Lacrymas
Arcane
- Joined
- Sep 23, 2015
- Messages
- 18,852
Initial impressions - it's cool how the tutorial is the party telling stories to each other. I would've liked a bit more roleplaying opportunities within the stories, but whatever. My favorite was the stealth mission where you steal the gem. The character creator is excellent, I just wish we had more classes, but we all know this. All the faces are shades of uncanny valley, though. Exposition Man after the stories are done is a bit too exposition-y perhaps. Do we need this information at this point in the game? I felt like I'm in a Warcraft game - Badlands, Eastern Kingdoms, Cataclysm, etc. I was playing this with a friend of mine on Discord and we were having quite a laugh about it. Why can't we edge pan the camera? I'd also like a panning speed/sensitivity option, it's way too slow for me. UI - you know my feelings about it, that hasn't changed. Not having party formations feels like an oversight.
My biggest criticism outside of the UI are the casting animations. Even my friend said it's way too involved for a cantrip, which are supposed to be snaps of the finger basically. He didn't know anything about this game and I hadn't told him how I feel about those, he mentioned that totally unprovoked. But we've talked about this many times as well.
My biggest criticism outside of the UI are the casting animations. Even my friend said it's way too involved for a cantrip, which are supposed to be snaps of the finger basically. He didn't know anything about this game and I hadn't told him how I feel about those, he mentioned that totally unprovoked. But we've talked about this many times as well.
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