HoboForEternity
LIBERAL PROPAGANDIST
Run 4 wizards with levitate/fly and dark vision.
Run 4 wizards with levitate/fly and dark vision.
Icewind Dale but with...
negative:
Two magnitudes less build options
but almost nothing has less build options than 2E,
Even with Solasta not having multi-classing,
since you don't get new feats on level up
Can someone summarize this game, good combat + mundane story/world + low lvl cap / slow progression?
Icewind Dale but with...
negative:
Two magnitudes less build options
You are out of your mind. 2E is nice for what it is, but almost nothing has less build options than 2E, let alone 2 magnitudes less. Even with Solasta not having multi-classing, you've got more character direction by Level 3 than a 2E character will have at 20.
2e is shit for non fighter combat builds,3.5e was clear improvement. But yeah,5e is worst than 2e by a long shot.Icewind Dale but with...
negative:
Two magnitudes less build options
You are out of your mind. 2E is nice for what it is, but almost nothing has less build options than 2E, let alone 2 magnitudes less. Even with Solasta not having multi-classing, you've got more character direction by Level 3 than a 2E character will have at 20.
Are you out of your mind? This is a question of math. Solasta has six classes, and you fill four slots with them. IWD has 11 and you fill 6 slots with them.
The way I play my rpgs I do not take a class twice.
Here is a simple calculator you find out the total amount of possible party loadouts from that:
https://www.calculatorsoup.com/calculators/discretemathematics/combinations.php
Icewind Dale N=11 R=6 Answer = 462
Solasta N=6 R=4 Answer= 15
Most of the depth in developing your character in DnD while leveling (at least without multiclassing in modern editions) is spell selection, and that is roughly equal. IWD adds the element of weapon specification, do you stick with your starting weapon or start raising an off weapon upon finding really good weapons in it. That is not much, but 5e has not that much choice either, it only delays the subclass (kit) choice onto later levels. You can't convince me that that one subclass choice with minimal effect at level 2-3 makes up for having less total possible party combinations by a factor of 30.
The Arcaneum sells primed armour as well. Maybe they update their stock after a certain point in the game?which faction sells primed armor again? i increased by arcaneum rep and they only sell primed weapons
In case you don't know, holding down the space bar in combat speeds up enemy turns. I only found about about it after I went into the settings to find out why the space bar didn't end turn, like it does in most games.- For christ sake, I want to have an animation slider. I can use cheat engine, but can't just devs include it as a part of a normal game? Lack of the slider is also annoying outside the combat when the game wants me to do jumping and pseudo platforming and I want so speed it up.
I dislike those things too, and yes they did.I dislike how wizards now have only a little less hp than other classes and how fire bolt cantrip is better than a lot of melee weapons. Be honest with me : did they flatten the power difference on the other side of leveling curve and blowing up things on higher levels will be less fun than in previous editions?
This stuff appears in so many games, and it's unbelievable how derivative it is. In Solasta's case the bit with the Ego is especially egregious. I just don't know what the designers are thinking. They get to design a location in a strange alternate dimension or as a visual representation of someone's mind, where literally anything goes, but no, floating platforms every time. It's getting so bad that these locations are actually much less likely to have a theme you haven't seen before than just plain old cities and wilderness. It's madness.the designers are a bit too fond of having rubble floating everywhere in mid air.
Poorly done,only fighter could get 5 points and didn't make sense that other classes couldn't specialize in their class centric weapons. Should have made them rarer for different classes but still able for a wiz or druid to get 3-4 points in staffs,or rogue getting high daggers points. It was interesting idea but poorly done.Proficiencies were
wiz to get 3-4 points in staffs
Nice,one of the best animes,glorious joy to watch! The best wiz for sure,ERYFKRAD would like it.wiz to get 3-4 points in staffs