacks per round. Everyone behind this custom module should go to jail.


And 12 AC + 0.5 CR... Larian would be proud of this amazing enemy design.
 
Last edited:

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,066
Nah, I wouldn't actually encourage to pirate this even though the idea is kinda tempting considering devs intention to insert their perverted views into their product which is shameful enough.
 

FriendlyMerchant

Guest
My question: which currency is this game cheapest in? I don't like spending money at all so if I can get a steal like this game+DLC for 5 Argentinian pesos like I did with BG3, that would be great.

Check this site : https://steamdb.info/app/1096530/

But din't did you regretted spending 5 ARS in BG3?

This guy:

Screenshot-287.png
Screenshot-286.png


This guy has 1k HP and makes 8 attacks per round. Everyone behind this custom module should go to jail.


And 12 AC + 0.5 CR... Larian would be proud of this amazing enemy design.
WTF. Those antisemitic frogs.
G4pb9TB.png


c6b2jfA.png


I have to convert to Lira to pay the lowest prices.
 

vota DC

Augur
Joined
Aug 23, 2016
Messages
2,318
Finished the game.

Re: encounter design, I just want to say this - I think it's very possible for somebody reading this thread who hasn't played the game to get the impression that Solasta is some sort of repetitive trash mob fest. But it really isn't. Altogether, the game does not really have that much combat. There were many moments when I was going through a dungeon and thought to myself "Some other game would totally have plonked down a perfunctory encounter here".
There are still unused skills and languages?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,618
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Hurrah: https://www.kickstarter.com/projects/tacticaladventures/solasta-crown-of-the-magister/posts/3455257

Dev Stream, Multiplayer Beta Weekend & Lost Valley DLC announced!

Hey hey people,

We've been keeping it secret for a long time, but today's finally the day. We are announcing Online Multiplayer Co-op for Solasta - available in all existing and future campaigns, as well as custom Campaigns created in the Dungeon Maker! But that's not all, we're also announcing our next DLC: Lost Valley, coming up April 14th - a brand new level 1 - 12 adventure with branching paths and multiple endings, with 9 new subclasses and many new monsters and locations. And, of course, the free multiplayer upgrade for everyone!

Multiplayer Dev Stream March 16th
On Wednesday March 16th at 9 am PDT / 12 pm EDT / 5 pm CET, we will be hosting a Dev Stream on our official Twitch Channel. This time it will be a little different though - as we'll be showing off Online Multiplayer Co-op with a couple of veterans from our Discord Server. Make sure to drop by to check out Solasta Multiplayer a day before the Beta starts!


Solasta Multiplayer Co-op Beta Weekend starting March 17th
From Thursday March 17th at 8 am PDT / 11 am EDT / 4 pm CET to Monday March 21st 4 am PDT / 7 am EDT / 12 pm CET, a Beta Branch will be available on Steam with Online Multiplayer mode activated.


Tell your friends, boot up the game and enjoy some quality time beating up Soraks together!


Here is what you can expect from this Beta version:
  • Multiplayer works on the official Crown of the Magister Campaign and Custom Campaigns from the Dungeon Maker. However, Custom Dungeons (not campaigns) are not available in Multiplayer, but it is fairly easy to convert a dungeon into a campaign (we will put up a how-to guide to help newer dungeon creators).
  • You can play with friends all over the world, however if you do not live in the same region as the host you will need to select their region when looking for the lobby room.
  • All DLC content is synced with what the host owns, meaning that if they have Primal Calling all players in their game will be able to create Druids and Barbarians. However, that also means a player with Primal Calling won't be able to play a Barbarian if their host doesn't have the DLC.
  • There will still be some desynchronizations - which is when something goes wrong and suddenly player A and player B no longer see the same things (for instance, player A rolls a 12 but player B sees them rolling 5 instead). When this happens, the host simply needs to save and reload that save to continue playing together.
  • Note: Multiplayer will be fully released as a free update to all players on April 14th, when the Lost Valley DLC comes out.
  • Note: There is no LAN mode, Multiplayer is online only.
On the day the Multiplayer Co-op Branch goes live on Steam, we will also be posting several guides on how to switch to the Beta Branch, how to Create / Join a lobby in Multiplayer, how to convert a Custom Dungeon into a Custom Campaign, and lastly what to do in case of desyncs.

Lost Valley DLC available on April 14th
b9692a91db273efafc8b9c852899f49d_original.png

Welcome to Lost Valley, a seemingly idyllic yet isolated enclave ruled by the benevolent (?) Orenetis

Available on April 14th, the Lost Valley DLC is a brand new level 1 to 12 campaign that will take your party into the lands of the Dominion. This remote place long forgotten by all is ruled with an iron fist by the tyrant Orenetis, but the arrival of your adventurers will light a fuse under this political powder keg.

This adventure features:
  • A replayable non linear story, as you are the one deciding which faction to side with in order to escape the Valley
  • New foes to face, with iconic monsters such as Giants, Hags and Golems who will try to turn your party into mush
  • New subclasses, one for each of the nine existing classes in Solasta
  • Play Lost Valley co-op with up to 4 players when it comes out, as all official campaigns are co-op compatible!
9 New Subclasses:
  • The Commander, Fighters who can bolster their allies both offensively and defensively in the middle of combat.
  • The Hoodlum, Rogues who rely on intimidation and brute force to get what they want.
  • The Oath of Judgment, held by Paladins who seek to purge corruption and deliver justice wherever they go.
  • The Mischief Domain, granted to Clerics of Misaye who are always seem blessed with good luck.
  • The Court Mage, elite Wizards who are masters at protecting others with their arcane powers.
  • The Swift Blade, silent and deadly Rangers whose purpose is to assassinate high priority targets.
  • The Haunted Soul, Sorcerers with symbiotic relationships to malevolent spirits, granting them horrifying magic.
  • The Path of Claw (Primal Calling DLC required), Barbarians with powerful dragon-like abilities.
  • The Circle of Balance (Primal Calling DLC required), Druids who are adept at both granting life and taking it away.
New Dungeon Maker content:
  • Four new environments: Jungle (outdoor), Swamp (outdoor), Valley Palace (indoor), Valley City (outdoor)
  • New monsters: Monsters from Lost Valley will be available to use in the Dungeon Maker
  • [FREE] New Quest System: Add quests to your Custom Adventures to give players specific objectives and reward them with experience and items!
  • [FREE] New Dialog System: Give your Custom Adventures more charm and lore by adding multi-choice dialogs with NPCs!
  • [FREE] New Custom Loot Table System: Create your own loot tables for chests and monsters to control what the players get!
f736f8d59e2159acf59865c8f820f2a3_original.jpg

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89b4ab34e5cfa20b4bed9b47132fdf75_original.jpg

Alright folks, this is the end for today! See you tomorrow on Twitch for the Dev Stream, or on Thursday for the Multiplayer Beta weekend! Thank you for reading, and don't hesitate to drop by our Forums or our Discord Server.

Article by Tactical Myzzrym
 

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