according to fextralife the game is more like nu-TombRaider and less like Dark Souls
I haven't played Sekiro so maybe that's a better comparison, but the pushing against Dark Souls comparisons baffles me. It has the same flask system, the same save point/respawn system, the same focus on dodge and parry melee, the same 3D Metroid style level design, the same optional tough enemies guard cool shit design, etc. etc. It also has some platforming and puzzles like modern Tomb Raider, so it's kind of a mix of the two, but anyone saying "it's not like Dark Souls!" gets a big WTF? from me.